Player Matchup

Fenrir
Fenrir
Asnabel
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,654 Elo+
Party 2
Ares
Ares
Chucasa
Ares
Level 6
God Stats
3W - 2L
1,484 SR
Queue Stats
16W - 18L
1,360 Elo+
Solo
Bellona
Bellona
EarthwormBen
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
LoneNamekian
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Party 2
Thanatos
Thanatos
RyuGaa18
Thanatos
Level 29
God Stats
10W - 9L
1,890 SR
Queue Stats
443W - 472L
1,486 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,557 Elo+

VS

Team Averages
Level 31
1,452 SR
1,519 Elo+
Chaac
Chaac
Bipak
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 1
Loki
Loki
Demmi
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natapai
Morgan Le Fay
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Rama
Rama
Siter2
Rama
Level 7
God Stats
74W - 62L
1,330 SR
Queue Stats
475W - 500L
1,361 Elo+
Solo
Ganesha
Ganesha
oneshotyoutwice
Ganesha
Level 27
God Stats
43W - 56L
1,431 SR
Queue Stats
207W - 207L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asnabel
Fenrir
17
4 / 11 / 3
11,132
1,113
13,822
25,399
14,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Chucasa
Ares
16
0 / 12 / 5
9,524
952
10,197
24,897
29,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
EarthwormBen
Bellona
16
1 / 12 / 4
9,683
968
6,409
22,490
14,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 8 / 6
10,040
1,004
7,676
20,404
22,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RyuGaa18
Thanatos
16
5 / 11 / 1
10,882
1,088
13,195
19,996
7,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bipak
Chaac
19
12 / 1 / 25
12,667
1,267
20,804
15,391
17,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Demmi
Loki
18
20 / 3 / 12
12,296
1,230
16,992
9,448
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Natapai
Morgan Le Fay
18
15 / 3 / 12
12,279
1,228
19,144
9,053
3,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Siter2
Rama
18
6 / 2 / 25
10,903
1,090
20,813
9,866
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 1 / 37
11,377
1,138
23,512
13,594
7,224
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
165
10
Kills
54
54
Deaths
10
19
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asnabel
Fenrir
4
11
3
0.5
W
Chaac
Bipak
Chaac
12
1
25
24.5
L
Ares
Chucasa
Ares
0
12
5
0.21
W
Loki
Demmi
Loki
20
3
12
8.67
L
Bellona
EarthwormBen
Bellona
1
12
4
0.25
L
0
8
6
0.38
W
Morgan Le Fay
Natapai
Morgan Le Fay
15
3
12
7
L
Thanatos
RyuGaa18
Thanatos
5
11
1
0.5
W
Rama
Siter2
Rama
6
2
25
9.25
W
1
1
37
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,299
Damage
101,265
113,186
Taken
57,352
88,135
Mitigated
35,251
6,462
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asnabel
Fenrir
13,822
5,906
0
1,233
25,399
14,066
0
10,928
14,471
0
25,469
W
Chaac
Bipak
Chaac
20,804
6,229
0
7,373
15,391
17,200
0
4,989
10,402
4,553
31,791
L
Ares
Chucasa
Ares
10,197
1,069
0
0
24,897
29,552
0
10,346
14,551
22,420
0
W
Loki
Demmi
Loki
16,992
7,020
0
0
9,448
3,478
0
1,689
7,759
0
30,918
L
Bellona
EarthwormBen
Bellona
6,409
2,968
0
479
22,490
14,037
0
7,384
15,106
0
25,457
L
7,676
1,258
0
0
20,404
22,885
0
8,501
11,903
36,697
0
W
Morgan Le Fay
Natapai
Morgan Le Fay
19,144
4,425
0
1,689
9,053
3,556
0
1,741
7,312
30,672
0
L
Thanatos
RyuGaa18
Thanatos
13,195
3,108
0
4,750
19,996
7,595
0
8,185
11,811
0
19,621
W
Rama
Siter2
Rama
20,813
17,626
0
0
9,866
3,793
0
2,745
7,121
0
30,645
W
23,512
2,486
0
1,364
13,594
7,224
0
6,709
6,885
37,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
59,522
148
Minions Killed
159
3
Camps Cleared
8
920,530
Distance Traveled
871,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,132
1,113
20
2
1
206,962
0
W
Chaac
12,667
1,267
43
4
2
197,173
0
L
Ares
9,524
952
12
1
0
173,793
2
W
Loki
12,296
1,230
28
3
2
188,289
0
L
Bellona
9,683
968
37
4
0
161,569
0
L
Ymir
10,040
1,004
73
7
2
172,913
1
W
Morgan Le Fay
12,279
1,228
29
3
1
145,520
0
L
Thanatos
10,882
1,088
6
1
0
205,293
1
W
Rama
10,903
1,090
42
4
3
157,997
0
W
Ganesha
11,377
1,138
17
2
0
182,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role