Player Matchup

Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Altrove
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Raijin
Raijin
Demonicl1991
Raijin
Level 125
God Stats
5W - 7L
1,407 SR
Queue Stats
483W - 472L
1,391 Elo+
Solo
Heimdallr
Heimdallr
Djeoker
Heimdallr
Level 82
God Stats
1W - 2L
1,703 SR
Queue Stats
145W - 176L
1,373 Elo+
Party 3
Hachiman
Hachiman
Skiny86
Hachiman
Level 129
God Stats
9W - 13L
1,303 SR
Queue Stats
620W - 664L
1,452 Elo+
Party 3
Team Averages
Level 84
1,482 SR
1,475 Elo+

VS

Team Averages
Level 70
1,410 SR
1,373 Elo+
Vulcan
Vulcan
Destromayo
Vulcan
Level 88
God Stats
2W - 1L
1,206 SR
Queue Stats
110W - 95L
1,484 Elo+
Solo
Chiron
Chiron
FKrueger1
Chiron
Level 69
God Stats
1W - 1L
1,479 SR
Queue Stats
24W - 47L
1,357 Elo+
Party 2
Agni
Agni
Get_em_Tommy
Agni
Level 81
God Stats
2W - 1L
1,363 SR
Queue Stats
40W - 52L
1,385 Elo+
Party 2
Achilles
Achilles
PixeeFox
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,206 Elo+
Solo
Yemoja
Yemoja
nihalx3
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 7 / 3
10,365
648
17,414
18,712
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Altrove
Horus
16
0 / 8 / 5
8,671
542
2,787
23,938
24,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
6 / 11 / 2
10,815
676
27,676
22,970
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Djeoker
Heimdallr
15
0 / 9 / 4
9,055
566
7,470
16,429
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Skiny86
Hachiman
17
1 / 6 / 6
9,770
611
18,590
15,804
6,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Destromayo
Vulcan
20
8 / 2 / 25
12,760
798
26,206
14,205
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
FKrueger1
Chiron
20
7 / 0 / 23
12,323
770
11,638
13,537
7,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 4 / 26
12,801
800
22,952
15,993
7,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PixeeFox
Achilles
19
13 / 2 / 17
12,777
799
11,982
22,273
29,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
nihalx3
Yemoja
19
6 / 2 / 30
12,590
787
15,182
20,532
24,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
162
10
Kills
41
41
Deaths
10
20
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
3
0.64
L
Horus
Altrove
Horus
0
8
5
0.31
L
Raijin
6
11
2
0.64
W
Vulcan
Destromayo
Vulcan
8
2
25
10.25
L
Heimdallr
Djeoker
Heimdallr
0
9
4
0.22
W
Chiron
FKrueger1
Chiron
7
0
23
18.5
W
7
4
26
5
W
Achilles
PixeeFox
Achilles
13
2
17
10.75
L
Hachiman
Skiny86
Hachiman
1
6
6
0.67
W
Yemoja
nihalx3
Yemoja
6
2
30
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,937
Damage
87,960
97,853
Taken
86,540
54,995
Mitigated
76,632
18,612
Healing
39,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,414
5,565
296
2,072
18,712
7,869
0
14,273
4,439
0
41,699
L
Horus
Altrove
Horus
2,787
512
2,819
3,532
23,938
24,904
0
15,982
7,956
0
6,431
L
Raijin
27,676
443
439
4,026
22,970
8,626
0
14,115
8,855
50,112
0
W
Vulcan
Destromayo
Vulcan
26,206
11,103
1,888
3,113
14,205
8,120
1,093
4,343
9,862
56,926
0
L
Heimdallr
Djeoker
Heimdallr
7,470
1,011
1,026
676
16,429
6,822
0
11,848
4,581
0
19,378
W
Chiron
FKrueger1
Chiron
11,638
3,409
4,415
4,866
13,537
7,126
2,353
5,738
7,799
0
26,572
W
22,952
3,967
2,277
5,990
15,993
7,800
69
6,201
9,792
45,741
0
W
Achilles
PixeeFox
Achilles
11,982
3,757
1,096
4,740
22,273
29,427
320
3,898
18,375
0
19,348
L
Hachiman
Skiny86
Hachiman
18,590
7,626
2,063
1,663
15,804
6,774
0
8,122
7,682
0
32,769
W
Yemoja
nihalx3
Yemoja
15,182
2,405
7,458
3,317
20,532
24,159
1,016
7,496
13,036
24,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
63,251
137
Minions Killed
177
0
Camps Cleared
0
1,226,787
Distance Traveled
1,576,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,365
648
47
3
0
216,871
0
L
Horus
8,671
542
7
0
0
285,874
0
L
Raijin
10,815
676
31
2
0
222,968
2
W
Vulcan
12,760
798
51
3
0
312,605
5
L
Heimdallr
9,055
566
18
1
0
244,694
0
W
Chiron
12,323
770
36
2
0
353,763
0
W
Agni
12,801
800
54
3
0
284,259
2
W
Achilles
12,777
799
11
1
0
338,903
0
L
Hachiman
9,770
611
34
2
0
256,380
4
W
Yemoja
12,590
787
25
2
0
287,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role