Player Matchup

Ymir
Ymir
Ja_Mammen
Ymir
Level 15
God Stats
1W - 5L
1,027 SR
Queue Stats
21W - 32L
1,105 Elo+
Solo
Janus
Janus
Xxdantresxx
Janus
Level 22
God Stats
28W - 35L
1,328 SR
Queue Stats
73W - 104L
1,160 Elo+
Party 2
Awilix
Awilix
xXCristianS2
Awilix
Level 88
God Stats
3W - 1L
1,743 SR
Queue Stats
58W - 81L
1,268 Elo+
Party 2
Team Averages
Level 42
1,366 SR
1,178 Elo+

VS

Team Averages
Level 21
1,531 SR
1,262 Elo+
Bellona
Bellona
BlindChicksDigMe
Bellona
Level 12
God Stats
4W - 9L
1,432 SR
Queue Stats
56W - 103L
1,156 Elo+
Party 1
Jing Wei
Jing Wei
TheFalloutJesus
Jing Wei
Level 45
God Stats
12W - 14L
1,452 SR
Queue Stats
234W - 316L
1,189 Elo+
Party 1
Tiamat
Tiamat
TinoDino455
Tiamat
Level 5
God Stats
1W - 2L
1,708 SR
Queue Stats
9W - 12L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 11
9,009
751
6,763
9,352
8,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 9
8,092
674
7,578
6,305
1,976
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
14
16 / 3 / 2
10,834
903
14,970
9,094
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
7,351
613
1,168
14,706
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
12
4 / 6 / 5
8,748
729
6,202
13,560
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
11
3 / 7 / 5
8,292
691
7,380
9,141
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
7
9
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Ymir
3
1
11
8.5
L
Jing Wei
4
6
5
1.08
L
Tiamat
3
7
5
0.79
W
0
5
9
0.9
W
Awilix
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
14,750
24,751
Taken
37,407
14,360
Mitigated
21,148
3,348
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,168
392
0
1,777
14,706
11,504
0
6,141
8,565
0
6,187
W
Ymir
6,763
618
0
1,040
9,352
8,941
182
3,329
6,023
25,759
0
L
Jing Wei
6,202
4,633
0
2,076
13,560
4,637
0
4,481
9,079
0
21,860
L
Tiamat
7,380
810
0
1,115
9,141
5,007
0
3,719
5,422
18,816
0
W
7,578
187
0
18
6,305
1,976
360
2,267
4,038
28,629
0
W
Awilix
14,970
6,329
0
2,290
9,094
3,443
1,570
2,426
6,668
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
24,391
137
Minions Killed
82
9
Camps Cleared
0
635,004
Distance Traveled
567,079
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,351
613
14
1
0
189,583
0
W
Ymir
9,009
751
40
3
3
200,670
1
L
Jing Wei
8,748
729
49
4
0
193,330
4
L
Tiamat
8,292
691
19
2
0
184,166
1
W
Janus
8,092
674
61
5
2
191,033
1
W
Awilix
10,834
903
36
3
4
243,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role