Player Matchup

Achilles
Achilles
Ghost4203121
Achilles
Level 18
God Stats
11W - 16L
1,338 SR
Queue Stats
25W - 27L
1,407 Elo+
Solo
Medusa
Medusa
ItsTonySzn
Medusa
Level 26
God Stats
27W - 32L
1,554 SR
Queue Stats
111W - 144L
1,472 Elo+
Party 1
Bellona
Bellona
Jeffboyyeet343
Bellona
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 3
Sol
Sol
SGG Bigmack
Sol
Level 4
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 3
Zeus
Zeus
juzio-
Zeus
Level 26
God Stats
27W - 23L
1,335 SR
Queue Stats
390W - 378L
1,445 Elo+
Party 1
Team Averages
Level 15
1,331 SR
1,341 Elo+

VS

Team Averages
Level 20
1,465 SR
1,380 Elo+
Apollo
Apollo
Carti Kun8264
Apollo
Level 16
God Stats
15W - 11L
1,459 SR
Queue Stats
24W - 32L
1,367 Elo+
Party 2
Vulcan
Vulcan
Juan Uzumaki635
Vulcan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
StrivingHare985
Kukulkan
Level 17
God Stats
2W - 1L
1,397 SR
Queue Stats
12W - 15L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
cookies1027
Tsukuyomi
Level 5
God Stats
2W - 2L
1,218 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 2
Arachne
Arachne
vSxnju
Arachne
Level 19
God Stats
22W - 20L
1,750 SR
Queue Stats
24W - 24L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghost4203121
Achilles
18
6 / 7 / 11
12,057
1,096
12,274
20,825
21,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ItsTonySzn
Medusa
19
7 / 6 / 11
13,149
1,195
12,305
15,983
5,556
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 17 / 14
12,782
1,162
15,469
32,770
27,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 15 / 11
10,819
984
7,512
21,994
6,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
juzio-
Zeus
19
11 / 9 / 7
14,402
1,309
28,720
22,605
8,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 14
15,412
1,401
32,931
17,778
7,057
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 3 / 20
14,650
1,332
28,734
14,053
5,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
20
7 / 4 / 17
13,446
1,222
14,595
13,437
5,581
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cookies1027
Tsukuyomi
20
4 / 12 / 22
12,688
1,153
8,920
18,515
8,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arachne
vSxnju
Arachne
20
11 / 5 / 19
14,017
1,274
20,012
15,923
6,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
146
29
Kills
54
54
Deaths
29
54
Assists
92
Player
Kills
Deaths
Assists
KDA
W
19
5
14
5.2
L
Achilles
Ghost4203121
Achilles
6
7
11
1.64
L
Medusa
ItsTonySzn
Medusa
7
6
11
2.08
L
4
17
14
0.65
W
13
3
20
7.67
L
1
15
11
0.43
W
Kukulkan
7
4
17
3.88
W
Tsukuyomi
cookies1027
Tsukuyomi
4
12
22
1.25
L
Zeus
juzio-
Zeus
11
9
7
1.61
W
Arachne
vSxnju
Arachne
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,280
Damage
105,192
114,177
Taken
79,706
68,739
Mitigated
32,542
6,755
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,931
26,376
0
207
17,778
7,057
0
8,548
9,230
0
44,818
L
Achilles
Ghost4203121
Achilles
12,274
4,845
0
543
20,825
21,336
0
10,136
10,684
0
26,944
L
Medusa
ItsTonySzn
Medusa
12,305
8,269
11
352
15,983
5,556
0
6,835
9,148
0
31,761
L
15,469
5,295
0
146
32,770
27,024
0
8,803
23,967
0
39,088
W
28,734
10,903
0
1,110
14,053
5,185
0
7,976
6,077
55,433
0
L
7,512
4,857
0
2,061
21,994
6,571
0
9,008
12,986
25,447
0
W
Kukulkan
14,595
2,746
0
150
13,437
5,581
0
6,317
7,120
51,891
0
W
Tsukuyomi
cookies1027
Tsukuyomi
8,920
1,305
0
5
18,515
8,103
0
6,514
12,001
0
11,790
L
Zeus
juzio-
Zeus
28,720
4,252
101
3,541
22,605
8,252
0
8,547
14,058
77,812
0
W
Arachne
vSxnju
Arachne
20,012
13,704
0
3,463
15,923
6,616
0
6,877
9,046
0
24,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,209
Gold Earned
70,213
247
Minions Killed
186
11
Camps Cleared
5
1,035,865
Distance Traveled
1,079,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,412
1,401
37
3
1
202,941
0
L
Achilles
12,057
1,096
21
2
1
228,663
0
L
Medusa
13,149
1,195
41
4
1
221,088
2
L
Bellona
12,782
1,162
53
5
0
210,417
0
W
Vulcan
14,650
1,332
55
5
1
212,962
0
L
Sol
10,819
984
24
2
3
184,914
0
W
Kukulkan
13,446
1,222
86
8
0
179,521
0
W
Tsukuyomi
12,688
1,153
4
0
0
187,522
1
L
Zeus
14,402
1,309
108
10
6
190,783
3
W
Arachne
14,017
1,274
4
0
3
296,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role