Player Matchup

Sun Wukong
Sun Wukong
Celtuis
Sun Wukong
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
HartlessInBlack
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,727 Elo+
Party 1
Discordia
Discordia
VanLikesToParty
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,660 Elo+
Party 1
Artemis
Artemis
dishbad
Artemis
Level 5
God Stats
4W - 1L
1,700 SR
Queue Stats
6W - 4L
1,600 Elo+
Solo
Bakasura
Bakasura
xGodDonutx
Bakasura
Level 120
God Stats
7W - 2L
1,740 SR
Queue Stats
55W - 39L
1,562 Elo+
Party 1
Team Averages
Level 55
1,588 SR
1,655 Elo+

VS

Team Averages
Level 18
1,493 SR
1,528 Elo+
Anhur
Anhur
DrLoveMaker69
Anhur
Level 19
God Stats
4W - 5L
1,612 SR
Queue Stats
34W - 35L
1,553 Elo+
Solo
Thor
Thor
KevieKush
Thor
Level 27
God Stats
2W - 3L
1,355 SR
Queue Stats
64W - 63L
1,520 Elo+
Solo
Sol
Sol
RagnarXRJ
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,599 Elo+
Solo
Bellona
Bellona
Vingus
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Eset
Eset
lordpanduh
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celtuis
Sun Wukong
18
3 / 0 / 1
10,844
516
9,729
15,801
12,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 10
8,610
410
7,130
13,785
13,911
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
VanLikesToParty
Discordia
18
9 / 4 / 4
12,086
576
16,303
14,381
5,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
dishbad
Artemis
20
6 / 3 / 0
12,551
598
9,212
9,540
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
xGodDonutx
Bakasura
17
5 / 3 / 4
10,938
521
5,339
15,404
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,038
621
16,313
15,839
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
3 / 5 / 2
10,512
501
4,152
14,802
5,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 1
8,952
426
5,313
14,845
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Vingus
Bellona
16
0 / 3 / 0
9,993
476
7,949
12,685
9,449
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 6
10,297
490
3,441
14,253
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
23
Kills
14
16
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Celtuis
Sun Wukong
3
0
1
3.5
L
8
2
4
5
W
0
6
10
0.83
L
Thor
3
5
2
0.8
L
0
11
1
0.05
W
Discordia
VanLikesToParty
Discordia
9
4
4
2.75
L
Bellona
Vingus
Bellona
0
3
0
0
W
Artemis
dishbad
Artemis
6
3
0
2
L
3
2
6
3
W
Bakasura
xGodDonutx
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
37,168
68,911
Taken
72,424
42,652
Mitigated
38,263
26,489
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Celtuis
Sun Wukong
9,729
1,928
0
8,888
15,801
12,570
840
834
14,917
0
62,952
L
16,313
9,334
0
5,098
15,839
6,073
622
4,396
11,313
0
138,833
W
7,130
819
0
1,307
13,785
13,911
0
2,901
10,812
26,127
0
L
Thor
4,152
1,201
0
2,463
14,802
5,975
0
4,737
10,065
0
63,154
L
5,313
575
0
1,446
14,845
5,273
1,177
8,831
5,734
41,114
0
W
Discordia
VanLikesToParty
Discordia
16,303
3,063
136
4,404
14,381
5,897
18
3,193
10,880
96,201
0
L
Bellona
Vingus
Bellona
7,949
2,305
0
3,334
12,685
9,449
577
630
11,985
0
55,848
W
Artemis
dishbad
Artemis
9,212
4,813
0
4,961
9,540
3,132
11
1,432
8,080
0
110,018
L
3,441
388
0
2,440
14,253
11,493
0
5,462
8,491
21,925
0
W
Bakasura
xGodDonutx
Bakasura
5,339
3,011
0
6,793
15,404
7,142
0
803
14,577
0
80,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
52,792
640
Minions Killed
567
0
Camps Cleared
0
1,970,307
Distance Traveled
1,885,784
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,844
516
119
6
0
402,707
3
L
Anhur
13,038
621
226
11
0
385,932
7
W
Cthulhu
8,610
410
29
1
0
409,864
5
L
Thor
10,512
501
110
5
0
398,237
2
L
Sol
8,952
426
78
4
0
317,528
0
W
Discordia
12,086
576
161
8
0
369,312
6
L
Bellona
9,993
476
128
6
0
397,165
4
W
Artemis
12,551
598
192
9
0
346,180
5
L
Eset
10,297
490
25
1
0
386,922
6
W
Bakasura
10,938
521
139
7
0
442,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role