Player Matchup

Izanami
Izanami
Evolved1930
Izanami
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
67W - 78L
1,399 Elo+
Party 2
Amaterasu
Amaterasu
JakeyboyB1
Amaterasu
Level 79
God Stats
4W - 4L
1,488 SR
Queue Stats
188W - 214L
1,483 Elo+
Party 2
Poseidon
Poseidon
Toonskill
Poseidon
Level 27
God Stats
36W - 35L
1,551 SR
Queue Stats
43W - 44L
1,405 Elo+
Solo
Team Averages
Level 45
1,592 SR
1,429 Elo+

VS

Team Averages
Level 28
1,497 SR
1,291 Elo+
Medusa
Medusa
Philoo117
Medusa
Level 25
God Stats
1W - 1L
1,453 SR
Queue Stats
78W - 86L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Pumma D Ace
Cthulhu
Level 29
God Stats
1W - 4L
1,538 SR
Queue Stats
249W - 256L
1,447 Elo+
Party 1
Pele
Pele
xAzura-Neko_
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evolved1930
Izanami
11
0 / 7 / 8
16,741
465
4,963
8,405
2,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
JakeyboyB1
Amaterasu
20
29 / 2 / 10
26,971
749
62,485
49,175
45,114
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Toonskill
Poseidon
20
11 / 13 / 22
24,387
677
50,257
40,677
22,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Philoo117
Medusa
20
15 / 13 / 4
23,935
665
19,546
34,603
12,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Pumma D Ace
Cthulhu
20
6 / 9 / 15
23,856
663
49,457
67,584
81,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 18 / 12
18,961
527
12,676
39,369
19,966
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
40
Kills
22
22
Deaths
40
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Evolved1930
Izanami
0
7
8
0.57
W
Amaterasu
JakeyboyB1
Amaterasu
29
2
10
17
L
Medusa
Philoo117
Medusa
15
13
4
1.31
L
Cthulhu
Pumma D Ace
Cthulhu
6
9
15
1.5
W
Poseidon
Toonskill
Poseidon
11
13
22
1.69
L
1
18
12
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,705
Damage
81,679
98,257
Taken
141,556
70,280
Mitigated
114,464
24,462
Healing
40,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Evolved1930
Izanami
4,963
3,314
0
576
8,405
2,612
0
3,840
4,565
0
11,647
W
Amaterasu
JakeyboyB1
Amaterasu
62,485
28,163
0
11,127
49,175
45,114
2,244
21,363
27,812
0
133,932
L
Medusa
Philoo117
Medusa
19,546
6,272
0
5,433
34,603
12,979
1,133
11,589
23,014
0
90,798
L
Cthulhu
Pumma D Ace
Cthulhu
49,457
3,127
1,674
30,917
67,584
81,519
1,122
22,024
45,560
126,570
0
W
Poseidon
Toonskill
Poseidon
50,257
7,505
1,381
11,378
40,677
22,554
1,629
24,839
15,838
176,438
0
L
12,676
4,068
0
2,232
39,369
19,966
303
16,797
22,572
0
53,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,099
Gold Earned
66,752
347
Minions Killed
296
15
Camps Cleared
4
1,430,136
Distance Traveled
1,760,611
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,741
465
19
1
0
167,953
0
W
Amaterasu
26,971
749
104
3
12
722,044
11
L
Medusa
23,935
665
79
2
1
607,076
4
L
Cthulhu
23,856
663
123
3
2
666,571
13
W
Poseidon
24,387
677
224
6
3
540,139
3
L
Pele
18,961
527
94
3
1
486,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role