Player Matchup

Chaac
Chaac
GalaxySprinkle2
Chaac
Level 133
God Stats
4W - 2L
1,671 SR
Queue Stats
115W - 115L
1,434 Elo+
Party 3
Baron Samedi
Baron Samedi
JROD4069
Baron Samedi
Level 128
God Stats
3W - 5L
1,240 SR
Queue Stats
133W - 137L
1,444 Elo+
Party 3
Freya
Freya
SIFKatwe
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
Zornado
Kukulkan
Level 26
God Stats
20W - 24L
1,835 SR
Queue Stats
65W - 93L
1,341 Elo+
Party 2
Mercury
Mercury
rubyjr
Mercury
Level 46
God Stats
3W - 2L
1,556 SR
Queue Stats
130W - 148L
1,375 Elo+
Party 2
Team Averages
Level 68
1,560 SR
1,396 Elo+

VS

Team Averages
Level 66
1,494 SR
1,422 Elo+
King Arthur
King Arthur
BigManJav
King Arthur
Level 97
God Stats
8W - 10L
1,376 SR
Queue Stats
515W - 514L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Izzyeto9
Zhong Kui
Level 85
God Stats
18W - 14L
1,635 SR
Queue Stats
416W - 467L
1,441 Elo+
Party 1
Bastet
Bastet
PatateDouce-V1
Bastet
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 110L
1,373 Elo+
Party 4
Cabrakan
Cabrakan
Ralphluaren675
Cabrakan
Level 42
God Stats
4W - 5L
1,789 SR
Queue Stats
188W - 227L
1,431 Elo+
Party 1
Achilles
Achilles
sasquach-III
Achilles
Level 68
God Stats
1W - 8L
1,168 SR
Queue Stats
225W - 297L
1,354 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,107
547
4,412
10,814
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
JROD4069
Baron Samedi
12
2 / 3 / 4
7,058
543
8,162
8,716
4,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
SIFKatwe
Freya
12
5 / 3 / 2
7,351
565
6,895
12,286
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Zornado
Kukulkan
11
0 / 0 / 0
6,247
481
3,211
3,741
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
rubyjr
Mercury
12
4 / 2 / 2
7,082
545
2,568
7,705
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigManJav
King Arthur
13
1 / 0 / 1
7,581
583
3,213
5,741
2,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Izzyeto9
Zhong Kui
11
3 / 3 / 1
6,888
530
7,466
10,667
8,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 1
6,920
532
5,726
10,970
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
2
0 / 1 / 1
4,343
334
540
1,488
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
sasquach-III
Achilles
10
2 / 6 / 1
6,186
476
7,300
10,928
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
10
10
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigManJav
King Arthur
1
0
1
1.5
W
4
2
5
3.25
L
Zhong Kui
Izzyeto9
Zhong Kui
3
3
1
1.17
W
Baron Samedi
JROD4069
Baron Samedi
2
3
4
1.33
L
4
5
1
0.9
L
Cabrakan
0
1
1
0.5
W
Freya
SIFKatwe
Freya
5
3
2
2
W
Kukulkan
Zornado
Kukulkan
0
0
0
0
W
Mercury
rubyjr
Mercury
4
2
2
2.5
L
Achilles
sasquach-III
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
24,245
43,262
Taken
39,794
21,794
Mitigated
18,992
16,886
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigManJav
King Arthur
3,213
323
0
950
5,741
2,727
0
2,689
3,052
0
47,520
W
4,412
1,380
458
3,245
10,814
8,344
356
1,504
9,310
0
29,574
L
Zhong Kui
Izzyeto9
Zhong Kui
7,466
695
240
4,641
10,667
8,146
228
4,887
5,780
33,709
0
W
Baron Samedi
JROD4069
Baron Samedi
8,162
1,051
278
3,010
8,716
4,117
666
4,022
4,694
44,076
0
L
5,726
2,506
50
1,369
10,970
3,422
0
4,133
6,837
0
35,062
L
Cabrakan
540
221
0
99
1,488
640
0
760
728
2,033
0
W
Freya
SIFKatwe
Freya
6,895
2,273
0
7,189
12,286
5,021
485
847
11,439
40,089
0
W
Kukulkan
Zornado
Kukulkan
3,211
470
0
788
3,741
1,243
0
0
3,741
31,726
0
W
Mercury
rubyjr
Mercury
2,568
1,540
0
1,918
7,705
3,069
0
1,633
6,072
0
37,476
L
Achilles
sasquach-III
Achilles
7,300
2,750
120
1,158
10,928
4,057
0
5,799
5,129
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
31,918
338
Minions Killed
282
0
Camps Cleared
0
1,137,590
Distance Traveled
995,994
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,581
583
105
8
0
257,128
2
W
Chaac
7,107
547
45
3
0
230,779
1
L
Zhong Kui
6,888
530
65
5
0
216,920
2
W
Baron Samedi
7,058
543
80
6
0
221,741
3
L
Bastet
6,920
532
69
5
0
241,215
0
L
Cabrakan
4,343
334
2
0
0
49,263
0
W
Freya
7,351
565
70
5
0
207,185
2
W
Kukulkan
6,247
481
76
6
0
244,650
2
W
Mercury
7,082
545
67
5
0
233,235
1
L
Achilles
6,186
476
41
3
0
231,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role