Player Matchup

Ra
Ra
Buckfast eh
Ra
Level 4
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 11L
1,005 Elo+
Solo
Hachiman
Hachiman
GhostReaper__PR
Hachiman
Level 29
God Stats
18W - 17L
1,318 SR
Queue Stats
275W - 335L
1,266 Elo+
Party 3
Ravana
Ravana
Icedragon117496
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Itzy1
Nu Wa
Level 24
God Stats
4W - 6L
1,475 SR
Queue Stats
191W - 231L
1,215 Elo+
Party 3
Cerberus
Cerberus
PolloDeHuleZ
Cerberus
Level 29
God Stats
3W - 6L
1,521 SR
Queue Stats
137W - 126L
1,452 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,288 Elo+

VS

Team Averages
Level 22
1,527 SR
1,343 Elo+
Artemis
Artemis
DubeLaggin
Artemis
Level 20
God Stats
26W - 6L
1,634 SR
Queue Stats
67W - 44L
1,353 Elo+
Party 1
Ra
Ra
Jegiofenix
Ra
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
Snokky_134
Sol
Level 29
God Stats
43W - 46L
1,411 SR
Queue Stats
101W - 136L
1,340 Elo+
Party 2
Loki
Loki
SolTheGod
Loki
Level 29
God Stats
27W - 30L
1,381 SR
Queue Stats
53W - 64L
1,235 Elo+
Solo
Mercury
Mercury
majinbuujitsu
Mercury
Level 25
God Stats
5W - 0L
1,711 SR
Queue Stats
91W - 86L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,526
325
1,531
8,214
3,039
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
10
5 / 6 / 2
7,356
433
5,931
11,076
3,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 9 / 0
5,727
337
2,052
10,349
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Itzy1
Nu Wa
10
0 / 8 / 2
6,321
372
5,507
12,223
2,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
PolloDeHuleZ
Cerberus
14
6 / 3 / 1
9,112
536
7,057
10,817
9,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DubeLaggin
Artemis
16
13 / 0 / 6
10,507
618
14,921
8,039
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
8,288
488
3,748
5,965
1,580
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 0
9,328
549
7,184
14,039
5,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
13 / 1 / 5
9,440
555
10,337
7,854
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
14
1 / 4 / 7
8,812
518
2,718
10,940
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
11
Kills
33
34
Deaths
13
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Artemis
DubeLaggin
Artemis
13
0
6
16
L
Hachiman
5
6
2
1
L
0
9
0
0
L
Nu Wa
Itzy1
Nu Wa
0
8
2
0.13
W
1
4
3
0.63
L
Cerberus
PolloDeHuleZ
Cerberus
6
3
1
2.17
W
5
4
0
1.25
W
Loki
13
1
5
15.5
W
Mercury
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
38,908
52,679
Taken
46,837
24,017
Mitigated
16,757
8,282
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,531
411
244
1,728
8,214
3,039
223
0
8,214
11,222
0
W
Artemis
DubeLaggin
Artemis
14,921
7,456
0
4,522
8,039
2,979
2,162
2,723
5,316
0
62,335
L
Hachiman
5,931
3,606
0
1,586
11,076
3,189
820
3,191
7,885
0
27,912
L
2,052
764
0
214
10,349
5,631
72
2,737
7,612
0
9,100
L
Nu Wa
Itzy1
Nu Wa
5,507
1,065
415
1,474
12,223
2,689
428
923
11,300
31,286
0
W
3,748
947
967
545
5,965
1,580
339
3,860
2,105
36,007
0
L
Cerberus
PolloDeHuleZ
Cerberus
7,057
385
0
2,621
10,817
9,469
324
4,081
6,736
37,948
0
W
7,184
2,774
0
5,949
14,039
5,499
3,113
3,714
10,325
58,028
0
W
Loki
10,337
3,794
0
1,129
7,854
2,642
0
1,900
5,954
0
32,529
W
Mercury
2,718
781
0
1,193
10,940
4,057
556
2,285
8,655
0
63,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
46,375
204
Minions Killed
398
0
Camps Cleared
0
1,208,578
Distance Traveled
1,544,504
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,526
325
20
1
0
187,124
0
W
Artemis
10,507
618
96
6
0
288,459
0
L
Hachiman
7,356
433
54
3
0
288,083
2
L
Ravana
5,727
337
11
1
0
204,377
0
L
Nu Wa
6,321
372
34
2
0
247,736
0
W
Ra
8,288
488
70
4
0
270,941
0
L
Cerberus
9,112
536
85
5
0
281,258
2
W
Sol
9,328
549
93
5
0
284,080
0
W
Loki
9,440
555
60
4
0
335,204
0
W
Mercury
8,812
518
79
5
0
365,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role