Player Matchup

Bellona
Bellona
Dankamite
Bellona
Level 16
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 9L
1,443 Elo+
Party 1
Ymir
Ymir
Unbilledblink
Ymir
Level 17
God Stats
1W - 1L
1,620 SR
Queue Stats
4W - 8L
1,485 Elo+
Solo
Hachiman
Hachiman
ndog39562
Hachiman
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 1
Tiamat
Tiamat
sprintguy115
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,497 Elo+
Party 1
Nemesis
Nemesis
useplanb
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Team Averages
Level 21
1,590 SR
1,445 Elo+

VS

Team Averages
Level 21
1,640 SR
1,506 Elo+
Cabrakan
Cabrakan
AsianEatsRice
Cabrakan
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
356W - 312L
1,514 Elo+
Party 2
Sobek
Sobek
DaddyJimbo
Sobek
Level 25
God Stats
10W - 10L
1,692 SR
Queue Stats
342W - 306L
1,527 Elo+
Party 2
Arachne
Arachne
PvtCowboy97
Arachne
Level 29
God Stats
14W - 9L
1,572 SR
Queue Stats
76W - 89L
1,455 Elo+
Solo
Chernobog
Chernobog
Verulas
Chernobog
Level 20
God Stats
5W - 2L
1,717 SR
Queue Stats
7W - 4L
1,606 Elo+
Solo
Ra
Ra
hysontyr
Ra
Level 5
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dankamite
Bellona
15
0 / 13 / 5
10,429
417
9,120
21,572
14,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 9 / 7
9,720
389
8,892
31,669
23,371
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ndog39562
Hachiman
20
8 / 7 / 1
13,911
556
19,747
18,978
7,180
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
6 / 11 / 6
12,907
516
29,410
29,918
20,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
useplanb
Nemesis
18
7 / 14 / 6
12,288
492
19,459
27,781
12,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AsianEatsRice
Cabrakan
20
18 / 2 / 14
15,735
629
25,153
19,216
17,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
18
4 / 1 / 24
13,645
546
10,323
28,877
43,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
PvtCowboy97
Arachne
20
15 / 4 / 17
15,457
618
21,030
25,216
14,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Verulas
Chernobog
20
13 / 5 / 12
14,875
595
27,248
25,454
12,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 10 / 15
13,732
549
17,418
25,926
15,763
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
22
Kills
54
54
Deaths
22
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AsianEatsRice
Cabrakan
18
2
14
12.5
W
Sobek
4
1
24
16
L
Bellona
Dankamite
Bellona
0
13
5
0.19
W
Arachne
PvtCowboy97
Arachne
15
4
17
5.88
L
1
9
7
0.5
W
Chernobog
Verulas
Chernobog
13
5
12
3.8
W
4
10
15
1.15
L
Hachiman
ndog39562
Hachiman
8
7
1
1.21
L
Tiamat
6
11
6
0.82
L
Nemesis
useplanb
Nemesis
7
14
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,628
Damage
101,172
129,918
Taken
124,689
77,482
Mitigated
105,184
20,425
Healing
49,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AsianEatsRice
Cabrakan
25,153
2,926
0
10,124
19,216
17,989
1,324
6,762
12,454
73,598
0
W
Sobek
10,323
1,310
1,582
9,322
28,877
43,676
841
10,047
18,588
33,063
0
L
Bellona
Dankamite
Bellona
9,120
2,343
0
1,359
21,572
14,227
541
9,662
11,910
0
61,921
W
Arachne
PvtCowboy97
Arachne
21,030
14,563
0
11,169
25,216
14,948
790
7,097
16,841
0
147,206
L
8,892
2,654
0
5,175
31,669
23,371
197
12,697
18,972
39,108
0
W
Chernobog
Verulas
Chernobog
27,248
16,767
0
9,329
25,454
12,808
3,642
10,211
15,243
0
119,133
W
17,418
4,493
1,809
6,591
25,926
15,763
1,281
12,330
13,596
81,050
0
L
Hachiman
ndog39562
Hachiman
19,747
13,721
0
2,718
18,978
7,180
1,148
6,366
12,612
0
80,481
L
Tiamat
29,410
3,959
771
7,822
29,918
20,515
650
13,353
16,565
82,045
0
L
Nemesis
useplanb
Nemesis
19,459
10,349
0
2,580
27,781
12,189
0
10,816
16,965
0
87,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,255
Gold Earned
73,444
485
Minions Killed
575
0
Camps Cleared
0
2,013,809
Distance Traveled
2,331,791
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,735
629
101
4
0
405,817
2
W
Sobek
13,645
546
21
1
0
506,997
4
L
Bellona
10,429
417
111
4
0
405,944
1
W
Arachne
15,457
618
164
7
0
550,449
0
L
Ymir
9,720
389
42
2
0
417,003
2
W
Chernobog
14,875
595
154
6
0
466,101
5
W
Ra
13,732
549
135
5
0
402,427
2
L
Hachiman
13,911
556
128
5
0
411,686
1
L
Tiamat
12,907
516
105
4
0
395,806
0
L
Nemesis
12,288
492
99
4
0
383,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role