Player Matchup

Vulcan
Vulcan
GubisAviator
Vulcan
Level 29
God Stats
33W - 37L
1,533 SR
Queue Stats
52W - 54L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
GudenHannibal
Gilgamesh
Level 23
God Stats
21W - 12L
1,849 SR
Queue Stats
34W - 34L
1,483 Elo+
Party 3
Chronos
Chronos
HeDanming
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,487 Elo+
Solo
Ravana
Ravana
Rawrx3Susanowo
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 67L
1,558 Elo+
Solo
Ymir
Ymir
Tobias1212
Ymir
Level 17
God Stats
3W - 1L
1,759 SR
Queue Stats
16W - 20L
1,454 Elo+
Party 3
Team Averages
Level 20
1,628 SR
1,497 Elo+

VS

Team Averages
Level 14
1,549 SR
1,448 Elo+
Bellona
Bellona
CakeyBoi
Bellona
Level 15
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Exochrome
Danzaburou
Level 21
God Stats
0W - 1L
1,990 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
PatataSeca
Tiamat
Level 25
God Stats
4W - 5L
1,519 SR
Queue Stats
38W - 27L
1,621 Elo+
Solo
Ares
Ares
TheJovi11
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Nemesis
Nemesis
chara_elpro07
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
16 / 0 / 30
14,658
1,333
43,808
5,704
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
GudenHannibal
Gilgamesh
19
7 / 3 / 23
11,586
1,053
15,391
15,088
12,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
HeDanming
Chronos
20
6 / 4 / 32
12,267
1,115
18,309
15,557
7,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 1 / 21
13,188
1,199
13,771
12,767
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 1 / 27
12,321
1,120
9,490
10,017
6,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CakeyBoi
Bellona
17
1 / 8 / 6
10,406
946
8,074
21,551
12,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Exochrome
Danzaburou
17
2 / 6 / 4
11,119
1,011
16,194
15,240
6,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
PatataSeca
Tiamat
17
5 / 6 / 3
11,567
1,052
20,499
19,426
16,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
0 / 13 / 4
9,489
863
3,931
24,381
17,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
17
1 / 18 / 7
10,374
943
7,491
27,844
11,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
33
51
Kills
9
9
Deaths
51
133
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
CakeyBoi
Bellona
1
8
6
0.5
L
Danzaburou
Exochrome
Danzaburou
2
6
4
0.67
W
Vulcan
16
0
30
31
W
Gilgamesh
GudenHannibal
Gilgamesh
7
3
23
6.17
W
Chronos
HeDanming
Chronos
6
4
32
5.5
L
Tiamat
PatataSeca
Tiamat
5
6
3
1.08
W
16
1
21
26.5
L
Ares
0
13
4
0.15
W
6
1
27
19.5
L
Nemesis
1
18
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,769
Damage
56,189
59,133
Taken
108,442
41,340
Mitigated
63,963
10,378
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CakeyBoi
Bellona
8,074
842
0
182
21,551
12,760
0
14,760
6,592
417
21,590
L
Danzaburou
Exochrome
Danzaburou
16,194
7,325
0
2,510
15,240
6,154
0
9,034
6,206
0
63,952
W
Vulcan
43,808
19,516
180
2,152
5,704
2,584
0
1,688
4,016
90,649
0
W
Gilgamesh
GudenHannibal
Gilgamesh
15,391
5,792
0
635
15,088
12,065
0
6,051
9,037
60
17,733
W
Chronos
HeDanming
Chronos
18,309
9,040
0
3,870
15,557
7,050
0
8,921
6,636
29,068
0
L
Tiamat
PatataSeca
Tiamat
20,499
1,227
200
2,995
19,426
16,138
0
9,244
9,601
48,718
0
W
13,771
3,144
0
3,521
12,767
13,031
0
5,630
7,137
0
15,658
L
Ares
3,931
1,087
0
0
24,381
17,441
0
20,303
3,854
12,028
0
W
9,490
993
0
20
10,017
6,610
0
2,467
7,550
29,882
0
L
Nemesis
7,491
3,602
0
763
27,844
11,470
0
18,124
9,457
0
16,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,020
Gold Earned
52,955
220
Minions Killed
216
7
Camps Cleared
4
985,688
Distance Traveled
1,019,559
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,406
946
25
2
0
213,735
3
L
Danzaburou
11,119
1,011
105
10
0
201,852
0
W
Vulcan
14,658
1,333
125
11
2
250,832
1
W
Gilgamesh
11,586
1,053
7
1
0
147,098
0
W
Chronos
12,267
1,115
24
2
1
189,286
0
L
Tiamat
11,567
1,052
70
6
3
213,307
1
W
Ravana
13,188
1,199
8
1
0
227,231
1
L
Ares
9,489
863
9
1
1
175,057
4
W
Ymir
12,321
1,120
56
5
4
171,241
1
L
Nemesis
10,374
943
7
1
0
215,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role