Player Matchup

Jormungandr
Jormungandr
PuRe x BeaT
Jormungandr
Level 17
God Stats
1W - 1L
1,640 SR
Queue Stats
14W - 26L
1,330 Elo+
Party 1
Izanami
Izanami
Seishin xV
Izanami
Level 41
God Stats
2W - 2L
1,630 SR
Queue Stats
71W - 82L
1,367 Elo+
Party 1
Fenrir
Fenrir
TeiouDaKing
Fenrir
Level 65
God Stats
1W - 3L
1,640 SR
Queue Stats
32W - 41L
1,461 Elo+
Party 1
Team Averages
Level 41
1,637 SR
1,386 Elo+

VS

Team Averages
Level 70
1,591 SR
1,496 Elo+
Xing Tian
Xing Tian
HoldMyGrapple
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,374 Elo+
Party 2
Susano
Susano
TitouLmr_
Susano
Level 160
God Stats
73W - 47L
1,735 SR
Queue Stats
998W - 705L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
dtkirby13
Kukulkan
Level 15
God Stats
15W - 11L
1,540 SR
Queue Stats
22W - 20L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PuRe x BeaT
Jormungandr
12
1 / 2 / 2
7,715
593
4,910
12,375
15,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Seishin xV
Izanami
11
2 / 8 / 0
7,924
610
6,961
10,943
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
11
1 / 5 / 2
7,812
601
8,548
13,362
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HoldMyGrapple
Xing Tian
12
3 / 0 / 9
8,477
652
4,637
7,724
6,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
TitouLmr_
Susano
14
8 / 2 / 7
9,890
761
15,353
11,016
6,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
dtkirby13
Kukulkan
12
4 / 2 / 11
8,959
689
10,954
7,465
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
15
15
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HoldMyGrapple
Xing Tian
3
0
9
7.5
L
Jormungandr
PuRe x BeaT
Jormungandr
1
2
2
1
L
Izanami
Seishin xV
Izanami
2
8
0
0.25
L
Fenrir
1
5
2
0.4
W
Susano
TitouLmr_
Susano
8
2
7
5.75
W
Kukulkan
dtkirby13
Kukulkan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
30,944
36,680
Taken
26,205
28,482
Mitigated
15,900
3,534
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HoldMyGrapple
Xing Tian
4,637
562
0
231
7,724
6,704
0
1,384
6,058
13,527
0
L
Jormungandr
PuRe x BeaT
Jormungandr
4,910
1,707
0
0
12,375
15,159
0
7,437
4,938
21,210
0
L
Izanami
Seishin xV
Izanami
6,961
3,754
0
347
10,943
3,857
0
3,332
7,611
0
23,380
L
Fenrir
8,548
1,219
0
3,187
13,362
9,466
0
5,462
7,900
0
19,093
W
Susano
TitouLmr_
Susano
15,353
5,401
0
2,180
11,016
6,253
211
2,575
8,108
0
39,691
W
Kukulkan
dtkirby13
Kukulkan
10,954
1,740
145
428
7,465
2,943
235
1,585
5,704
32,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
27,326
105
Minions Killed
128
5
Camps Cleared
7
668,953
Distance Traveled
724,354
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,477
652
19
1
1
250,193
1
L
Jormungandr
7,715
593
25
2
0
209,447
0
L
Izanami
7,924
610
51
4
3
211,956
2
L
Fenrir
7,812
601
29
2
2
247,550
3
W
Susano
9,890
761
53
4
5
255,139
6
W
Kukulkan
8,959
689
56
4
1
219,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role