Player Matchup

Hel
Hel
Ananthe
Hel
Level 28
God Stats
12W - 9L
1,512 SR
Queue Stats
22W - 24L
1,340 Elo+
Party 3
Poseidon
Poseidon
Dagmari
Poseidon
Level 22
God Stats
7W - 3L
1,651 SR
Queue Stats
147W - 124L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
SerWeebsALot
Kuzenbo
Level 17
God Stats
12W - 8L
1,577 SR
Queue Stats
44W - 47L
1,404 Elo+
Party 3
Merlin
Merlin
Zaedriel
Merlin
Level 31
God Stats
32W - 26L
1,565 SR
Queue Stats
63W - 70L
1,424 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iliKRATOSili
Ah Muzen Cab
Level 13
God Stats
41W - 22L
1,736 SR
Queue Stats
123W - 95L
1,614 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,451 Elo+

VS

Team Averages
Level 38
1,378 SR
1,454 Elo+
Athena
Athena
Dievulis
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,558 Elo+
Party 1
Sol
Sol
Fen0menas
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Linas3
Kukulkan
Level 17
God Stats
3W - 3L
1,494 SR
Queue Stats
14W - 10L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
RecoveryDrone
Sun Wukong
Level 14
God Stats
11W - 9L
1,156 SR
Queue Stats
12W - 15L
1,221 Elo+
Party 2
Neith
Neith
colgatemat
Neith
Level 18
God Stats
8W - 11L
1,239 SR
Queue Stats
15W - 22L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
0 / 4 / 16
12,039
860
5,033
16,981
12,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Dagmari
Poseidon
20
14 / 4 / 19
16,761
1,197
34,312
13,361
7,224
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
SerWeebsALot
Kuzenbo
20
6 / 4 / 23
14,418
1,030
20,925
29,428
49,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Zaedriel
Merlin
20
4 / 4 / 15
13,477
963
16,924
16,630
8,540
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iliKRATOSili
Ah Muzen Cab
20
14 / 7 / 19
17,471
1,248
54,315
24,445
10,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dievulis
Athena
20
4 / 4 / 16
13,746
982
15,359
31,004
42,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 7 / 17
12,925
923
17,770
26,548
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Linas3
Kukulkan
20
10 / 11 / 9
14,695
1,050
30,897
28,097
9,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RecoveryDrone
Sun Wukong
20
5 / 8 / 12
13,902
993
10,881
28,187
27,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
19
3 / 8 / 10
12,830
916
19,929
25,620
8,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
87
38
Kills
23
23
Deaths
38
92
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hel
0
4
16
2
W
Poseidon
Dagmari
Poseidon
14
4
19
5.88
L
Athena
Dievulis
Athena
4
4
16
3
L
1
7
17
1.36
L
Kukulkan
Linas3
Kukulkan
10
11
9
1.32
L
Sun Wukong
RecoveryDrone
Sun Wukong
5
8
12
1.38
W
Kuzenbo
SerWeebsALot
Kuzenbo
6
4
23
4.38
W
Merlin
Zaedriel
Merlin
4
4
15
2.88
L
Neith
3
8
10
1
W
Ah Muzen Cab
iliKRATOSili
Ah Muzen Cab
14
7
19
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,509
Damage
94,836
100,845
Taken
139,456
89,019
Mitigated
96,380
31,677
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,033
1,074
11,510
6,400
16,981
12,335
0
12,477
4,504
13,737
0
W
Poseidon
Dagmari
Poseidon
34,312
2,387
0
928
13,361
7,224
0
8,555
4,806
70,099
0
L
Athena
Dievulis
Athena
15,359
2,772
0
540
31,004
42,621
0
14,748
16,256
30,311
0
L
17,770
2,986
0
1,455
26,548
7,687
0
13,290
13,258
53,293
0
L
Kukulkan
Linas3
Kukulkan
30,897
3,315
0
1,472
28,097
9,868
0
16,806
11,291
54,994
0
L
Sun Wukong
RecoveryDrone
Sun Wukong
10,881
3,004
0
3,885
28,187
27,819
0
17,885
10,302
0
21,420
W
Kuzenbo
SerWeebsALot
Kuzenbo
20,925
3,792
0
0
29,428
49,969
0
15,482
13,946
29,782
0
W
Merlin
Zaedriel
Merlin
16,924
1,058
1,348
1,812
16,630
8,540
0
12,877
3,753
42,344
0
L
Neith
19,929
8,061
0
2,889
25,620
8,385
0
14,914
10,706
0
50,149
W
Ah Muzen Cab
iliKRATOSili
Ah Muzen Cab
54,315
23,601
0
9,679
24,445
10,951
0
14,635
9,810
449
101,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,166
Gold Earned
68,098
281
Minions Killed
292
14
Camps Cleared
4
1,284,822
Distance Traveled
1,324,129
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,039
860
24
2
0
248,998
0
W
Poseidon
16,761
1,197
72
5
3
235,548
0
L
Athena
13,746
982
23
2
0
278,305
0
L
Sol
12,925
923
106
8
1
288,655
0
L
Kukulkan
14,695
1,050
60
4
2
249,672
0
L
Sun Wukong
13,902
993
24
2
0
261,766
0
W
Kuzenbo
14,418
1,030
21
2
0
284,636
3
W
Merlin
13,477
963
75
5
1
248,132
0
L
Neith
12,830
916
79
6
1
245,731
2
W
Ah Muzen Cab
17,471
1,248
89
6
10
267,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role