Player Matchup

Amaterasu
Amaterasu
IPvPeedMyself
Amaterasu
Level 55
God Stats
1W - 3L
1,714 SR
Queue Stats
434W - 401L
1,455 Elo+
Solo
Bastet
Bastet
cmoe_ballin
Bastet
Level 109
God Stats
2W - 2L
1,779 SR
Queue Stats
157W - 154L
1,472 Elo+
Party 2
Charybdis
Charybdis
near44444444444
Charybdis
Level 69
God Stats
21W - 32L
1,317 SR
Queue Stats
245W - 275L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
sauceboss1204
Kuzenbo
Level 124
God Stats
5W - 9L
1,570 SR
Queue Stats
206W - 187L
1,497 Elo+
Party 2
Janus
Janus
xYDragonBornYx
Janus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,305 Elo+
Solo
Team Averages
Level 89
1,576 SR
1,437 Elo+

VS

Team Averages
Level 105
1,617 SR
1,444 Elo+
Mulan
Mulan
AlphaJ0KER1136
Mulan
Level 114
God Stats
11W - 6L
1,555 SR
Queue Stats
217W - 237L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
BigBrainAthena
Gilgamesh
Level 76
God Stats
15W - 8L
1,659 SR
Queue Stats
167W - 179L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
JDURBO19D
Kukulkan
Level 109
God Stats
4W - 3L
1,548 SR
Queue Stats
307W - 346L
1,398 Elo+
Solo
Terra
Terra
Rennsae
Terra
Level 136
God Stats
4W - 2L
1,822 SR
Queue Stats
394W - 402L
1,492 Elo+
Solo
Apollo
Apollo
SingleDad NoJob
Apollo
Level 89
God Stats
7W - 10L
1,502 SR
Queue Stats
29W - 37L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IPvPeedMyself
Amaterasu
17
4 / 10 / 2
11,812
537
18,753
26,131
24,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
15
0 / 5 / 4
9,755
443
9,361
13,336
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
near44444444444
Charybdis
17
4 / 9 / 5
11,249
511
16,720
22,588
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
12
2 / 4 / 5
8,938
406
11,248
17,135
21,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 7 / 1
11,162
507
11,513
15,324
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 15
12,201
555
22,425
25,915
21,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
BigBrainAthena
Gilgamesh
19
13 / 2 / 12
13,016
592
17,203
26,553
29,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
JDURBO19D
Kukulkan
18
0 / 1 / 9
11,127
506
5,955
11,152
4,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Rennsae
Terra
17
3 / 1 / 13
10,957
498
12,578
26,569
12,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 7 / 5
11,951
543
14,964
20,851
8,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
13
Kills
35
35
Deaths
14
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
W
Gilgamesh
BigBrainAthena
Gilgamesh
13
2
12
9.5
L
Amaterasu
IPvPeedMyself
Amaterasu
4
10
2
0.5
W
Kukulkan
JDURBO19D
Kukulkan
0
1
9
4.5
W
Terra
Rennsae
Terra
3
1
13
9.5
W
8
7
5
1.5
L
Bastet
0
5
4
0.4
L
Charybdis
near44444444444
Charybdis
4
9
5
0.72
L
Kuzenbo
2
4
5
1.13
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
73,125
94,514
Taken
111,040
65,201
Mitigated
75,487
19,391
Healing
45,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,425
3,350
0
10,365
25,915
21,741
1,853
5,435
20,321
0
80,042
W
Gilgamesh
BigBrainAthena
Gilgamesh
17,203
3,385
729
4,450
26,553
29,449
502
6,098
20,367
0
44,538
L
Amaterasu
IPvPeedMyself
Amaterasu
18,753
8,260
0
5,865
26,131
24,893
0
5,003
21,128
0
63,807
W
Kukulkan
JDURBO19D
Kukulkan
5,955
1,316
0
2,181
11,152
4,047
2,168
2,632
8,338
77,009
0
W
Terra
Rennsae
Terra
12,578
1,921
7,793
14,585
26,569
12,239
366
6,289
20,059
71,353
0
W
14,964
8,568
0
5,248
20,851
8,011
3,363
3,073
17,742
0
97,411
L
Bastet
9,361
2,704
0
1,635
13,336
5,481
1,031
2,181
11,155
0
68,870
L
Charybdis
near44444444444
Charybdis
16,720
10,025
968
7,021
22,588
7,957
726
2,230
20,358
0
61,204
L
Kuzenbo
11,248
3,321
0
1,643
17,135
21,517
116
5,419
11,716
30,961
0
L
11,513
870
0
2,259
15,324
5,353
682
3,810
11,514
62,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
59,252
439
Minions Killed
570
0
Camps Cleared
0
1,787,850
Distance Traveled
2,091,568
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,201
555
129
6
0
436,644
3
W
Gilgamesh
13,016
592
51
2
0
438,497
0
L
Amaterasu
11,812
537
101
5
0
333,406
0
W
Kukulkan
11,127
506
121
6
0
388,905
3
W
Terra
10,957
498
117
5
0
451,795
0
W
Apollo
11,951
543
152
7
0
375,727
2
L
Bastet
9,755
443
104
5
0
378,402
2
L
Charybdis
11,249
511
92
4
0
347,759
1
L
Kuzenbo
8,938
406
33
2
0
384,497
2
L
Janus
11,162
507
109
5
0
343,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role