Player Matchup

Odin
Odin
VoidKing01
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,098 Elo+
Party 1
Amaterasu
Amaterasu
Zeroo__Twoo
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
xKINGxViPERzZ_
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
985 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,194 Elo+

VS

Team Averages
Level 78
1,481 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
Callmewillem
Morgan Le Fay
Level 127
God Stats
49W - 59L
1,287 SR
Queue Stats
425W - 604L
1,306 Elo+
Solo
Cerberus
Cerberus
Evolved1930
Cerberus
Level 29
God Stats
4W - 1L
1,666 SR
Queue Stats
67W - 78L
1,393 Elo+
Party 2
Da Ji
Da Ji
JakeyboyB1
Da Ji
Level 79
God Stats
2W - 2L
1,491 SR
Queue Stats
188W - 214L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,702
580
4,375
16,315
9,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Zeroo__Twoo
Amaterasu
11
2 / 11 / 2
9,139
609
6,433
24,115
16,119
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 12 / 3
8,479
565
2,125
15,077
4,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Callmewillem
Morgan Le Fay
14
5 / 1 / 19
10,745
716
12,495
8,334
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Evolved1930
Cerberus
14
2 / 1 / 26
10,646
710
4,488
7,747
10,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
16
26 / 2 / 5
13,251
883
26,519
10,354
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
3
Kills
33
33
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Callmewillem
Morgan Le Fay
5
1
19
14.5
W
Cerberus
Evolved1930
Cerberus
2
1
26
15
W
Da Ji
26
2
5
14.25
L
1
10
2
0.2
L
Amaterasu
Zeroo__Twoo
Amaterasu
2
11
2
0.27
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
43,502
55,507
Taken
26,435
30,186
Mitigated
18,237
3,487
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Callmewillem
Morgan Le Fay
12,495
882
0
3,641
8,334
3,607
742
203
8,131
41,622
0
W
Cerberus
Evolved1930
Cerberus
4,488
494
0
1,490
7,747
10,077
538
216
7,531
14,301
0
W
Da Ji
26,519
7,033
0
689
10,354
4,553
1,383
247
10,107
0
50,760
L
4,375
524
0
259
16,315
9,592
0
5,515
10,800
0
11,613
L
Amaterasu
Zeroo__Twoo
Amaterasu
6,433
4,103
0
2,172
24,115
16,119
0
7,230
16,885
37
18,159
L
2,125
808
293
763
15,077
4,475
0
4,238
10,839
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
34,642
91
Minions Killed
141
0
Camps Cleared
8
678,814
Distance Traveled
767,789
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,745
716
55
4
3
269,945
2
W
Cerberus
10,646
710
44
3
1
246,498
1
W
Da Ji
13,251
883
42
3
4
251,346
2
L
Odin
8,702
580
19
1
0
250,241
0
L
Amaterasu
9,139
609
29
2
0
209,315
3
L
Cupid
8,479
565
43
3
0
219,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role