Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaCrowl
Cthulhu
Level 3
God Stats
17W - 10L
1,500 SR
Queue Stats
119W - 73L
1,474 Elo+
Party 1
Kali
Kali
MistterH
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Qesax
Kumbhakarna
Level 78
God Stats
9W - 2L
1,904 SR
Queue Stats
94W - 58L
1,545 Elo+
Party 1
Team Averages
Level 30
1,581 SR
1,504 Elo+

VS

Team Averages
Level 25
1,516 SR
1,463 Elo+
Ao Kuang
Ao Kuang
DerKuwe
Ao Kuang
Level 29
God Stats
7W - 0L
1,783 SR
Queue Stats
23W - 26L
1,425 Elo+
Solo
Ullr
Ullr
Sparkzxy
Ullr
Level 29
God Stats
1W - 2L
1,202 SR
Queue Stats
216W - 188L
1,569 Elo+
Solo
Yemoja
Yemoja
cyberwax
Yemoja
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 88L
1,306 Elo+
Solo
Sol
Sol
racingtale
Sol
Level 29
God Stats
9W - 14L
1,580 SR
Queue Stats
361W - 381L
1,575 Elo+
Solo
Odin
Odin
xLucky37
Odin
Level 27
God Stats
1W - 1L
1,517 SR
Queue Stats
61W - 38L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 3 / 4
9,641
964
9,231
11,634
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
 
Discordia
15
1 / 0 / 1
9,139
914
6,306
2,158
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DaCrowl
Cthulhu
15
0 / 3 / 7
8,820
882
5,521
11,987
9,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
15
1 / 11 / 6
8,962
896
6,280
14,853
5,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Qesax
Kumbhakarna
15
3 / 5 / 3
9,752
975
12,115
15,192
5,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DerKuwe
Ao Kuang
16
7 / 2 / 8
10,334
1,033
9,160
8,166
2,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
17
4 / 0 / 11
10,742
1,074
13,905
8,609
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
cyberwax
Yemoja
16
2 / 2 / 9
9,384
938
7,346
9,219
9,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 9
9,975
998
12,888
5,700
1,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
6 / 3 / 6
10,174
1,017
8,928
10,992
4,651
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
8
Kills
22
22
Deaths
8
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
4
1.67
L
Discordia
 
Discordia
1
0
1
1.5
L
Cthulhu
DaCrowl
Cthulhu
0
3
7
1.17
W
Ao Kuang
DerKuwe
Ao Kuang
7
2
8
5.5
L
Kali
1
11
6
0.36
L
Kumbhakarna
Qesax
Kumbhakarna
3
5
3
0.9
W
Ullr
4
0
11
9.5
W
Yemoja
cyberwax
Yemoja
2
2
9
3.25
W
3
1
9
7.5
W
Odin
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
52,227
55,824
Taken
42,686
27,447
Mitigated
21,242
4,757
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,231
1,843
0
2,233
11,634
7,252
0
4,164
7,470
17,894
0
L
Discordia
 
Discordia
6,306
197
0
925
2,158
825
0
1,085
1,073
35,028
0
L
Cthulhu
DaCrowl
Cthulhu
5,521
557
0
260
11,987
9,037
0
6,962
5,025
18,636
0
W
Ao Kuang
DerKuwe
Ao Kuang
9,160
2,936
0
2,181
8,166
2,748
0
5,681
2,367
15,906
0
L
Kali
6,280
3,222
0
732
14,853
5,267
0
8,702
6,151
0
10,522
L
Kumbhakarna
Qesax
Kumbhakarna
12,115
1,306
0
607
15,192
5,066
0
8,481
6,711
28,194
0
W
Ullr
13,905
5,237
0
368
8,609
2,724
0
6,139
2,336
0
49,324
W
Yemoja
cyberwax
Yemoja
7,346
774
1,139
244
9,219
9,205
0
6,721
2,347
19,267
0
W
12,888
4,223
0
949
5,700
1,914
0
4,755
824
24,767
0
W
Odin
8,928
4,653
0
663
10,992
4,651
0
9,172
1,639
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
50,609
157
Minions Killed
177
6
Camps Cleared
7
915,054
Distance Traveled
944,393
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,641
964
15
2
2
198,818
1
L
Discordia
9,139
914
59
6
2
166,571
3
L
Cthulhu
8,820
882
27
3
0
190,338
1
W
Ao Kuang
10,334
1,033
24
2
2
187,117
1
L
Kali
8,962
896
9
1
1
152,674
1
L
Kumbhakarna
9,752
975
47
5
1
206,653
0
W
Ullr
10,742
1,074
77
8
4
197,252
0
W
Yemoja
9,384
938
22
2
0
174,140
0
W
Sol
9,975
998
38
4
1
188,453
0
W
Odin
10,174
1,017
16
2
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role