Player Matchup

Raijin
Raijin
Gold V
LINDYANA JONES
Raijin
Gold V
Level 107
God Stats
1W - 1L
1,415 SR
Queue Stats
217W - 216L
1,275 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
SniperJack_2008
Ao Kuang
Gold V
Level 123
God Stats
0W - 1L
1,557 SR
Queue Stats
390W - 388L
1,280 MMR
Solo
Danzaburou
Danzaburou
Gold V
lI-BTAC-Il
Danzaburou
Gold V
Level 108
God Stats
16W - 15L
1,416 SR
Queue Stats
243W - 245L
1,315 MMR
Solo
Guan Yu
Guan Yu
Silver V
man_man_man00
Guan Yu
Silver V
Level 33
God Stats
0W - 1L
1,360 SR
Queue Stats
11W - 38L
1,272 MMR
Solo
Izanami
Izanami
Silver I
theblackgreek23
Izanami
Silver I
Level 100
God Stats
1W - 2L
1,334 SR
Queue Stats
287W - 292L
1,303 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,416 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,538 SR
1,296 MMR
Yemoja
Yemoja
Silver I
Camavingod
Yemoja
Silver I
Level 126
God Stats
21W - 16L
1,604 SR
Queue Stats
114W - 116L
1,129 MMR
Party 2
Rama
Rama
Gold V
LG_Zeldris
Rama
Gold V
Level 65
God Stats
4W - 4L
1,620 SR
Queue Stats
179W - 178L
1,265 MMR
Solo
Chang'e
Chang'e
Gold II
NRG zV
Chang'e
Gold II
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 82L
1,539 MMR
Party 2
Apollo
Apollo
Silver II
Trump2DeSantis4
Apollo
Silver II
Level 143
God Stats
39W - 24L
1,455 SR
Queue Stats
1,095W - 1,100L
1,111 MMR
Party 1
Bellona
Bellona
Gold V
denleaderp
Bellona
Gold V
Level 95
God Stats
11W - 10L
1,508 SR
Queue Stats
572W - 569L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
13,026
521
18,540
18,783
12,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
18
4 / 7 / 2
12,254
490
14,547
25,287
9,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lI-BTAC-Il
Danzaburou
20
3 / 4 / 3
13,387
535
18,062
25,666
11,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
15
1 / 9 / 4
9,980
399
3,647
22,618
28,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 2
13,381
535
21,836
21,811
9,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshAthenaSetMorgan Le FayPersephone

VS

Bans
ArachneOdinCerberusOsirisSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Camavingod
Yemoja
18
1 / 3 / 12
12,150
486
10,550
17,186
15,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 4 / 6
13,819
553
17,546
19,106
7,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
NRG zV
Chang'e
20
8 / 4 / 11
14,221
569
23,018
28,237
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 3 / 6
13,681
547
11,158
25,554
13,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
denleaderp
Bellona
20
11 / 5 / 8
14,768
591
19,535
27,214
24,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
18
Kills
26
27
Deaths
19
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Camavingod
Yemoja
1
3
12
2.33
W
5
4
6
2
L
2
1
6
5
W
Chang'e
NRG zV
Chang'e
8
4
11
3.38
L
Ao Kuang
4
7
2
0.71
W
1
3
6
1.33
W
Bellona
denleaderp
Bellona
11
5
8
3
L
Danzaburou
lI-BTAC-Il
Danzaburou
3
4
3
1.13
L
Guan Yu
1
9
4
0.33
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,632
Damage
81,807
114,165
Taken
117,297
71,969
Mitigated
70,855
33,860
Healing
49,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Camavingod
Yemoja
10,550
1,541
5,483
1,444
17,186
15,294
368
5,092
12,094
36,174
0
W
17,546
12,560
0
6,140
19,106
7,227
6,003
1,265
17,841
0
120,426
L
18,540
1,685
561
5,834
18,783
12,301
0
4,726
14,057
104,047
0
W
Chang'e
NRG zV
Chang'e
23,018
2,140
3,028
14,085
28,237
9,432
736
9,086
19,151
98,489
0
L
Ao Kuang
14,547
2,217
0
4,736
25,287
9,965
0
7,015
18,272
87,721
0
W
11,158
6,277
73
10,487
25,554
13,910
4,900
10,444
15,110
0
115,920
W
Bellona
denleaderp
Bellona
19,535
7,487
0
8,438
27,214
24,992
2,041
9,996
17,218
7,655
95,719
L
Danzaburou
lI-BTAC-Il
Danzaburou
18,062
7,127
0
14,234
25,666
11,014
2,489
8,500
17,166
0
112,686
L
Guan Yu
3,647
216
1,524
4,490
22,618
28,785
716
6,187
16,431
0
33,863
L
21,836
13,957
0
2,481
21,811
9,904
1,898
7,569
14,242
0
98,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,028
Gold Earned
68,639
659
Minions Killed
699
0
Camps Cleared
0
2,249,400
Distance Traveled
2,381,392
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,150
486
46
2
0
444,696
14
W
Rama
13,819
553
201
8
0
450,454
4
L
Raijin
13,026
521
163
7
0
481,467
6
W
Chang'e
14,221
569
127
5
0
501,293
1
L
Ao Kuang
12,254
490
115
5
0
458,626
1
W
Apollo
13,681
547
194
8
0
494,673
5
W
Bellona
14,768
591
131
5
0
490,276
3
L
Danzaburou
13,387
535
190
8
0
419,177
4
L
Guan Yu
9,980
399
42
2
0
484,487
0
L
Izanami
13,381
535
149
6
0
405,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role