Player Matchup

Hel
Hel
D4rked
Hel
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 63L
1,615 Elo+
Solo
Rama
Rama
Felns
Rama
Level 109
God Stats
5W - 1L
1,815 SR
Queue Stats
154W - 193L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
Whizys
Sylvanus
Level 112
God Stats
1W - 2L
1,355 SR
Queue Stats
186W - 223L
1,455 Elo+
Party 1
Team Averages
Level 121
1,557 SR
1,505 Elo+

VS

Team Averages
Level 77
1,292 SR
1,446 Elo+
Merlin
Merlin
DeathtraceX
Merlin
Level 100
God Stats
0W - 4L
1,336 SR
Queue Stats
86W - 96L
1,527 Elo+
Solo
Thanatos
Thanatos
OLPZ-Azgelord
Thanatos
Level 104
God Stats
4W - 16L
1,238 SR
Queue Stats
480W - 583L
1,426 Elo+
Solo
Ares
Ares
xXxMARVITZxXx
Ares
Level 28
God Stats
0W - 1L
1,302 SR
Queue Stats
210W - 300L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
D4rked
Hel
13
10 / 0 / 4
8,446
845
11,121
7,832
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Felns
Rama
12
5 / 0 / 8
7,751
775
7,003
8,168
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Whizys
Sylvanus
11
0 / 1 / 14
7,597
760
4,664
8,415
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 1
5,885
589
5,601
4,903
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
OLPZ-Azgelord
Thanatos
8
0 / 10 / 0
5,437
544
3,644
10,311
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,898
590
3,729
11,253
8,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
D4rked
Hel
10
0
4
12
L
Merlin
0
2
1
0.25
W
Rama
Felns
Rama
5
0
8
9
L
Thanatos
OLPZ-Azgelord
Thanatos
0
10
0
0
W
Sylvanus
Whizys
Sylvanus
0
1
14
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
12,974
24,415
Taken
26,467
15,044
Mitigated
13,539
17,384
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
D4rked
Hel
11,121
873
5,306
5,222
7,832
3,045
90
2,473
5,131
31,708
0
L
Merlin
5,601
155
0
0
4,903
1,838
0
3,809
1,094
22,192
0
W
Rama
Felns
Rama
7,003
6,196
0
1,880
8,168
2,772
1,125
3,233
4,571
0
26,178
L
Thanatos
OLPZ-Azgelord
Thanatos
3,644
335
0
1,660
10,311
3,690
0
6,437
3,874
0
8,427
W
Sylvanus
Whizys
Sylvanus
4,664
1,002
2,036
2,940
8,415
9,227
128
3,247
4,928
14,549
0
L
3,729
109
32
914
11,253
8,011
0
5,709
5,544
10,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
17,220
125
Minions Killed
84
6
Camps Cleared
2
527,894
Distance Traveled
466,468
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,446
845
48
5
6
196,839
1
L
Merlin
5,885
589
56
6
2
154,315
2
W
Rama
7,751
775
60
6
0
162,936
0
L
Thanatos
5,437
544
14
1
0
148,375
1
W
Sylvanus
7,597
760
17
2
0
168,119
3
L
Ares
5,898
590
14
1
0
163,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role