Player Matchup

Tyr
Tyr
AesirBjörn
Tyr
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 25L
1,226 Elo+
Party 2
Loki
Loki
ElVikingo93
Loki
Level 25
God Stats
29W - 30L
1,453 SR
Queue Stats
66W - 74L
1,323 Elo+
Party 2
Thor
Thor
aidenray19
Thor
Level 25
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 21L
1,490 Elo+
Solo
King Arthur
King Arthur
epps1502
King Arthur
Level 21
God Stats
1W - 3L
1,493 SR
Queue Stats
18W - 20L
1,455 Elo+
Solo
Izanami
Izanami
rishyi
Izanami
Level 10
God Stats
8W - 3L
1,788 SR
Queue Stats
31W - 30L
1,373 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,373 Elo+

VS

Team Averages
Level 19
1,402 SR
1,441 Elo+
Bakasura
Bakasura
Apollo737
Bakasura
Level 24
God Stats
12W - 17L
1,443 SR
Queue Stats
95W - 109L
1,309 Elo+
Party 1
Neith
Neith
HideusSideus
Neith
Level 23
God Stats
135W - 127L
1,502 SR
Queue Stats
142W - 135L
1,480 Elo+
Solo
Thor
Thor
coolqin500
Thor
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 29L
1,651 Elo+
Party 1
Anubis
Anubis
nagol777
Anubis
Level 27
God Stats
12W - 4L
1,559 SR
Queue Stats
56W - 40L
1,570 Elo+
Solo
Cthulhu
Cthulhu
xcat89
Cthulhu
Level 16
God Stats
1W - 4L
1,007 SR
Queue Stats
8W - 23L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 37
13,162
1,012
8,696
16,947
15,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 7 / 27
15,932
1,226
19,288
17,168
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 13 / 28
16,932
1,302
26,883
25,683
7,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
epps1502
King Arthur
20
8 / 10 / 24
13,980
1,075
17,741
34,862
25,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
rishyi
Izanami
20
17 / 6 / 30
16,051
1,235
49,271
16,530
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apollo737
Bakasura
20
3 / 13 / 20
13,591
1,045
9,588
24,674
11,390
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 6 / 20
14,492
1,115
24,014
16,161
6,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 15 / 17
14,279
1,098
8,468
25,248
9,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
nagol777
Anubis
20
25 / 6 / 13
21,183
1,629
52,869
27,688
18,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xcat89
Cthulhu
20
1 / 16 / 19
13,432
1,033
10,202
36,174
38,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
129
56
Kills
40
40
Deaths
56
146
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
4
37
4.88
W
Bakasura
Apollo737
Bakasura
3
13
20
1
L
14
7
27
3.93
W
6
6
20
2.67
L
16
13
28
2.31
W
5
15
17
0.9
L
King Arthur
epps1502
King Arthur
8
10
24
2
W
Anubis
nagol777
Anubis
25
6
13
5.25
L
Izanami
rishyi
Izanami
17
6
30
5.33
W
Cthulhu
xcat89
Cthulhu
1
16
19
0.66

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,879
Damage
105,141
111,190
Taken
129,945
60,026
Mitigated
84,527
7,443
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,696
1,537
0
1,405
16,947
15,757
0
8,494
7,872
0
20,608
W
Bakasura
Apollo737
Bakasura
9,588
4,399
0
1,414
24,674
11,390
0
0
24,674
0
18,713
L
19,288
2,843
0
0
17,168
4,743
0
11,773
5,325
0
36,741
W
24,014
9,213
0
1,681
16,161
6,551
0
0
16,161
0
65,549
L
26,883
7,434
0
389
25,683
7,989
0
14,330
11,353
0
36,119
W
8,468
2,319
0
60
25,248
9,910
0
0
25,248
0
26,129
L
King Arthur
epps1502
King Arthur
17,741
2,758
0
3,707
34,862
25,955
0
19,629
14,428
0
27,440
W
Anubis
nagol777
Anubis
52,869
3,046
0
16,925
27,688
18,072
0
0
27,688
94,613
0
L
Izanami
rishyi
Izanami
49,271
34,588
0
1,942
16,530
5,582
0
8,845
7,685
0
87,865
W
Cthulhu
xcat89
Cthulhu
10,202
1,452
1,065
0
36,174
38,604
0
0
36,174
23,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,057
Gold Earned
76,977
192
Minions Killed
240
2
Camps Cleared
8
1,300,368
Distance Traveled
1,223,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,162
1,012
32
2
0
317,419
0
W
Bakasura
13,591
1,045
15
1
1
284,884
0
L
Loki
15,932
1,226
34
3
0
296,184
1
W
Neith
14,492
1,115
59
5
1
249,360
2
L
Thor
16,932
1,302
18
1
1
237,494
0
W
Thor
14,279
1,098
43
3
2
228,447
0
L
King Arthur
13,980
1,075
28
2
0
232,587
3
W
Anubis
21,183
1,629
92
7
4
216,680
0
L
Izanami
16,051
1,235
80
6
1
216,684
0
W
Cthulhu
13,432
1,033
31
2
0
243,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role