Player Matchup

Baron Samedi
Baron Samedi
Bepliz
Baron Samedi
Level 47
God Stats
21W - 4L
1,766 SR
Queue Stats
63W - 21L
1,874 Elo+
Party 2
Tiamat
Tiamat
Ceyahdev
Tiamat
Level 109
God Stats
19W - 17L
1,815 SR
Queue Stats
66W - 33L
1,764 Elo+
Party 2
Sobek
Sobek
Inteleon
Sobek
Level 118
God Stats
6W - 6L
2,009 SR
Queue Stats
68W - 30L
1,766 Elo+
Party 2
Hachiman
Hachiman
MeriMeri
Hachiman
Level 105
God Stats
0W - 3L
1,488 SR
Queue Stats
97W - 33L
1,748 Elo+
Party 2
Medusa
Medusa
Noiréé
Medusa
Level 75
God Stats
0W - 1L
1,254 SR
Queue Stats
59W - 22L
1,807 Elo+
Party 2
Team Averages
Level 91
1,666 SR
1,792 Elo+

VS

Team Averages
Level 60
1,871 SR
1,695 Elo+
Baron Samedi
Baron Samedi
DreadedSlaver
Baron Samedi
Level 103
God Stats
1W - 0L
2,165 SR
Queue Stats
26W - 14L
1,700 Elo+
Party 1
Nike
Nike
InfiniteHavocHD
Nike
Level 89
God Stats
1W - 0L
1,714 SR
Queue Stats
24W - 14L
1,690 Elo+
Party 1
Khepri
Khepri
Memesdamundi
Khepri
Level 39
God Stats
7W - 2L
2,108 SR
Queue Stats
20W - 7L
1,762 Elo+
Party 1
Janus
Janus
TheMuuul
Janus
Level 40
God Stats
10W - 14L
1,520 SR
Queue Stats
89W - 91L
1,579 Elo+
Solo
Xbalanque
Xbalanque
WarHogTV
Xbalanque
Level 29
God Stats
1W - 0L
1,847 SR
Queue Stats
8W - 2L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bepliz
Baron Samedi
14
2 / 3 / 5
8,295
691
10,561
9,709
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Ceyahdev
Tiamat
14
2 / 4 / 4
8,109
676
9,640
11,284
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Inteleon
Sobek
14
0 / 2 / 6
8,227
686
4,883
14,288
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
MeriMeri
Hachiman
15
5 / 6 / 2
9,180
765
14,474
13,268
5,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Noiréé
Medusa
14
0 / 4 / 3
7,538
628
5,778
8,428
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreadedSlaver
Baron Samedi
15
2 / 2 / 9
8,896
741
12,284
8,941
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 12
10,528
877
9,681
14,865
13,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
14
2 / 1 / 12
9,514
793
4,925
18,559
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
TheMuuul
Janus
16
2 / 3 / 12
9,341
778
8,405
5,062
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
WarHogTV
Xbalanque
16
7 / 1 / 9
10,405
867
15,397
9,113
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
9
Kills
19
19
Deaths
9
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bepliz
Baron Samedi
2
3
5
1.5
L
Tiamat
Ceyahdev
Tiamat
2
4
4
1
W
Baron Samedi
DreadedSlaver
Baron Samedi
2
2
9
3.25
W
6
2
12
6
L
Sobek
Inteleon
Sobek
0
2
6
1.5
W
Khepri
2
1
12
8
L
Hachiman
MeriMeri
Hachiman
5
6
2
1
L
Medusa
Noiréé
Medusa
0
4
3
0.38
W
Janus
TheMuuul
Janus
2
3
12
2.67
W
Xbalanque
WarHogTV
Xbalanque
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
50,692
56,977
Taken
56,540
36,656
Mitigated
45,097
17,898
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bepliz
Baron Samedi
10,561
754
3,671
4,118
9,709
4,120
0
3,636
6,073
27,569
0
L
Tiamat
Ceyahdev
Tiamat
9,640
451
0
2,285
11,284
6,728
0
5,988
5,296
26,963
0
W
Baron Samedi
DreadedSlaver
Baron Samedi
12,284
380
4,165
5,521
8,941
5,023
1,100
3,963
4,653
27,609
0
W
9,681
871
0
2,168
14,865
13,737
0
5,955
8,373
446
33,932
L
Sobek
Inteleon
Sobek
4,883
224
0
3,989
14,288
17,410
0
6,943
7,345
12,108
0
W
Khepri
4,925
155
0
7,240
18,559
20,439
250
6,976
11,044
16,593
0
L
Hachiman
MeriMeri
Hachiman
14,474
7,665
0
2,312
13,268
5,327
195
6,489
6,779
0
37,065
L
Medusa
Noiréé
Medusa
5,778
1,390
0
1,523
8,428
3,071
1,136
3,056
5,372
0
30,299
W
Janus
TheMuuul
Janus
8,405
364
0
190
5,062
2,088
1,071
2,249
2,575
39,742
0
W
Xbalanque
WarHogTV
Xbalanque
15,397
5,237
0
779
9,113
3,810
273
4,343
4,328
0
35,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
48,684
245
Minions Killed
284
5
Camps Cleared
8
1,140,786
Distance Traveled
1,204,075
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,295
691
50
4
0
228,373
0
L
Tiamat
8,109
676
47
4
3
242,732
5
W
Baron Samedi
8,896
741
36
3
1
220,167
1
W
Nike
10,528
877
69
6
2
260,046
4
L
Sobek
8,227
686
20
2
0
238,086
1
W
Khepri
9,514
793
25
2
1
246,026
2
L
Hachiman
9,180
765
64
5
2
202,487
0
L
Medusa
7,538
628
64
5
0
229,108
1
W
Janus
9,341
778
79
7
3
236,861
2
W
Xbalanque
10,405
867
75
6
1
240,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role