Player Matchup

Izanami
Izanami
Jaimeff99
Izanami
Level 8
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 4
Guan Yu
Guan Yu
KasperVnes
Guan Yu
Level 28
God Stats
15W - 10L
1,535 SR
Queue Stats
354W - 364L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucas_NF_20
Baron Samedi
Level 19
God Stats
1W - 1L
1,208 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 4
Cthulhu
Cthulhu
PocketOlemartin
Cthulhu
Level 20
God Stats
43W - 60L
1,410 SR
Queue Stats
228W - 253L
1,412 Elo+
Party 2
Athena
Athena
odakadoo
Athena
Level 28
God Stats
7W - 6L
1,652 SR
Queue Stats
300W - 301L
1,446 Elo+
Party 2
Team Averages
Level 21
1,460 SR
1,472 Elo+

VS

Team Averages
Level 29
1,449 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ruben3588
Chaac
Level 26
God Stats
10W - 15L
1,436 SR
Queue Stats
60W - 64L
1,460 Elo+
Party 3
Ratatoskr
Ratatoskr
Shartoxx
Ratatoskr
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,600 Elo+
Party 1
Skadi
Skadi
Shelly1206
Skadi
Level 61
God Stats
20W - 40L
1,332 SR
Queue Stats
152W - 261L
1,342 Elo+
Party 1
Scylla
Scylla
Vicent617
Scylla
Level 29
God Stats
39W - 35L
1,480 SR
Queue Stats
183W - 235L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaimeff99
Izanami
16
7 / 2 / 7
10,268
540
11,910
11,615
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
KasperVnes
Guan Yu
16
6 / 2 / 9
10,081
531
5,326
15,811
13,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Lucas_NF_20
Baron Samedi
16
7 / 0 / 7
10,626
559
10,529
13,043
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 6 / 4
10,113
532
9,406
19,055
12,885
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
odakadoo
Athena
14
5 / 5 / 5
8,946
471
7,133
16,487
9,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 5 / 1
7,838
413
6,897
15,825
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Ruben3588
Chaac
13
1 / 8 / 9
8,449
445
8,146
17,628
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Shartoxx
Ratatoskr
12
2 / 4 / 2
7,700
405
4,140
10,293
4,059
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
0 / 6 / 2
7,291
384
6,292
10,894
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Vicent617
Scylla
15
9 / 8 / 2
10,071
530
26,677
13,177
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
31
Kills
14
15
Deaths
31
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
W
Izanami
Jaimeff99
Izanami
7
2
7
5.25
W
Guan Yu
KasperVnes
Guan Yu
6
2
9
5.25
W
Baron Samedi
Lucas_NF_20
Baron Samedi
7
0
7
10.5
W
6
6
4
1.33
L
Chaac
Ruben3588
Chaac
1
8
9
0.69
L
Ratatoskr
Shartoxx
Ratatoskr
2
4
2
0.75
L
Skadi
0
6
2
0.17
L
Scylla
Vicent617
Scylla
9
8
2
1.25
W
Athena
odakadoo
Athena
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
52,152
76,011
Taken
67,817
54,418
Mitigated
35,760
28,528
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,897
1,236
0
250
15,825
9,059
0
4,998
10,827
24,208
0
W
Izanami
Jaimeff99
Izanami
11,910
8,462
0
3,223
11,615
4,568
1,989
3,197
8,418
0
71,421
W
Guan Yu
KasperVnes
Guan Yu
5,326
1,016
4,017
6,238
15,811
13,724
1,529
6,716
8,500
0
41,945
W
Baron Samedi
Lucas_NF_20
Baron Samedi
10,529
1,332
2,275
6,347
13,043
13,710
859
3,672
9,315
45,719
0
W
9,406
834
1,050
3,308
19,055
12,885
822
10,901
7,115
42,593
0
L
Chaac
Ruben3588
Chaac
8,146
1,310
79
3,965
17,628
15,001
31
9,114
8,514
0
32,298
L
Ratatoskr
Shartoxx
Ratatoskr
4,140
813
0
1,177
10,293
4,059
0
2,240
8,053
0
40,263
L
Skadi
6,292
2,126
0
1,204
10,894
3,285
747
4,015
6,879
0
42,047
L
Scylla
Vicent617
Scylla
26,677
1,283
19
1,784
13,177
4,356
553
6,701
6,476
65,706
0
W
Athena
odakadoo
Athena
7,133
1,844
0
2,070
16,487
9,531
541
7,810
8,049
26,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
41,349
401
Minions Killed
299
0
Camps Cleared
0
1,735,276
Distance Traveled
1,664,393
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,838
413
30
2
0
349,025
4
W
Izanami
10,268
540
132
7
0
326,060
0
W
Guan Yu
10,081
531
92
5
0
385,909
0
W
Baron Samedi
10,626
559
48
3
0
332,922
4
W
Cthulhu
10,113
532
82
4
0
340,315
1
L
Chaac
8,449
445
61
3
0
319,038
0
L
Ratatoskr
7,700
405
58
3
0
358,338
1
L
Skadi
7,291
384
80
4
0
303,398
0
L
Scylla
10,071
530
70
4
0
334,594
0
W
Athena
8,946
471
47
2
0
350,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role