Player Matchup

Thor
Thor
Hinata11
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
MarcoCZE20
Neith
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Anubis
Anubis
Merlin293
Anubis
Level 25
God Stats
15W - 11L
1,539 SR
Queue Stats
39W - 43L
1,382 Elo+
Party 1
Bellona
Bellona
NinjaskillerCZ
Bellona
Level 7
God Stats
5W - 6L
1,275 SR
Queue Stats
41W - 40L
1,143 Elo+
Party 1
Cerberus
Cerberus
Salvadar
Cerberus
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 32L
1,299 Elo+
Party 1
Team Averages
Level 14
1,463 SR
1,349 Elo+

VS

Team Averages
Level 4
1,606 SR
1,500 Elo+
Horus
Horus
BenoitLeFou
Horus
Level 5
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
BigFamilyBOIII
Ravana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Chernobog
Chernobog
Ephyxion
Chernobog
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Guidoccio
Poseidon
Level 5
God Stats
1W - 1L
1,620 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Yunokurai
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 6 / 11
10,220
444
3,324
13,431
5,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Neith
17
4 / 2 / 6
11,794
513
10,323
8,463
3,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Merlin293
Anubis
20
23 / 2 / 9
14,089
613
33,524
14,054
8,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 4 / 6
13,272
577
15,018
18,630
19,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Salvadar
Cerberus
14
5 / 2 / 19
11,030
480
7,579
14,427
18,076
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 7
8,827
384
4,352
19,968
12,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 6 / 5
8,993
391
5,408
10,094
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Ephyxion
Chernobog
18
8 / 7 / 3
12,408
539
15,725
17,764
5,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Guidoccio
Poseidon
17
4 / 8 / 7
11,633
506
11,105
15,823
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Yunokurai
Bellona
12
1 / 15 / 5
8,755
381
5,567
25,845
12,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
46
Kills
16
16
Deaths
48
51
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
L
3
6
5
0.92
L
Chernobog
Ephyxion
Chernobog
8
7
3
1.36
L
Poseidon
Guidoccio
Poseidon
4
8
7
0.94
W
Thor
1
6
11
1.08
W
Neith
4
2
6
3.5
W
Anubis
Merlin293
Anubis
23
2
9
13.75
W
13
4
6
4
W
Cerberus
Salvadar
Cerberus
5
2
19
7.25
L
Bellona
Yunokurai
Bellona
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
42,157
69,005
Taken
89,494
55,234
Mitigated
37,699
17,210
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,352
2,458
930
1,229
19,968
12,678
248
10,853
9,115
0
18,463
L
5,408
2,018
0
416
10,094
2,260
0
5,507
4,587
0
38,194
L
Chernobog
Ephyxion
Chernobog
15,725
7,860
0
3,107
17,764
5,171
1,356
7,257
10,507
0
86,281
L
Poseidon
Guidoccio
Poseidon
11,105
1,790
151
3,062
15,823
5,008
543
7,845
7,978
67,524
0
W
Thor
3,324
754
0
170
13,431
5,206
1,260
1,263
12,168
0
40,371
W
Neith
10,323
5,897
0
1,886
8,463
3,089
9,459
1,798
6,665
0
62,512
W
Anubis
Merlin293
Anubis
33,524
1,317
0
8,577
14,054
8,942
2,481
2,874
11,180
90,644
0
W
15,018
4,946
0
5,334
18,630
19,921
2,313
1,874
16,756
5,778
79,680
W
Cerberus
Salvadar
Cerberus
7,579
290
0
1,243
14,427
18,076
686
3,296
11,131
26,208
0
L
Bellona
Yunokurai
Bellona
5,567
1,954
0
3,095
25,845
12,582
138
10,594
15,251
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,405
Gold Earned
50,616
462
Minions Killed
389
0
Camps Cleared
0
2,017,318
Distance Traveled
1,714,094
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,827
384
17
1
0
377,248
2
L
Ravana
8,993
391
67
3
0
278,638
0
L
Chernobog
12,408
539
159
7
0
389,636
2
L
Poseidon
11,633
506
112
5
0
330,395
1
W
Thor
10,220
444
54
2
0
372,579
4
W
Neith
11,794
513
119
5
0
411,487
1
W
Anubis
14,089
613
110
5
0
397,866
4
W
Bellona
13,272
577
135
6
0
469,442
3
W
Cerberus
11,030
480
44
2
0
365,944
0
L
Bellona
8,755
381
34
1
0
338,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role