Player Matchup

Bacchus
Bacchus
Dievulis
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,512 Elo+
Party 3
Merlin
Merlin
Fen0menas
Merlin
Level 15
God Stats
4W - 1L
1,449 SR
Queue Stats
16W - 10L
1,550 Elo+
Party 3
Zeus
Zeus
Linas3
Zeus
Level 17
God Stats
6W - 2L
1,667 SR
Queue Stats
14W - 10L
1,505 Elo+
Party 3
Susano
Susano
RokkiStyle
Susano
Level 44
God Stats
9W - 5L
1,635 SR
Queue Stats
86W - 48L
1,637 Elo+
Party 2
Tyr
Tyr
eqwjhebqjhdsa
Tyr
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 17L
1,726 Elo+
Party 2
Team Averages
Level 43
1,550 SR
1,586 Elo+

VS

Team Averages
Level 20
1,376 SR
1,541 Elo+
Cthulhu
Cthulhu
Alexefer
Cthulhu
Level 26
God Stats
1W - 1L
1,363 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Osiris
Osiris
BourneTOXIC
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,525 Elo+
Solo
Bakasura
Bakasura
Eliyeet
Bakasura
Level 26
God Stats
23W - 32L
1,063 SR
Queue Stats
187W - 198L
1,361 Elo+
Solo
Hel
Hel
MEgaPiXhaR
Hel
Level 29
God Stats
35W - 48L
1,454 SR
Queue Stats
219W - 237L
1,549 Elo+
Solo
Neith
Neith
Rolsig
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dievulis
Bacchus
16
6 / 0 / 28
9,262
1,158
10,016
8,345
8,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Fen0menas
Merlin
16
8 / 1 / 24
9,728
1,216
12,574
4,902
2,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Linas3
Zeus
16
9 / 2 / 17
9,966
1,246
12,753
5,355
1,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
RokkiStyle
Susano
16
9 / 0 / 21
10,210
1,276
13,696
4,038
1,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 1 / 26
9,335
1,167
9,558
9,301
8,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

357

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexefer
Cthulhu
13
1 / 5 / 2
7,832
979
8,159
13,985
8,166
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
13
1 / 14 / 3
8,127
1,016
7,857
22,697
10,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Eliyeet
Bakasura
13
1 / 3 / 1
7,187
898
1,686
5,518
2,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 9 / 2
7,403
925
3,464
12,804
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rolsig
Neith
13
1 / 6 / 0
7,464
933
4,713
8,068
2,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
12
37
Kills
4
4
Deaths
37
116
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alexefer
Cthulhu
1
5
2
0.4
L
Osiris
1
14
3
0.18
W
Bacchus
Dievulis
Bacchus
6
0
28
20
L
Bakasura
Eliyeet
Bakasura
1
3
1
0.5
W
Merlin
Fen0menas
Merlin
8
1
24
20
W
Zeus
Linas3
Zeus
9
2
17
8.75
L
0
9
2
0.11
W
Susano
RokkiStyle
Susano
9
0
21
19.5
L
Neith
Rolsig
Neith
1
6
0
0.17
W
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
25,879
31,941
Taken
63,072
22,756
Mitigated
35,947
3,923
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alexefer
Cthulhu
8,159
1,098
176
1,024
13,985
8,166
0
9,989
3,996
23,147
0
L
Osiris
7,857
3,302
0
120
22,697
10,865
0
12,818
9,879
0
15,318
W
Bacchus
Dievulis
Bacchus
10,016
1,205
0
470
8,345
8,583
0
2,872
5,473
16,648
0
L
Bakasura
Eliyeet
Bakasura
1,686
1,163
0
244
5,518
2,105
0
2,439
3,079
0
3,095
W
Merlin
Fen0menas
Merlin
12,574
2,262
0
263
4,902
2,019
0
2,091
2,811
33,347
0
W
Zeus
Linas3
Zeus
12,753
3,694
0
362
5,355
1,863
0
1,387
3,968
26,812
0
L
3,464
254
2,541
2,080
12,804
12,350
0
6,819
5,985
16,503
0
W
Susano
RokkiStyle
Susano
13,696
2,470
0
0
4,038
1,728
0
1,733
2,305
0
30,527
L
Neith
Rolsig
Neith
4,713
1,795
0
161
8,068
2,461
0
3,278
4,790
0
11,122
W
9,558
881
500
2,328
9,301
8,563
0
3,540
5,454
0
15,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
38,013
152
Minions Killed
108
4
Camps Cleared
4
847,082
Distance Traveled
737,113
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,832
979
40
5
0
165,220
0
L
Osiris
8,127
1,016
10
1
1
155,640
0
W
Bacchus
9,262
1,158
10
1
0
175,648
0
L
Bakasura
7,187
898
9
1
0
123,787
2
W
Merlin
9,728
1,216
43
5
1
169,898
0
W
Zeus
9,966
1,246
45
6
1
136,217
0
L
Hel
7,403
925
25
3
1
141,381
0
W
Susano
10,210
1,276
40
5
2
184,568
0
L
Neith
7,464
933
24
3
2
151,085
0
W
Tyr
9,335
1,167
14
2
0
180,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role