Player Matchup

King Arthur
King Arthur
GoodxxGood187
King Arthur
Level 111
God Stats
2W - 3L
1,416 SR
Queue Stats
27W - 33L
1,312 Elo+
Party 2
Neith
Neith
ak47moniie
Neith
Level 36
God Stats
73W - 89L
1,420 SR
Queue Stats
104W - 144L
1,360 Elo+
Party 2
Scylla
Scylla
dariusbramble
Scylla
Level 4
God Stats
1W - 0L
1,343 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 50
1,393 SR
1,391 Elo+

VS

Team Averages
Level 48
1,566 SR
1,323 Elo+
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Argoss__
Ravana
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 23L
1,078 Elo+
Solo
Ares
Ares
Scottiejr_246
Ares
Level 47
God Stats
9W - 8L
1,697 SR
Queue Stats
114W - 111L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoodxxGood187
King Arthur
12
4 / 1 / 9
8,734
728
5,681
10,195
10,215
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
12
4 / 2 / 5
8,269
689
8,986
4,250
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 8
8,938
745
14,334
3,694
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 2
7,817
651
5,039
11,377
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Argoss__
Ravana
11
1 / 5 / 3
7,384
615
3,947
9,651
3,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
8,115
676
5,245
15,756
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
2
0.6
L
Ravana
Argoss__
Ravana
1
5
3
0.5
W
King Arthur
GoodxxGood187
King Arthur
4
1
9
8.5
L
1
3
3
0.83
W
Neith
4
2
5
3.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
14,231
18,139
Taken
36,784
12,953
Mitigated
23,660
5,905
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,039
312
1,905
2,912
11,377
4,374
198
4,046
7,331
24,093
0
L
Ravana
Argoss__
Ravana
3,947
1,256
0
675
9,651
3,952
369
5,010
4,641
0
17,324
W
King Arthur
GoodxxGood187
King Arthur
5,681
1,049
0
3,762
10,195
10,215
231
4,801
4,935
0
18,464
L
5,245
560
0
1,072
15,756
15,334
140
5,837
9,919
16,579
0
W
Neith
8,986
2,044
236
1,276
4,250
1,438
1,138
2,671
1,526
0
22,763
W
14,334
2,358
158
473
3,694
1,300
577
2,638
926
37,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
23,316
118
Minions Killed
106
4
Camps Cleared
4
626,706
Distance Traveled
609,720
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,817
651
45
4
3
195,732
1
L
Ravana
7,384
615
42
4
1
211,547
4
W
King Arthur
8,734
728
28
2
2
219,105
1
L
Ares
8,115
676
19
2
0
202,441
4
W
Neith
8,269
689
34
3
1
204,001
1
W
Scylla
8,938
745
56
5
1
203,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role