Player Matchup

Discordia
Discordia
Bronze III
PandasInPijamas
Discordia
Bronze III
Level 64
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Reymon1327
Cthulhu
Gold III
Level 119
God Stats
3W - 5L
1,407 SR
Queue Stats
137W - 141L
1,478 MMR
Solo
Ne Zha
Ne Zha
Bronze III
carlitosxm
Ne Zha
Bronze III
Level 143
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 10L
1,487 MMR
Solo
Rama
Rama
Gold III
raw-X-sauce
Rama
Gold III
Level 158
God Stats
62W - 75L
1,564 SR
Queue Stats
437W - 450L
1,529 MMR
Solo
Kukulkan
Kukulkan
Gold III
uchihasenpai
Kukulkan
Gold III
Level 158
God Stats
4W - 3L
1,674 SR
Queue Stats
151W - 144L
1,487 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,608 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,550 SR
1,506 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
KaboozeTheDrunk
Ymir
Gold III
Level 126
God Stats
7W - 6L
1,572 SR
Queue Stats
261W - 272L
1,503 MMR
Solo
Chernobog
Chernobog
Gold III
VaIIejo
Chernobog
Gold III
Level 155
God Stats
2W - 2L
1,589 SR
Queue Stats
101W - 96L
1,552 MMR
Party 1
Janus
Janus
Gold II
XNERVGamer
Janus
Gold II
Level 111
God Stats
16W - 19L
1,596 SR
Queue Stats
148W - 146L
1,575 MMR
Party 1
Hercules
Hercules
Bronze III
nevori
Hercules
Bronze III
Level 31
God Stats
1W - 2L
1,494 SR
Queue Stats
1W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PandasInPijamas
Discordia
12
0 / 9 / 1
7,381
388
2,225
10,239
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Reymon1327
Cthulhu
13
2 / 5 / 1
8,572
451
6,830
15,105
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
carlitosxm
Ne Zha
12
0 / 9 / 0
7,766
409
3,373
17,669
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 0
7,152
376
1,454
11,337
3,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
uchihasenpai
Kukulkan
17
6 / 6 / 0
11,007
579
17,916
13,226
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatArtemisMorgan Le FayPersephoneAthena

VS

Bans
GilgameshTsukuyomiOsirisSetYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
17 / 0 / 8
12,988
684
16,893
12,633
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 2 / 5
10,950
576
5,267
17,374
11,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
VaIIejo
Chernobog
17
4 / 1 / 14
11,288
594
8,883
13,351
4,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
16
7 / 1 / 11
11,407
600
13,228
9,701
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
nevori
Hercules
15
1 / 4 / 3
9,672
509
4,534
15,758
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
8
Kills
36
36
Deaths
8
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
17
0
8
21
W
7
2
5
4.75
L
Discordia
PandasInPijamas
Discordia
0
9
1
0.06
L
Cthulhu
Reymon1327
Cthulhu
2
5
1
0.5
W
Chernobog
VaIIejo
Chernobog
4
1
14
11
W
Janus
7
1
11
12.5
L
Ne Zha
carlitosxm
Ne Zha
0
9
0
0
W
Hercules
nevori
Hercules
1
4
3
0.63
L
0
7
0
0
L
Kukulkan
uchihasenpai
Kukulkan
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
48,805
67,576
Taken
68,817
28,767
Mitigated
40,073
10,894
Healing
20,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
16,893
5,653
0
4,138
12,633
8,246
412
3,980
8,633
398
74,166
W
5,267
1,811
0
4,738
17,374
11,966
122
7,266
9,990
42,005
0
L
Discordia
PandasInPijamas
Discordia
2,225
110
0
1,380
10,239
3,195
0
5,627
4,565
29,339
0
L
Cthulhu
Reymon1327
Cthulhu
6,830
605
137
1,737
15,105
11,495
0
3,645
11,172
32,294
0
W
Chernobog
VaIIejo
Chernobog
8,883
5,039
0
4,006
13,351
4,813
4,381
6,162
7,149
0
96,009
W
Janus
13,228
1,299
126
3,883
9,701
3,956
1,594
4,739
4,778
72,276
0
L
Ne Zha
carlitosxm
Ne Zha
3,373
1,133
0
5,023
17,669
5,903
0
4,805
12,774
0
53,415
W
Hercules
nevori
Hercules
4,534
1,339
0
4,000
15,758
11,092
1,079
8,023
7,695
0
46,263
L
1,454
1,175
0
1,974
11,337
3,221
0
2,509
8,614
0
38,072
L
Kukulkan
uchihasenpai
Kukulkan
17,916
2,156
0
643
13,226
4,953
0
1,958
9,848
88,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
56,305
443
Minions Killed
498
0
Camps Cleared
0
1,456,620
Distance Traveled
1,895,515
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,988
684
101
5
0
446,305
4
W
Ymir
10,950
576
69
4
0
339,772
2
L
Discordia
7,381
388
58
3
0
264,328
5
L
Cthulhu
8,572
451
53
3
0
341,584
4
W
Chernobog
11,288
594
126
7
0
365,405
5
W
Janus
11,407
600
117
6
0
382,801
4
L
Ne Zha
7,766
409
95
5
0
327,805
0
W
Hercules
9,672
509
85
4
0
361,232
5
L
Rama
7,152
376
71
4
0
224,501
1
L
Kukulkan
11,007
579
166
9
0
298,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role