Player Matchup

Jormungandr
Jormungandr
Silver II
SexyBanshee
Jormungandr
Silver II
Level 109
God Stats
10W - 7L
1,542 SR
Queue Stats
429W - 430L
1,021 MMR
Solo
He Bo
He Bo
Silver IV
ferddii
He Bo
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 107L
800 MMR
Solo
Danzaburou
Danzaburou
Silver III
fox20050000
Danzaburou
Silver III
Level 105
God Stats
3W - 8L
1,499 SR
Queue Stats
52W - 70L
798 MMR
Solo
Mercury
Mercury
Silver II
henrieastern
Mercury
Silver II
Level 84
God Stats
16W - 12L
1,550 SR
Queue Stats
52W - 64L
789 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
ħãčħìķð
Kuzenbo
Silver II
Level 133
God Stats
65W - 87L
1,409 SR
Queue Stats
538W - 569L
967 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,500 SR
875 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,409 SR
879 MMR
Bacchus
Bacchus
Silver III
ADY786CFC
Bacchus
Silver III
Level 120
God Stats
87W - 88L
1,494 SR
Queue Stats
383W - 426L
860 MMR
Solo
Bakasura
Bakasura
Bronze IV
JcT_1580
Bakasura
Bronze IV
Level 40
God Stats
0W - 2L
1,147 SR
Queue Stats
13W - 32L
959 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
NPGN_Russe
Hou Yi
Silver IV
Level 121
God Stats
2W - 1L
1,700 SR
Queue Stats
117W - 138L
768 MMR
Solo
Chang'e
Chang'e
Silver III
SuperScholle
Chang'e
Silver III
Level 106
God Stats
6W - 17L
1,296 SR
Queue Stats
457W - 472L
894 MMR
Solo
Cerberus
Cerberus
Bronze IV
schlimm111
Cerberus
Bronze IV
Level 52
God Stats
1W - 2L
1,407 SR
Queue Stats
17W - 25L
914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SexyBanshee
Jormungandr
20
5 / 2 / 6
13,922
535
15,844
19,295
14,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

He Bo
ferddii
He Bo
16
1 / 9 / 14
11,753
452
12,278
15,870
5,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
fox20050000
Danzaburou
20
14 / 2 / 10
14,467
556
20,100
18,923
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
henrieastern
Mercury
19
7 / 4 / 15
13,312
512
15,863
21,356
10,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 15
14,154
544
14,793
24,138
37,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetMorgan Le FayScyllaAresAthena

VS

Bans
FenrirArtemisIzanamiAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADY786CFC
Bacchus
19
3 / 3 / 4
11,136
428
7,007
26,977
25,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
JcT_1580
Bakasura
18
5 / 7 / 4
12,113
466
7,405
21,629
9,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
NPGN_Russe
Hou Yi
15
3 / 6 / 2
10,743
413
9,761
13,150
4,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SuperScholle
Chang'e
16
6 / 11 / 6
11,420
439
16,897
21,092
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
schlimm111
Cerberus
15
1 / 7 / 6
10,435
401
8,412
22,656
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
34
Kills
18
18
Deaths
34
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ADY786CFC
Bacchus
3
3
4
1.67
L
Bakasura
JcT_1580
Bakasura
5
7
4
1
L
Hou Yi
NPGN_Russe
Hou Yi
3
6
2
0.67
W
Jormungandr
SexyBanshee
Jormungandr
5
2
6
4
L
Chang'e
SuperScholle
Chang'e
6
11
6
0.82
W
He Bo
ferddii
He Bo
1
9
14
0.89
W
Danzaburou
fox20050000
Danzaburou
14
2
10
9.5
W
Mercury
henrieastern
Mercury
7
4
15
3.63
L
Cerberus
schlimm111
Cerberus
1
7
6
0.57
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,878
Damage
49,482
99,582
Taken
105,504
74,646
Mitigated
73,578
22,699
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ADY786CFC
Bacchus
7,007
713
0
9,592
26,977
25,473
608
15,673
11,304
52,694
0
L
Bakasura
JcT_1580
Bakasura
7,405
5,296
0
3,068
21,629
9,801
0
7,546
14,083
0
68,118
L
Hou Yi
NPGN_Russe
Hou Yi
9,761
4,097
0
2,826
13,150
4,740
782
2,562
10,588
0
64,615
W
Jormungandr
SexyBanshee
Jormungandr
15,844
4,453
0
3,126
19,295
14,181
628
4,579
13,511
110,953
0
L
Chang'e
SuperScholle
Chang'e
16,897
2,079
2,200
6,049
21,092
7,845
632
8,757
12,335
64,753
0
W
He Bo
ferddii
He Bo
12,278
1,121
0
3,097
15,870
5,683
284
8,153
7,691
61,664
0
W
Danzaburou
fox20050000
Danzaburou
20,100
11,300
0
8,487
18,923
6,887
6,715
6,510
12,063
0
102,127
W
Mercury
henrieastern
Mercury
15,863
8,399
0
3,418
21,356
10,041
3,636
7,077
14,114
0
79,976
L
Cerberus
schlimm111
Cerberus
8,412
371
0
3,543
22,656
25,719
0
8,377
14,279
38,028
0
W
14,793
3,711
0
4,571
24,138
37,854
148
5,997
17,737
60,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,608
Gold Earned
55,847
575
Minions Killed
446
0
Camps Cleared
0
2,522,388
Distance Traveled
2,061,686
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,136
428
58
2
0
477,435
2
L
Bakasura
12,113
466
135
5
0
432,180
3
L
Hou Yi
10,743
413
125
5
0
293,269
4
W
Jormungandr
13,922
535
184
7
0
485,450
0
L
Chang'e
11,420
439
85
3
0
424,313
5
W
He Bo
11,753
452
99
4
0
432,946
3
W
Danzaburou
14,467
556
117
5
0
497,451
0
W
Mercury
13,312
512
99
4
0
586,379
3
L
Cerberus
10,435
401
43
2
0
434,489
7
W
Kuzenbo
14,154
544
76
3
0
520,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role