Player Matchup

Thoth
Thoth
Platinum II
ISoothSayerz
Thoth
Platinum II
Level 43
God Stats
1W - 3L
1,620 SR
Queue Stats
28W - 28L
2,115 MMR
Solo
Medusa
Medusa
Diamond III
Ryresh
Medusa
Diamond III
Level 121
God Stats
7W - 9L
1,575 SR
Queue Stats
420W - 358L
2,165 MMR
Party 2
Athena
Athena
Platinum III
xXMaxi252Xx
Athena
Platinum III
Level 69
God Stats
9W - 2L
2,024 SR
Queue Stats
496W - 437L
1,862 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 78
1,740 SR
2,047 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 88
1,638 SR
1,874 MMR
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond III
DeleteSmite-
Pele
Diamond III
Level 67
God Stats
1W - 0L
1,628 SR
Queue Stats
232W - 222L
2,280 MMR
Party 1
He Bo
He Bo
Platinum IV
SwiftDiGreed
He Bo
Platinum IV
Level 36
God Stats
3W - 4L
1,784 SR
Queue Stats
379W - 436L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,875
740
8,095
10,473
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ryresh
Medusa
14
6 / 8 / 5
9,888
824
12,222
11,696
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
11
1 / 5 / 7
8,764
730
5,324
15,325
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatGilgameshSolPersephoneSobek

VS

Bans
Morgan Le FayScyllaAchillesAphroditeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 3 / 8
9,580
798
13,369
17,787
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 5 / 11
9,667
806
9,723
13,025
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 3 / 5
10,212
851
11,132
9,680
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
19
19
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
8
3.33
W
4
5
11
1.9
L
3
6
6
1
L
Medusa
Ryresh
Medusa
6
8
5
1.06
W
9
3
5
3.83
L
Athena
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
34,224
37,494
Taken
40,492
20,904
Mitigated
20,292
1,997
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,369
1,987
0
8,687
17,787
10,691
746
5,502
12,285
126
38,544
W
9,723
2,454
0
4,864
13,025
6,500
894
4,155
8,870
0
30,803
L
8,095
15
0
681
10,473
2,950
0
3,534
6,591
25,311
0
L
Medusa
Ryresh
Medusa
12,222
5,381
0
0
11,696
3,879
0
2,314
8,816
0
39,172
W
11,132
391
294
3,629
9,680
3,101
1,177
4,305
5,375
36,482
0
L
Athena
5,324
1,646
0
1,316
15,325
14,075
0
5,931
8,482
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
29,459
118
Minions Killed
147
3
Camps Cleared
8
621,247
Distance Traveled
687,161
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,580
798
39
3
2
233,148
4
W
Pele
9,667
806
53
4
3
235,896
1
L
Thoth
8,875
740
56
5
1
206,384
4
L
Medusa
9,888
824
53
4
2
195,834
3
W
He Bo
10,212
851
55
5
3
218,117
5
L
Athena
8,764
730
9
1
0
219,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role