Player Matchup

Merlin
Merlin
Altersky420
Merlin
Level 21
God Stats
38W - 27L
1,620 SR
Queue Stats
66W - 40L
1,566 Elo+
Solo
Persephone
Persephone
BoomBloom
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Osiris
Osiris
Cpt Merdock
Osiris
Level 29
God Stats
3W - 6L
1,345 SR
Queue Stats
253W - 261L
1,449 Elo+
Party 1
Fenrir
Fenrir
Dinogabe117
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 123L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
FauxZyrenix
Sun Wukong
Level 18
God Stats
1W - 2L
1,708 SR
Queue Stats
121W - 105L
1,529 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,523 Elo+

VS

Team Averages
Level 39
1,534 SR
1,497 Elo+
Chaac
Chaac
CairoKing
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,600 Elo+
Solo
Agni
Agni
DoctorYanmega
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,524 Elo+
Solo
Ra
Ra
SirPaulus20
Ra
Level 12
God Stats
2W - 0L
1,272 SR
Queue Stats
30W - 20L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
TheTowerDiver
Gilgamesh
Level 147
God Stats
2W - 0L
1,897 SR
Queue Stats
24W - 15L
1,629 Elo+
Party 2
Cerberus
Cerberus
V3NOM5456
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 9 / 7
13,257
1,105
19,062
23,016
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
BoomBloom
Persephone
17
3 / 7 / 8
11,223
935
13,542
13,780
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
18
0 / 11 / 11
10,581
882
9,060
24,035
27,738
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
17
4 / 13 / 11
11,481
957
14,569
22,988
8,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
FauxZyrenix
Sun Wukong
17
2 / 9 / 11
11,033
919
14,293
29,993
26,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CairoKing
Chaac
20
1 / 6 / 27
12,436
1,036
8,438
20,974
22,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 2 / 16
13,208
1,101
26,885
13,890
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 1 / 21
14,125
1,177
24,355
10,783
5,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TheTowerDiver
Gilgamesh
20
23 / 1 / 15
16,023
1,335
41,663
18,199
9,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
V3NOM5456
Cerberus
19
1 / 7 / 20
11,083
924
5,600
16,467
20,974
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
148
17
Kills
49
49
Deaths
17
48
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
9
7
1.28
L
Persephone
BoomBloom
Persephone
3
7
8
1
W
Chaac
CairoKing
Chaac
1
6
27
2.42
L
Osiris
0
11
11
0.5
L
Fenrir
4
13
11
0.73
W
12
2
16
10
L
Sun Wukong
FauxZyrenix
Sun Wukong
2
9
11
0.83
W
12
1
21
22.5
W
Gilgamesh
TheTowerDiver
Gilgamesh
23
1
15
30.5
W
Cerberus
V3NOM5456
Cerberus
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,526
Damage
106,941
113,812
Taken
80,313
73,156
Mitigated
64,362
5,857
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,062
940
306
1,625
23,016
6,900
0
11,668
11,348
66,722
0
L
Persephone
BoomBloom
Persephone
13,542
1,510
0
1,316
13,780
3,861
0
6,742
6,922
31,926
0
W
Chaac
CairoKing
Chaac
8,438
1,279
0
4,414
20,974
22,311
0
7,280
11,884
0
19,636
L
Osiris
9,060
4,124
0
0
24,035
27,738
0
13,615
10,365
0
20,078
L
Fenrir
14,569
6,769
0
831
22,988
8,037
0
11,436
11,412
0
24,129
W
26,885
2,650
0
2,604
13,890
6,089
0
5,958
7,932
43,831
0
L
Sun Wukong
FauxZyrenix
Sun Wukong
14,293
4,149
0
1,779
29,993
26,620
0
13,377
16,616
92
32,233
W
24,355
2,420
5,240
5,068
10,783
5,264
0
4,634
6,149
60,348
0
W
Gilgamesh
TheTowerDiver
Gilgamesh
41,663
17,299
0
2,505
18,199
9,724
0
7,201
10,998
0
67,849
W
Cerberus
V3NOM5456
Cerberus
5,600
771
0
838
16,467
20,974
0
7,623
8,844
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
66,875
215
Minions Killed
215
4
Camps Cleared
13
1,066,947
Distance Traveled
1,165,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,257
1,105
106
9
1
224,726
0
L
Persephone
11,223
935
37
3
1
203,302
0
W
Chaac
12,436
1,036
25
2
1
236,171
1
L
Osiris
10,581
882
10
1
0
201,745
0
L
Fenrir
11,481
957
27
2
0
212,042
1
W
Agni
13,208
1,101
36
3
3
215,027
0
L
Sun Wukong
11,033
919
35
3
2
225,132
0
W
Ra
14,125
1,177
100
8
1
244,713
0
W
Gilgamesh
16,023
1,335
51
4
7
261,285
0
W
Cerberus
11,083
924
3
0
1
207,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role