Player Matchup

Thanatos
Thanatos
EmanuelGC44
Thanatos
Level 81
God Stats
15W - 15L
1,547 SR
Queue Stats
545W - 565L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
McNutButter5188
Kumbhakarna
Level 28
God Stats
8W - 15L
1,166 SR
Queue Stats
425W - 526L
1,352 Elo+
Party 4
Sol
Sol
MeatWallet518
Sol
Level 109
God Stats
19W - 21L
1,530 SR
Queue Stats
478W - 506L
1,414 Elo+
Party 4
Nike
Nike
Queen Meztli
Nike
Level 46
God Stats
18W - 23L
1,598 SR
Queue Stats
265W - 302L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
StuckDwarf27711
Danzaburou
Level 28
God Stats
9W - 9L
1,575 SR
Queue Stats
156W - 179L
1,400 Elo+
Party 2
Team Averages
Level 58
1,483 SR
1,409 Elo+

VS

Team Averages
Level 67
1,584 SR
1,454 Elo+
Ravana
Ravana
LilUziVamp
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,425 Elo+
Party 3
Kuzenbo
Kuzenbo
PoiesisLeCreator
Kuzenbo
Level 128
God Stats
9W - 2L
1,785 SR
Queue Stats
293W - 326L
1,440 Elo+
Party 3
Baron Samedi
Baron Samedi
Taiutu
Baron Samedi
Level 88
God Stats
6W - 8L
1,574 SR
Queue Stats
203W - 188L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
ZeroChalice9780
Danzaburou
Level 54
God Stats
16W - 14L
1,593 SR
Queue Stats
192W - 211L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
paytin77
Gilgamesh
Level 18
God Stats
9W - 9L
1,465 SR
Queue Stats
14W - 16L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmanuelGC44
Thanatos
18
11 / 11 / 6
12,671
507
21,789
24,535
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
McNutButter5188
Kumbhakarna
13
0 / 8 / 7
9,412
376
2,830
24,838
22,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 6 / 4
12,504
500
23,381
26,541
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 7
11,168
447
15,278
23,127
16,549
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
StuckDwarf27711
Danzaburou
15
3 / 7 / 5
11,182
447
17,723
23,356
8,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LilUziVamp
Ravana
17
2 / 7 / 12
11,552
462
10,732
21,702
11,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 23
12,111
484
14,018
29,379
47,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Taiutu
Baron Samedi
20
17 / 3 / 13
14,752
590
36,313
29,327
14,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ZeroChalice9780
Danzaburou
20
13 / 3 / 16
14,816
593
28,193
14,709
6,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
paytin77
Gilgamesh
18
3 / 3 / 12
12,450
498
8,168
18,965
11,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
21
Kills
38
38
Deaths
21
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EmanuelGC44
Thanatos
11
11
6
1.27
W
Ravana
LilUziVamp
Ravana
2
7
12
1.14
L
Kumbhakarna
McNutButter5188
Kumbhakarna
0
8
7
0.44
L
4
6
4
1
W
3
5
23
2.9
L
3
6
7
1.08
L
Danzaburou
StuckDwarf27711
Danzaburou
3
7
5
0.79
W
Baron Samedi
Taiutu
Baron Samedi
17
3
13
7.83
W
Danzaburou
ZeroChalice9780
Danzaburou
13
3
16
7
W
Gilgamesh
paytin77
Gilgamesh
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,001
Damage
97,424
122,397
Taken
114,082
68,438
Mitigated
91,621
38,761
Healing
46,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EmanuelGC44
Thanatos
21,789
7,498
0
14,157
24,535
11,009
0
9,457
14,812
0
83,606
W
Ravana
LilUziVamp
Ravana
10,732
2,324
294
8,433
21,702
11,561
456
5,115
16,295
0
75,199
L
Kumbhakarna
McNutButter5188
Kumbhakarna
2,830
661
0
910
24,838
22,776
0
6,722
17,864
14,820
0
L
23,381
8,871
0
10,840
26,541
9,393
1,936
16,531
9,371
105,467
0
W
14,018
4,447
0
4,067
29,379
47,071
687
9,241
19,841
39,233
0
L
15,278
1,671
45
4,555
23,127
16,549
1,018
8,370
14,579
8,549
50,072
L
Danzaburou
StuckDwarf27711
Danzaburou
17,723
7,819
0
8,254
23,356
8,711
754
7,806
15,440
0
74,136
W
Baron Samedi
Taiutu
Baron Samedi
36,313
3,931
6,617
15,234
29,327
14,431
2,175
11,170
17,914
106,408
0
W
Danzaburou
ZeroChalice9780
Danzaburou
28,193
10,970
0
6,592
14,709
6,843
2,215
3,883
10,603
0
109,847
W
Gilgamesh
paytin77
Gilgamesh
8,168
1,430
806
4,338
18,965
11,715
1,977
3,449
14,907
0
49,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
65,681
514
Minions Killed
483
0
Camps Cleared
0
2,175,407
Distance Traveled
2,291,581
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,671
507
96
4
0
438,430
3
W
Ravana
11,552
462
89
4
0
462,905
7
L
Kumbhakarna
9,412
376
19
1
0
470,428
1
L
Sol
12,504
500
176
7
0
407,703
2
W
Kuzenbo
12,111
484
37
1
0
470,988
10
L
Nike
11,168
447
116
5
0
425,695
1
L
Danzaburou
11,182
447
107
4
0
433,151
2
W
Baron Samedi
14,752
590
127
5
0
456,353
3
W
Danzaburou
14,816
593
146
6
0
450,097
2
W
Gilgamesh
12,450
498
84
3
0
451,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role