Player Matchup

Scylla
Scylla
DerBoyDerG7469
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Solo
Charybdis
Charybdis
Testoo_E
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 71L
1,217 Elo+
Party 2
Cthulhu
Cthulhu
X_Vitrix_X
Cthulhu
Level 104
God Stats
0W - 2L
1,569 SR
Queue Stats
54W - 99L
1,277 Elo+
Party 2
Team Averages
Level 52
1,523 SR
1,260 Elo+

VS

Team Averages
Level 72
1,596 SR
1,500 Elo+
Loki
Loki
Ez LuNaTiK
Loki
Level 87
God Stats
24W - 26L
1,528 SR
Queue Stats
152W - 145L
1,564 Elo+
Party 1
Achilles
Achilles
Phoenix eur2457
Achilles
Level 20
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 3L
1,403 Elo+
Solo
Sol
Sol
vikingoindio
Sol
Level 109
God Stats
24W - 12L
1,576 SR
Queue Stats
251W - 192L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 5
6,608
734
2,280
10,408
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Testoo_E
Charybdis
8
1 / 9 / 2
6,294
699
4,912
10,530
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
X_Vitrix_X
Cthulhu
12
4 / 7 / 3
8,231
915
8,875
11,500
9,766
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 15
8,846
983
9,876
7,981
2,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
11
1 / 4 / 20
7,733
859
2,860
8,613
3,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
17 / 1 / 8
9,722
1,080
16,720
10,304
3,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
27
27
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
9
2
15
8.25
W
Achilles
1
4
20
2.75
L
Charybdis
Testoo_E
Charybdis
1
9
2
0.22
L
Cthulhu
X_Vitrix_X
Cthulhu
4
7
3
0.79
W
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
29,456
32,438
Taken
26,898
16,205
Mitigated
9,488
1,041
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
1,348
0
131
10,408
3,192
0
6,438
3,970
5,046
0
W
9,876
2,292
0
911
7,981
2,877
0
2,992
4,989
159
36,348
W
Achilles
2,860
495
0
2,677
8,613
3,110
321
4,318
4,295
0
10,677
L
Charybdis
Testoo_E
Charybdis
4,912
3,505
0
0
10,530
3,247
0
5,104
5,426
0
11,863
L
Cthulhu
X_Vitrix_X
Cthulhu
8,875
363
0
910
11,500
9,766
0
5,353
6,147
28,147
0
W
16,720
7,186
0
6,000
10,304
3,501
1,624
4,130
6,174
34,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,133
Gold Earned
26,301
58
Minions Killed
104
1
Camps Cleared
6
419,230
Distance Traveled
575,520
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,608
734
8
1
0
126,874
0
W
Loki
8,846
983
50
6
4
198,962
1
W
Achilles
7,733
859
18
2
0
198,486
4
L
Charybdis
6,294
699
24
3
1
115,283
0
L
Cthulhu
8,231
915
26
3
0
177,073
1
W
Sol
9,722
1,080
36
4
2
178,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role