Player Matchup

Scylla
Scylla
AleXtr3m
Scylla
Level 108
God Stats
5W - 5L
1,605 SR
Queue Stats
76W - 75L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Keussy8
Erlang Shen
Level 24
God Stats
10W - 5L
1,617 SR
Queue Stats
21W - 11L
1,534 Elo+
Party 2
Pele
Pele
SifonneLaBol
Pele
Level 54
God Stats
3W - 1L
1,443 SR
Queue Stats
51W - 66L
1,257 Elo+
Party 2
Charybdis
Charybdis
jonat4
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 90L
1,257 Elo+
Party 2
Ganesha
Ganesha
xahor
Ganesha
Level 26
God Stats
4W - 4L
1,393 SR
Queue Stats
18W - 24L
1,289 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,362 Elo+

VS

Team Averages
Level 41
1,488 SR
1,371 Elo+
Neith
Neith
Donte-The-Ace
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 79L
1,349 Elo+
Party 3
Amaterasu
Amaterasu
HMBAG
Amaterasu
Level 87
God Stats
21W - 38L
1,437 SR
Queue Stats
645W - 808L
1,333 Elo+
Party 1
Chaac
Chaac
Smellslikebanned
Chaac
Level 12
God Stats
5W - 6L
1,552 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
jhdioses
Xing Tian
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,365 Elo+
Solo
Bakasura
Bakasura
youremadimblack
Bakasura
Level 45
God Stats
13W - 18L
1,452 SR
Queue Stats
183W - 175L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AleXtr3m
Scylla
20
8 / 4 / 7
13,075
503
25,282
13,394
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Keussy8
Erlang Shen
20
7 / 5 / 9
13,535
521
20,756
21,715
12,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 7 / 10
14,125
543
20,581
21,837
11,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
jonat4
Charybdis
18
7 / 2 / 10
11,885
457
15,256
14,039
6,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
xahor
Ganesha
16
0 / 3 / 12
10,499
404
7,755
17,551
21,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 2
12,129
467
12,385
18,633
5,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
HMBAG
Amaterasu
19
3 / 7 / 2
12,614
485
11,586
32,771
14,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 8
12,655
487
20,787
31,806
26,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
jhdioses
Xing Tian
17
3 / 6 / 10
11,936
459
10,836
24,002
28,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
20
7 / 4 / 2
13,204
508
12,680
20,048
7,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
31
Kills
21
21
Deaths
31
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
AleXtr3m
Scylla
8
4
7
2.88
L
3
7
2
0.57
L
Amaterasu
HMBAG
Amaterasu
3
7
2
0.57
W
Erlang Shen
Keussy8
Erlang Shen
7
5
9
2.3
W
9
7
10
2
L
5
7
8
1.29
L
Xing Tian
jhdioses
Xing Tian
3
6
10
1.33
W
Charybdis
jonat4
Charybdis
7
2
10
6
W
Ganesha
xahor
Ganesha
0
3
12
2
L
Bakasura
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,630
Damage
68,274
88,536
Taken
127,260
55,995
Mitigated
82,856
20,657
Healing
39,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AleXtr3m
Scylla
25,282
2,474
0
2,606
13,394
5,249
451
1,058
12,126
94,481
0
L
12,385
6,879
0
5,291
18,633
5,936
3,206
6,785
11,717
0
95,772
L
Amaterasu
HMBAG
Amaterasu
11,586
5,220
0
13,636
32,771
14,493
605
3,507
29,176
216
82,777
W
Erlang Shen
Keussy8
Erlang Shen
20,756
8,840
0
4,702
21,715
12,110
308
1,960
19,624
0
89,710
W
20,581
6,936
0
5,406
21,837
11,434
0
2,574
19,053
0
100,553
L
20,787
4,981
848
13,740
31,806
26,528
268
12,911
18,493
0
84,544
L
Xing Tian
jhdioses
Xing Tian
10,836
1,011
0
2,546
24,002
28,472
0
5,632
18,138
31,381
0
W
Charybdis
jonat4
Charybdis
15,256
7,551
0
3,988
14,039
6,058
550
2,887
11,082
0
41,311
W
Ganesha
xahor
Ganesha
7,755
798
974
2,981
17,551
21,144
496
2,540
14,731
33,209
0
L
Bakasura
12,680
10,685
0
3,274
20,048
7,427
171
3,813
16,175
0
111,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,119
Gold Earned
62,538
483
Minions Killed
605
0
Camps Cleared
0
2,484,671
Distance Traveled
2,304,305
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,075
503
146
6
0
497,797
4
L
Neith
12,129
467
160
6
0
426,569
1
L
Amaterasu
12,614
485
112
4
0
439,419
8
W
Erlang Shen
13,535
521
127
5
0
493,368
1
W
Pele
14,125
543
133
5
0
535,755
0
L
Chaac
12,655
487
130
5
0
447,054
2
L
Xing Tian
11,936
459
26
1
0
449,634
12
W
Charybdis
11,885
457
68
3
0
477,568
3
W
Ganesha
10,499
404
9
0
0
480,183
2
L
Bakasura
13,204
508
177
7
0
541,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role