Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Beasty181
Ra
Level 40
God Stats
13W - 10L
1,581 SR
Queue Stats
256W - 174L
1,619 Elo+
Party 2
Osiris
Osiris
HideMyPerks
Osiris
Level 84
God Stats
5W - 4L
1,477 SR
Queue Stats
563W - 431L
1,682 Elo+
Party 2
Charybdis
Charybdis
KDs_u_c_k_D
Charybdis
Level 85
God Stats
5W - 3L
1,400 SR
Queue Stats
485W - 368L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
trxpztar
Cthulhu
Level 53
God Stats
63W - 28L
1,781 SR
Queue Stats
165W - 92L
1,674 Elo+
Party 2
Team Averages
Level 73
1,548 SR
1,627 Elo+

VS

Team Averages
Level 82
1,456 SR
1,483 Elo+
Nu Wa
Nu Wa
KeyZ-ON
Nu Wa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 107L
1,373 Elo+
Party 3
He Bo
He Bo
MostHatedManMack
He Bo
Level 145
God Stats
2W - 2L
1,509 SR
Queue Stats
414W - 385L
1,703 Elo+
Party 1
Hachiman
Hachiman
Mugi-Kvn-94
Hachiman
Level 26
God Stats
8W - 11L
1,448 SR
Queue Stats
14W - 22L
1,304 Elo+
Party 3
Artio
Artio
Tena-No-Mikoto
Artio
Level 151
God Stats
10W - 2L
1,737 SR
Queue Stats
350W - 301L
1,616 Elo+
Party 1
Athena
Athena
Xsfnu
Athena
Level 31
God Stats
0W - 2L
1,085 SR
Queue Stats
3W - 2L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 0
8,406
600
3,984
8,224
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

13
3 / 4 / 5
7,788
556
6,612
8,226
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
13
1 / 2 / 1
7,584
542
5,573
12,515
8,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
KDs_u_c_k_D
Charybdis
15
8 / 0 / 0
8,690
621
11,327
7,741
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
trxpztar
Cthulhu
12
1 / 0 / 3
7,212
515
4,162
8,000
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KeyZ-ON
Nu Wa
10
0 / 5 / 1
6,202
443
3,750
5,920
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 1
8,631
617
11,449
10,438
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mugi-Kvn-94
Hachiman
8
0 / 3 / 0
5,168
369
1,722
4,672
854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 2
7,401
529
9,995
13,024
14,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Xsfnu
Athena
6
0 / 3 / 0
5,087
363
698
7,971
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
19
Kills
7
7
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
0
6
W
3
4
5
1.38
W
Osiris
1
2
1
0.75
W
Charybdis
KDs_u_c_k_D
Charybdis
8
0
0
8
L
Nu Wa
KeyZ-ON
Nu Wa
0
5
1
0.1
L
5
5
1
1.1
L
Hachiman
Mugi-Kvn-94
Hachiman
0
3
0
0
L
2
3
2
1
L
Athena
Xsfnu
Athena
0
3
0
0
W
Cthulhu
trxpztar
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
27,614
44,706
Taken
42,025
26,100
Mitigated
24,158
15,030
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,984
1,499
0
546
8,224
4,259
0
3,509
4,715
0
45,769
W
6,612
827
312
2,292
8,226
3,478
189
6,260
1,966
49,941
0
W
Osiris
5,573
2,302
0
5,636
12,515
8,660
0
9,854
2,661
0
40,283
W
Charybdis
KDs_u_c_k_D
Charybdis
11,327
5,326
0
2,787
7,741
2,535
1,974
2,653
5,088
0
69,570
L
Nu Wa
KeyZ-ON
Nu Wa
3,750
591
0
370
5,920
1,835
0
3,548
2,372
31,815
0
L
11,449
271
0
4,327
10,438
3,432
0
4,216
6,222
56,776
0
L
Hachiman
Mugi-Kvn-94
Hachiman
1,722
545
0
1,198
4,672
854
0
263
4,409
0
15,901
L
9,995
1,882
85
5,179
13,024
14,320
52
2,105
10,919
38,521
0
L
Athena
Xsfnu
Athena
698
163
0
310
7,971
3,717
0
642
7,329
6,186
0
W
Cthulhu
trxpztar
Cthulhu
4,162
378
577
2,880
8,000
7,168
83
3,616
4,384
22,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
32,489
401
Minions Killed
282
0
Camps Cleared
0
1,337,151
Distance Traveled
1,068,982
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,406
600
85
6
0
294,540
2
W
Ra
7,788
556
81
6
0
248,025
4
W
Osiris
7,584
542
78
6
0
285,892
1
W
Charybdis
8,690
621
123
9
0
226,980
1
L
Nu Wa
6,202
443
52
4
0
187,577
1
L
He Bo
8,631
617
119
9
0
245,783
3
L
Hachiman
5,168
369
24
2
0
164,148
0
L
Artio
7,401
529
73
5
0
271,504
2
L
Athena
5,087
363
14
1
0
199,970
0
W
Cthulhu
7,212
515
34
2
0
281,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role