Player Matchup

Jing Wei
Jing Wei
Generalsteve225
Jing Wei
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
329W - 298L
1,587 Elo+
Solo
Cabrakan
Cabrakan
Krux ApexHail
Cabrakan
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 107L
1,568 Elo+
Party 1
Loki
Loki
Krux SaucierA7X
Loki
Level 125
God Stats
8W - 9L
1,381 SR
Queue Stats
343W - 302L
1,581 Elo+
Party 1
Hera
Hera
Tipy_Junk
Hera
Level 107
God Stats
29W - 16L
1,546 SR
Queue Stats
509W - 503L
1,540 Elo+
Solo
Mulan
Mulan
Waffle_Duck750
Mulan
Level 86
God Stats
21W - 17L
1,434 SR
Queue Stats
135W - 135L
1,520 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,559 Elo+

VS

Team Averages
Level 108
1,556 SR
1,531 Elo+
Baron Samedi
Baron Samedi
BRAMEZ
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 336L
1,467 Elo+
Party 2
Agni
Agni
EXO0DIA
Agni
Level 145
God Stats
4W - 2L
1,717 SR
Queue Stats
487W - 467L
1,627 Elo+
Solo
Sobek
Sobek
EduMex96
Sobek
Level 109
God Stats
1W - 1L
1,561 SR
Queue Stats
224W - 212L
1,440 Elo+
Solo
Medusa
Medusa
SwallowMyKids
Medusa
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 224L
1,547 Elo+
Party 2
Thanatos
Thanatos
Twitch2099
Thanatos
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 165L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 2 / 1
9,514
595
7,177
10,297
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Krux ApexHail
Cabrakan
13
1 / 0 / 8
8,177
511
4,576
13,651
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 4
9,617
601
6,665
10,531
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
15
8 / 3 / 6
9,947
622
17,523
10,283
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 1
9,773
611
6,978
11,719
4,177
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BRAMEZ
Baron Samedi
13
0 / 4 / 0
7,188
449
5,990
9,736
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
EXO0DIA
Agni
11
0 / 7 / 2
7,034
440
7,183
11,394
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
EduMex96
Sobek
12
2 / 3 / 4
7,597
475
7,327
14,801
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 0
7,570
473
6,749
10,717
3,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Twitch2099
Thanatos
13
3 / 6 / 2
7,834
490
6,982
13,802
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
6
6
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BRAMEZ
Baron Samedi
0
4
0
0
L
Agni
EXO0DIA
Agni
0
7
2
0.14
L
Sobek
EduMex96
Sobek
2
3
4
1.33
W
Jing Wei
3
2
1
1.75
W
Cabrakan
Krux ApexHail
Cabrakan
1
0
8
5
W
6
0
4
8
L
1
4
0
0.25
W
Hera
8
3
6
3.67
L
Thanatos
Twitch2099
Thanatos
3
6
2
0.67
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
34,231
56,481
Taken
60,450
28,731
Mitigated
29,421
18,570
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BRAMEZ
Baron Samedi
5,990
98
484
3,240
9,736
4,636
0
1,321
8,373
45,008
0
L
Agni
EXO0DIA
Agni
7,183
532
0
1,997
11,394
3,447
0
6,640
4,480
32,686
0
L
Sobek
EduMex96
Sobek
7,327
516
0
4,070
14,801
13,498
0
7,717
6,882
17,576
0
W
Jing Wei
7,177
6,114
0
5,126
10,297
3,417
4,159
1,004
9,094
0
67,465
W
Cabrakan
Krux ApexHail
Cabrakan
4,576
625
0
1,722
13,651
14,319
34
4,951
8,011
20,405
0
W
6,665
1,333
0
4,313
10,531
3,615
856
2,863
7,445
0
51,873
L
6,749
2,948
0
2,361
10,717
3,441
290
775
9,918
0
58,652
W
Hera
17,523
4,537
604
2,478
10,283
3,203
0
4,128
5,779
63,536
0
L
Thanatos
Twitch2099
Thanatos
6,982
1,998
0
10,121
13,802
4,399
586
4,908
8,698
0
45,802
W
6,978
1,137
0
4,327
11,719
4,177
948
5,922
5,652
0
57,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
37,223
473
Minions Killed
346
0
Camps Cleared
0
1,642,281
Distance Traveled
1,483,705
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,188
449
68
4
0
258,251
6
L
Agni
7,034
440
64
4
0
292,733
4
L
Sobek
7,597
475
16
1
0
337,095
5
W
Jing Wei
9,514
595
134
8
0
300,851
1
W
Cabrakan
8,177
511
22
1
0
326,100
5
W
Loki
9,617
601
90
6
0
381,894
5
L
Medusa
7,570
473
118
7
0
286,306
2
W
Hera
9,947
622
112
7
0
312,573
8
L
Thanatos
7,834
490
80
5
0
309,320
1
W
Mulan
9,773
611
115
7
0
320,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role