Player Matchup

Kukulkan
Kukulkan
BURST_OnLiNe
Kukulkan
Level 22
God Stats
1W - 2L
1,568 SR
Queue Stats
30W - 27L
1,454 Elo+
Solo
Bacchus
Bacchus
Limule86
Bacchus
Level 8
God Stats
1W - 3L
1,275 SR
Queue Stats
34W - 27L
1,495 Elo+
Solo
Charybdis
Charybdis
Takashi125
Charybdis
Level 26
God Stats
11W - 12L
1,469 SR
Queue Stats
133W - 142L
1,427 Elo+
Solo
Chernobog
Chernobog
Wuntrslaus
Chernobog
Level 18
God Stats
8W - 10L
1,518 SR
Queue Stats
46W - 48L
1,483 Elo+
Solo
Scylla
Scylla
Zylex23
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,553 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,482 Elo+

VS

Team Averages
Level 45
1,539 SR
1,627 Elo+
Ravana
Ravana
FaeValkyrie
Ravana
Level 28
God Stats
4W - 3L
1,859 SR
Queue Stats
115W - 155L
1,404 Elo+
Solo
Odin
Odin
LupusEclipse90
Odin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 53L
1,741 Elo+
Party 1
Chang'e
Chang'e
OhZalty
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,772 Elo+
Party 1
Nemesis
Nemesis
PanJupikX
Nemesis
Level 4
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Vrosnon
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BURST_OnLiNe
Kukulkan
20
3 / 8 / 10
12,811
915
18,230
20,010
6,855
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Limule86
Bacchus
20
7 / 2 / 10
13,714
980
16,101
19,209
26,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Takashi125
Charybdis
20
5 / 11 / 9
14,156
1,011
24,660
21,842
7,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Wuntrslaus
Chernobog
19
3 / 8 / 12
12,964
926
18,556
23,947
8,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Zylex23
Scylla
19
2 / 10 / 8
12,203
872
14,094
18,590
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
0 / 5 / 22
12,350
882
9,011
18,227
14,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 3 / 22
14,115
1,008
22,079
16,973
20,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
OhZalty
Chang'e
20
23 / 3 / 12
17,009
1,215
39,256
28,078
12,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
PanJupikX
Nemesis
20
5 / 7 / 17
12,807
915
14,592
21,299
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
20
3 / 2 / 19
13,121
937
11,233
15,049
9,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
131
20
Kills
39
39
Deaths
20
49
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BURST_OnLiNe
Kukulkan
3
8
10
1
W
Ravana
0
5
22
2.2
L
Bacchus
Limule86
Bacchus
7
2
10
6
W
8
3
22
6.33
W
Chang'e
OhZalty
Chang'e
23
3
12
9.67
W
Nemesis
PanJupikX
Nemesis
5
7
17
1.93
L
Charybdis
Takashi125
Charybdis
5
11
9
0.86
W
Hel
3
2
19
6.25
L
Chernobog
Wuntrslaus
Chernobog
3
8
12
1.13
L
Scylla
Zylex23
Scylla
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,641
Damage
96,171
103,598
Taken
99,626
55,711
Mitigated
66,412
2,785
Healing
45,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BURST_OnLiNe
Kukulkan
18,230
2,360
0
191
20,010
6,855
0
9,931
10,079
35,355
0
W
Ravana
9,011
2,403
628
1,701
18,227
14,219
0
8,675
9,552
0
28,102
L
Bacchus
Limule86
Bacchus
16,101
2,845
0
0
19,209
26,577
0
9,276
9,757
27,163
0
W
22,079
2,617
0
158
16,973
20,664
0
6,716
10,257
2,326
35,084
W
Chang'e
OhZalty
Chang'e
39,256
3,631
11,782
12,699
28,078
12,211
0
11,080
16,998
90,784
0
W
Nemesis
PanJupikX
Nemesis
14,592
3,341
0
1,977
21,299
9,395
0
11,662
9,637
0
21,434
L
Charybdis
Takashi125
Charybdis
24,660
19,538
0
0
21,842
7,575
0
11,118
10,724
0
61,973
W
Hel
11,233
1,076
11,470
5,011
15,049
9,923
0
10,292
4,757
25,745
0
L
Chernobog
Wuntrslaus
Chernobog
18,556
11,481
54
2,540
23,947
8,654
0
13,033
10,914
0
51,413
L
Scylla
Zylex23
Scylla
14,094
361
0
0
18,590
6,050
0
7,880
10,710
30,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,848
Gold Earned
69,402
236
Minions Killed
242
4
Camps Cleared
5
1,117,664
Distance Traveled
1,307,427
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,811
915
41
3
1
242,360
0
W
Ravana
12,350
882
55
4
2
236,659
0
L
Bacchus
13,714
980
22
2
0
240,385
1
W
Odin
14,115
1,008
30
2
1
296,334
0
W
Chang'e
17,009
1,215
102
7
2
261,182
0
W
Nemesis
12,807
915
10
1
0
248,064
2
L
Charybdis
14,156
1,011
72
5
2
198,571
1
W
Hel
13,121
937
45
3
0
265,188
0
L
Chernobog
12,964
926
62
4
0
206,212
0
L
Scylla
12,203
872
39
3
1
230,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role