Player Matchup

Achilles
Achilles
Maradohmen
Achilles
Level 155
God Stats
5W - 3L
1,509 SR
Queue Stats
426W - 403L
1,501 Elo+
Party 1
Ares
Ares
TheGreatQUILES_5
Ares
Level 127
God Stats
7W - 3L
1,693 SR
Queue Stats
261W - 245L
1,382 Elo+
Solo
Vulcan
Vulcan
TwilightPlay
Vulcan
Level 117
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 21L
1,499 Elo+
Solo
Nike
Nike
YussufalYassaf
Nike
Level 123
God Stats
3W - 0L
1,847 SR
Queue Stats
128W - 124L
1,524 Elo+
Party 1
Zeus
Zeus
bLsZrD
Zeus
Level 153
God Stats
2W - 2L
1,462 SR
Queue Stats
327W - 304L
1,460 Elo+
Party 1
Team Averages
Level 135
1,559 SR
1,473 Elo+

VS

Team Averages
Level 112
1,431 SR
1,473 Elo+
Jing Wei
Jing Wei
Sinah
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Yodamdam518
Gilgamesh
Level 128
God Stats
0W - 2L
1,295 SR
Queue Stats
32W - 37L
1,526 Elo+
Party 2
Anhur
Anhur
ZeroDestroy
Anhur
Level 99
God Stats
0W - 2L
1,287 SR
Queue Stats
46W - 36L
1,561 Elo+
Solo
Nox
Nox
brecht
Nox
Level 106
God Stats
2W - 3L
1,573 SR
Queue Stats
82W - 74L
1,451 Elo+
Solo
Khepri
Khepri
fabquin
Khepri
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 43L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maradohmen
Achilles
16
9 / 2 / 9
10,006
1,001
10,183
16,685
17,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
5 / 3 / 11
9,092
909
9,388
12,017
14,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
16
4 / 2 / 11
9,482
948
11,539
6,787
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 8
7,599
760
3,901
11,657
5,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
bLsZrD
Zeus
16
4 / 4 / 13
9,593
959
10,687
8,504
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sinah
Jing Wei
16
4 / 5 / 7
9,334
933
8,958
9,510
5,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Yodamdam518
Gilgamesh
15
5 / 6 / 7
9,361
936
11,854
14,623
15,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 11
8,363
836
9,308
9,982
5,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
brecht
Nox
14
3 / 5 / 10
8,952
895
8,961
8,655
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
fabquin
Khepri
14
1 / 3 / 12
8,479
848
3,649
10,588
11,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
22
Kills
16
16
Deaths
22
52
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
Maradohmen
Achilles
9
2
9
6.75
L
Jing Wei
Sinah
Jing Wei
4
5
7
1.5
W
5
3
11
3.5
W
Vulcan
4
2
11
4.75
L
Gilgamesh
Yodamdam518
Gilgamesh
5
6
7
1.42
W
0
5
8
0.8
L
3
3
11
2.83
W
Zeus
bLsZrD
Zeus
4
4
13
2.63
L
Nox
brecht
Nox
3
5
10
1.6
L
Khepri
fabquin
Khepri
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
42,730
55,650
Taken
53,358
45,169
Mitigated
42,315
15,387
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Maradohmen
Achilles
10,183
1,312
279
7,388
16,685
17,896
201
4,458
12,227
0
16,212
L
Jing Wei
Sinah
Jing Wei
8,958
6,062
33
597
9,510
5,233
2,387
5,216
3,916
0
27,105
W
9,388
403
742
1,796
12,017
14,610
483
1,426
10,591
12,736
0
W
Vulcan
11,539
4,456
400
1,008
6,787
3,379
2,357
1,701
5,086
29,830
0
L
Gilgamesh
Yodamdam518
Gilgamesh
11,854
3,880
2,320
1,898
14,623
15,739
180
6,218
8,037
0
20,742
W
3,901
392
296
1,554
11,657
5,654
35
2,927
8,730
0
10,352
L
9,308
4,740
468
3,259
9,982
5,059
676
6,786
3,020
0
16,700
W
Zeus
bLsZrD
Zeus
10,687
1,269
315
1,609
8,504
3,630
1,379
2,098
6,406
29,815
0
L
Nox
brecht
Nox
8,961
1,081
0
863
8,655
4,469
415
6,282
2,234
17,416
0
L
Khepri
fabquin
Khepri
3,649
461
1,158
1,413
10,588
11,815
141
7,112
3,298
7,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
44,489
106
Minions Killed
99
0
Camps Cleared
0
969,741
Distance Traveled
923,557
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,006
1,001
5
1
0
209,910
1
L
Jing Wei
9,334
933
45
5
0
167,690
0
W
Ares
9,092
909
8
1
0
183,761
2
W
Vulcan
9,482
948
41
4
0
219,250
1
L
Gilgamesh
9,361
936
14
1
0
197,879
1
W
Nike
7,599
760
16
2
0
195,044
1
L
Anhur
8,363
836
16
2
0
186,761
0
W
Zeus
9,593
959
36
4
0
161,776
0
L
Nox
8,952
895
15
2
0
167,282
1
L
Khepri
8,479
848
9
1
0
203,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role