Player Matchup

Chaac
Chaac
AetherKiler
Chaac
Level 154
God Stats
13W - 1L
1,747 SR
Queue Stats
291W - 191L
1,648 Elo+
Party 1
Discordia
Discordia
bycaravelix
Discordia
Level 121
God Stats
11W - 4L
1,855 SR
Queue Stats
603W - 389L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
torresbarrientos
Gilgamesh
Level 68
God Stats
42W - 21L
1,656 SR
Queue Stats
203W - 134L
1,635 Elo+
Party 1
Team Averages
Level 114
1,753 SR
1,644 Elo+

VS

Team Averages
Level 116
1,656 SR
1,595 Elo+
Hera
Hera
Der Molleck
Hera
Level 153
God Stats
10W - 7L
1,675 SR
Queue Stats
663W - 452L
1,686 Elo+
Party 2
Gilgamesh
Gilgamesh
Elbr0ke
Gilgamesh
Level 140
God Stats
29W - 12L
1,793 SR
Queue Stats
528W - 320L
1,696 Elo+
Party 2
Susano
Susano
carnage_1711
Susano
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,929
729
16,371
21,001
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
bycaravelix
Discordia
15
5 / 3 / 7
10,989
733
12,641
8,341
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
14
5 / 2 / 6
10,699
713
11,058
18,185
15,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
10,918
728
13,415
15,117
7,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Elbr0ke
Gilgamesh
16
4 / 3 / 3
11,554
770
13,330
27,620
30,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
8
0 / 3 / 1
7,959
531
1,844
4,106
1,124
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
8
9
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
4
8
4
0.75
L
Gilgamesh
Elbr0ke
Gilgamesh
4
3
3
1.83
W
Discordia
bycaravelix
Discordia
5
3
7
2.83
L
Susano
0
3
1
0.17
W
Gilgamesh
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,070
Damage
28,589
47,527
Taken
46,843
37,523
Mitigated
39,142
12,441
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,371
3,460
0
9,638
21,001
19,753
580
7,536
13,465
0
47,390
L
13,415
2,569
142
2,957
15,117
7,470
0
4,478
9,608
58,541
0
L
Gilgamesh
Elbr0ke
Gilgamesh
13,330
2,927
0
4,874
27,620
30,548
0
7,184
18,255
6,675
29,909
W
Discordia
bycaravelix
Discordia
12,641
455
0
1,281
8,341
2,673
1,507
4,254
4,087
43,206
0
L
Susano
1,844
375
0
10
4,106
1,124
0
1,272
2,451
0
2,731
W
Gilgamesh
11,058
2,746
0
1,522
18,185
15,097
777
5,049
13,136
3,453
30,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
30,431
178
Minions Killed
138
10
Camps Cleared
4
872,859
Distance Traveled
672,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,929
729
59
4
4
274,950
1
L
Hera
10,918
728
95
6
1
248,973
3
L
Gilgamesh
11,554
770
41
3
3
329,851
1
W
Discordia
10,989
733
75
5
1
291,999
2
L
Susano
7,959
531
2
0
0
93,889
0
W
Gilgamesh
10,699
713
44
3
5
305,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role