Player Matchup

Ganesha
Ganesha
L0NEn
Ganesha
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
248W - 241L
1,514 Elo+
Party 1
Khepri
Khepri
PoshTurtle
Khepri
Level 129
God Stats
13W - 9L
1,635 SR
Queue Stats
423W - 379L
1,562 Elo+
Party 1
Thor
Thor
enzozo77
Thor
Level 6
God Stats
3W - 1L
1,763 SR
Queue Stats
26W - 9L
1,574 Elo+
Party 1
Team Averages
Level 88
1,633 SR
1,550 Elo+

VS

Team Averages
Level 54
1,289 SR
1,265 Elo+
Thor
Thor
Alexroll07
Thor
Level 69
God Stats
1W - 7L
1,025 SR
Queue Stats
65W - 105L
1,277 Elo+
Party 2
Freya
Freya
TurboGonzalo
Freya
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 113L
1,284 Elo+
Party 2
Loki
Loki
emonterooviedo
Loki
Level 14
God Stats
9W - 12L
1,342 SR
Queue Stats
43W - 85L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
L0NEn
Ganesha
11
1 / 3 / 24
8,610
783
7,037
11,672
9,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
PoshTurtle
Khepri
12
7 / 2 / 20
9,560
869
6,696
8,381
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
21 / 1 / 4
10,971
997
13,223
8,786
3,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 11 / 1
7,263
660
7,912
12,224
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 9 / 3
6,812
619
5,349
11,550
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 9 / 1
7,582
689
4,632
10,896
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
29
Kills
6
6
Deaths
29
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
Ganesha
L0NEn
Ganesha
1
3
24
4.33
W
Khepri
PoshTurtle
Khepri
7
2
20
8.5
L
1
9
3
0.28
L
2
9
1
0.28
W
Thor
21
1
4
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
17,893
28,839
Taken
34,670
23,967
Mitigated
10,853
4,049
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,912
2,474
0
30
12,224
4,332
128
5,335
6,889
0
20,642
W
Ganesha
L0NEn
Ganesha
7,037
897
195
815
11,672
9,827
396
2,638
9,034
13,772
0
W
Khepri
PoshTurtle
Khepri
6,696
892
0
2,012
8,381
10,456
457
2,306
6,075
14,536
0
L
5,349
2,067
0
2,115
11,550
3,448
0
5,003
6,547
15,370
0
L
4,632
1,153
0
0
10,896
3,073
0
3,746
7,150
0
9,154
W
Thor
13,223
3,345
0
1,027
8,786
3,684
329
405
8,381
0
23,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
21,657
50
Minions Killed
63
0
Camps Cleared
2
587,615
Distance Traveled
496,837
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,263
660
20
2
0
160,420
0
W
Ganesha
8,610
783
6
1
0
207,559
2
W
Khepri
9,560
869
21
2
0
190,582
0
L
Freya
6,812
619
29
3
2
151,110
1
L
Loki
7,582
689
14
1
0
185,307
0
W
Thor
10,971
997
23
2
0
189,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role