Player Matchup

Hachiman
Hachiman
Cho_BloodShroud
Hachiman
Level 68
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 4
Sobek
Sobek
FlowerPotHat
Sobek
Level 98
God Stats
28W - 11L
1,740 SR
Queue Stats
236W - 222L
1,471 Elo+
Party 1
Da Ji
Da Ji
Grimm_Snowolf
Da Ji
Level 149
God Stats
20W - 26L
1,442 SR
Queue Stats
347W - 385L
1,455 Elo+
Party 1
Thoth
Thoth
OPD_LtBelica
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,411 Elo+
Party 4
Bellona
Bellona
ShadowWolf_Geist
Bellona
Level 80
God Stats
6W - 3L
1,727 SR
Queue Stats
328W - 320L
1,480 Elo+
Party 4
Team Averages
Level 92
1,550 SR
1,434 Elo+

VS

Team Averages
Level 114
1,583 SR
1,435 Elo+
Bellona
Bellona
Cr4zyLegZz
Bellona
Level 104
God Stats
7W - 5L
1,619 SR
Queue Stats
896W - 882L
1,447 Elo+
Party 2
Chiron
Chiron
DarkFireDelta
Chiron
Level 93
God Stats
25W - 21L
1,500 SR
Queue Stats
400W - 535L
1,363 Elo+
Party 3
Fenrir
Fenrir
Dredgen Vida
Fenrir
Level 125
God Stats
16W - 13L
1,688 SR
Queue Stats
523W - 646L
1,401 Elo+
Party 3
Thanatos
Thanatos
LilxKitsune
Thanatos
Level 127
God Stats
23W - 41L
1,343 SR
Queue Stats
430W - 518L
1,434 Elo+
Party 3
Merlin
Merlin
VeZo FeaD
Merlin
Level 120
God Stats
13W - 5L
1,764 SR
Queue Stats
448W - 417L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 3 / 4
6,187
476
4,410
5,868
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 6
6,647
511
3,390
8,993
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 7
8,232
633
9,987
8,107
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 4
7,465
574
4,364
4,810
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
7,717
594
5,216
7,692
6,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr4zyLegZz
Bellona
11
1 / 3 / 0
6,559
505
4,237
8,653
6,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 2
5,975
460
4,001
7,057
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
11
3 / 1 / 2
6,540
503
6,275
9,984
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thanatos
LilxKitsune
Thanatos
9
0 / 5 / 0
5,764
443
2,248
9,226
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
VeZo FeaD
Merlin
13
1 / 3 / 1
7,258
558
3,292
6,861
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
6
7
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
3
4
1.33
L
Bellona
Cr4zyLegZz
Bellona
1
3
0
0.33
L
1
4
2
0.5
L
Fenrir
3
1
2
4
W
2
0
6
5
W
7
1
7
10.5
L
Thanatos
LilxKitsune
Thanatos
0
5
0
0
W
4
2
4
3
W
1
1
2
2
L
Merlin
VeZo FeaD
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
20,053
35,470
Taken
41,781
20,723
Mitigated
19,781
9,965
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,410
1,513
0
852
5,868
1,763
234
426
5,442
0
27,915
L
Bellona
Cr4zyLegZz
Bellona
4,237
1,399
0
1,638
8,653
6,643
0
0
8,653
0
33,559
L
4,001
959
662
1,092
7,057
1,926
0
1,704
5,353
0
29,825
L
Fenrir
6,275
1,400
60
3,996
9,984
6,420
0
2,790
7,194
0
25,854
W
3,390
531
0
3,748
8,993
7,675
0
322
8,671
10,358
0
W
9,987
2,416
0
990
8,107
3,124
216
456
7,651
0
47,816
L
Thanatos
LilxKitsune
Thanatos
2,248
418
0
3,944
9,226
2,626
0
1,810
7,416
0
33,872
W
4,364
282
0
1,122
4,810
1,994
0
2,088
2,722
36,649
0
W
5,216
2,293
0
3,253
7,692
6,167
370
0
7,692
0
43,257
L
Merlin
VeZo FeaD
Merlin
3,292
50
0
939
6,861
2,166
0
1,768
5,093
50,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
32,096
316
Minions Killed
342
0
Camps Cleared
0
1,269,173
Distance Traveled
1,198,517
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,187
476
50
4
0
236,540
5
L
Bellona
6,559
505
83
6
0
253,032
3
L
Chiron
5,975
460
66
5
0
224,055
1
L
Fenrir
6,540
503
28
2
0
253,800
0
W
Sobek
6,647
511
12
1
0
270,854
0
W
Da Ji
8,232
633
72
6
0
275,040
3
L
Thanatos
5,764
443
62
5
0
225,846
2
W
Thoth
7,465
574
76
6
0
236,133
3
W
Bellona
7,717
594
106
8
0
250,606
5
L
Merlin
7,258
558
103
8
0
241,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role