Player Matchup

Artemis
Artemis
Devenson1023
Artemis
Level 106
God Stats
3W - 2L
1,598 SR
Queue Stats
406W - 380L
1,544 Elo+
Party 1
Bellona
Bellona
JBreuer33
Bellona
Level 37
God Stats
15W - 8L
1,656 SR
Queue Stats
99W - 88L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Park0rB3rg
Zhong Kui
Level 80
God Stats
4W - 1L
1,807 SR
Queue Stats
162W - 134L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
Rolltide0001
Amaterasu
Level 119
God Stats
9W - 7L
1,534 SR
Queue Stats
809W - 744L
1,548 Elo+
Party 1
Bacchus
Bacchus
winsong25
Bacchus
Level 119
God Stats
3W - 5L
1,556 SR
Queue Stats
438W - 415L
1,584 Elo+
Party 1
Team Averages
Level 92
1,630 SR
1,562 Elo+

VS

Team Averages
Level 44
1,578 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
JReaps
Pele
Level 80
God Stats
1W - 1L
1,750 SR
Queue Stats
221W - 252L
1,495 Elo+
Party 2
Fafnir
Fafnir
KidGriffith
Fafnir
Level 46
God Stats
3W - 3L
1,502 SR
Queue Stats
22W - 33L
1,431 Elo+
Solo
Da Ji
Da Ji
madkilla11
Da Ji
Level 41
God Stats
16W - 16L
1,597 SR
Queue Stats
148W - 161L
1,503 Elo+
Party 2
Cerberus
Cerberus
xlivedonnodevilx
Cerberus
Level 28
God Stats
14W - 18L
1,543 SR
Queue Stats
92W - 112L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devenson1023
Artemis
17
8 / 0 / 7
11,028
613
13,564
6,390
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
JBreuer33
Bellona
15
3 / 2 / 4
9,990
555
6,208
14,096
11,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Park0rB3rg
Zhong Kui
16
6 / 0 / 3
10,583
588
8,299
12,023
9,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Rolltide0001
Amaterasu
16
6 / 3 / 6
10,555
586
9,715
17,638
11,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
winsong25
Bacchus
14
2 / 1 / 12
9,526
529
6,136
15,638
18,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 6 / 1
7,693
427
6,556
9,785
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
JReaps
Pele
14
3 / 5 / 2
8,791
488
6,438
12,406
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
11
0 / 4 / 0
7,217
401
1,531
14,302
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
11
0 / 5 / 1
7,208
400
2,702
10,811
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 1
8,883
494
9,709
15,764
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
25
Kills
6
6
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
1
0.08
W
Artemis
Devenson1023
Artemis
8
0
7
11.5
W
Bellona
JBreuer33
Bellona
3
2
4
2.5
L
Pele
JReaps
Pele
3
5
2
0.8
L
Fafnir
0
4
0
0
W
Zhong Kui
Park0rB3rg
Zhong Kui
6
0
3
7.5
W
Amaterasu
Rolltide0001
Amaterasu
6
3
6
3
L
Da Ji
0
5
1
0.1
W
Bacchus
winsong25
Bacchus
2
1
12
8
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
26,936
65,785
Taken
63,068
54,086
Mitigated
34,122
25,934
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,556
605
246
1,671
9,785
3,605
0
4,779
5,000
45,316
0
W
Artemis
Devenson1023
Artemis
13,564
7,303
0
2,669
6,390
2,728
2,683
366
6,024
0
89,217
W
Bellona
JBreuer33
Bellona
6,208
1,438
1,007
5,267
14,096
11,641
2,021
5,235
8,112
0
52,080
L
Pele
JReaps
Pele
6,438
2,425
0
3,071
12,406
5,290
0
2,587
9,819
0
59,347
L
Fafnir
1,531
266
0
2,102
14,302
11,329
24
2,974
11,328
26,670
0
W
Zhong Kui
Park0rB3rg
Zhong Kui
8,299
584
383
8,482
12,023
9,697
462
4,089
7,547
64,937
0
W
Amaterasu
Rolltide0001
Amaterasu
9,715
5,514
0
6,896
17,638
11,789
1,783
3,643
13,641
172
73,873
L
Da Ji
2,702
668
0
2,619
10,811
3,379
0
2,273
8,471
0
37,367
W
Bacchus
winsong25
Bacchus
6,136
1,127
0
1,230
15,638
18,231
578
2,846
12,595
24,369
0
L
9,709
535
0
4,279
15,764
10,519
608
1,921
13,843
54,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
39,792
483
Minions Killed
448
0
Camps Cleared
0
1,697,273
Distance Traveled
1,437,295
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,693
427
96
5
0
271,216
3
W
Artemis
11,028
613
121
7
0
335,037
7
W
Bellona
9,990
555
104
6
0
341,162
2
L
Pele
8,791
488
97
5
0
328,268
3
L
Fafnir
7,217
401
29
2
0
287,341
6
W
Zhong Kui
10,583
588
125
7
0
350,722
4
W
Amaterasu
10,555
586
108
6
0
322,478
2
L
Da Ji
7,208
400
84
5
0
229,261
1
W
Bacchus
9,526
529
25
1
0
347,874
5
L
Cerberus
8,883
494
142
8
0
321,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role