Player Matchup

Kumbhakarna
Kumbhakarna
MOISTCATPHISH
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
NekoSamuraii
Chernobog
Level 89
God Stats
0W - 2L
1,407 SR
Queue Stats
2W - 8L
1,299 Elo+
Party 1
Izanami
Izanami
Shatterday1
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,240 Elo+
Party 3
Thoth
Thoth
Woody-44-
Thoth
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,323 Elo+
Party 3
Olorun
Olorun
Zebstrika312
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,393 Elo+

VS

Team Averages
Level 66
1,517 SR
1,438 Elo+
Hercules
Hercules
TP_Dogs
Hercules
Level 154
God Stats
5W - 1L
1,817 SR
Queue Stats
347W - 377L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Wyndair
Kuzenbo
Level 28
God Stats
8W - 4L
1,243 SR
Queue Stats
378W - 413L
1,410 Elo+
Solo
Janus
Janus
voDKa sShots
Janus
Level 18
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 6L
1,457 Elo+
Solo
Awilix
Awilix
xShadowmaw
Awilix
Level 102
God Stats
1W - 0L
1,306 SR
Queue Stats
37W - 29L
1,541 Elo+
Party 2
Fenrir
Fenrir
xXRedRapidXx
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MOISTCATPHISH
Kumbhakarna
19
2 / 8 / 17
11,666
729
8,132
21,251
27,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
NekoSamuraii
Chernobog
20
5 / 4 / 14
11,824
739
19,575
18,565
9,088
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Shatterday1
Izanami
16
1 / 13 / 8
9,872
617
10,136
19,120
7,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Woody-44-
Thoth
16
2 / 7 / 13
10,391
649
9,474
15,392
6,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
12 / 7 / 4
13,190
824
24,611
22,816
11,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TP_Dogs
Hercules
18
4 / 4 / 20
11,243
703
13,146
24,917
26,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
Wyndair
Kuzenbo
19
4 / 4 / 26
12,634
790
12,737
21,638
29,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
11 / 2 / 18
14,185
887
30,792
9,757
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
xShadowmaw
Awilix
20
16 / 5 / 15
13,155
822
19,018
15,191
8,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
4 / 7 / 19
11,559
722
9,383
21,550
22,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
137
22
Kills
39
39
Deaths
22
56
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
MOISTCATPHISH
Kumbhakarna
2
8
17
1.31
L
Chernobog
NekoSamuraii
Chernobog
5
4
14
3
L
Izanami
Shatterday1
Izanami
1
13
8
0.38
W
Hercules
TP_Dogs
Hercules
4
4
20
3.5
L
Thoth
Woody-44-
Thoth
2
7
13
1.21
W
Kuzenbo
Wyndair
Kuzenbo
4
4
26
4.25
L
Olorun
12
7
4
2
W
11
2
18
10
W
Awilix
xShadowmaw
Awilix
16
5
15
4.7
W
Fenrir
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,928
Damage
85,076
97,144
Taken
93,053
62,016
Mitigated
91,313
30,454
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
MOISTCATPHISH
Kumbhakarna
8,132
1,289
0
1,247
21,251
27,927
0
8,582
12,172
14,252
0
L
Chernobog
NekoSamuraii
Chernobog
19,575
14,893
1,170
7,412
18,565
9,088
1,624
8,223
9,849
0
45,070
L
Izanami
Shatterday1
Izanami
10,136
4,209
1,155
770
19,120
7,403
320
7,957
10,603
0
25,003
W
Hercules
TP_Dogs
Hercules
13,146
2,285
1,660
10,182
24,917
26,910
569
9,934
14,983
0
19,393
L
Thoth
Woody-44-
Thoth
9,474
1,246
0
2,388
15,392
6,173
239
7,060
7,995
20,414
0
W
Kuzenbo
Wyndair
Kuzenbo
12,737
3,908
2,806
5,314
21,638
29,300
465
9,255
12,383
26,103
0
L
Olorun
24,611
13,504
6,100
10,212
22,816
11,425
990
10,910
11,206
42,853
0
W
30,792
1,239
2,060
2,571
9,757
4,325
1,179
4,179
5,578
72,220
0
W
Awilix
xShadowmaw
Awilix
19,018
6,157
881
1,587
15,191
8,673
3,199
8,074
7,117
0
26,997
W
Fenrir
9,383
1,530
0
3,359
21,550
22,105
238
10,775
10,775
571
11,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
62,776
163
Minions Killed
138
0
Camps Cleared
0
1,173,672
Distance Traveled
1,552,308
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,666
729
11
1
0
244,659
0
L
Chernobog
11,824
739
58
4
0
253,620
0
L
Izanami
9,872
617
29
2
0
201,671
0
W
Hercules
11,243
703
12
1
0
292,757
0
L
Thoth
10,391
649
28
2
0
239,666
0
W
Kuzenbo
12,634
790
17
1
0
318,277
2
L
Olorun
13,190
824
37
2
0
234,056
1
W
Janus
14,185
887
96
6
0
344,530
0
W
Awilix
13,155
822
5
0
0
315,197
0
W
Fenrir
11,559
722
8
1
0
281,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role