Player Matchup

Nemesis
Nemesis
JediLCM
Nemesis
Level 108
God Stats
4W - 6L
1,448 SR
Queue Stats
341W - 481L
1,323 Elo+
Party 1
Anubis
Anubis
Sundowned
Anubis
Level 26
God Stats
15W - 11L
1,502 SR
Queue Stats
41W - 37L
1,282 Elo+
Party 1
King Arthur
King Arthur
smurfy_anubis
King Arthur
Level 26
God Stats
2W - 0L
1,749 SR
Queue Stats
77W - 145L
1,093 Elo+
Solo
Team Averages
Level 53
1,566 SR
1,233 Elo+

VS

Team Averages
Level 37
1,554 SR
1,286 Elo+
Nox
Nox
Landyatch2342
Nox
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
235W - 345L
1,306 Elo+
Solo
Bakasura
Bakasura
Yung_Killa3212
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,303 Elo+
Solo
Ymir
Ymir
rfineran073
Ymir
Level 27
God Stats
4W - 3L
1,661 SR
Queue Stats
27W - 30L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JediLCM
Nemesis
18
8 / 4 / 11
14,998
652
14,536
21,577
8,986
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Sundowned
Anubis
20
10 / 1 / 13
16,075
699
24,025
15,267
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
smurfy_anubis
King Arthur
17
8 / 7 / 15
14,952
650
15,322
26,894
21,572
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 4
14,379
625
17,780
14,790
4,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
1 / 17 / 5
12,319
536
11,547
25,284
6,652
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 5 / 8
14,453
628
13,186
21,342
21,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
11
12
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JediLCM
Nemesis
8
4
11
3.38
L
6
4
4
2
W
Anubis
Sundowned
Anubis
10
1
13
16.5
L
Bakasura
1
17
5
0.21
L
4
5
8
1.6
W
King Arthur
smurfy_anubis
King Arthur
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,883
Damage
42,513
63,738
Taken
61,416
38,079
Mitigated
32,968
23,502
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JediLCM
Nemesis
14,536
5,361
0
6,501
21,577
8,986
1,176
11,932
9,210
0
61,107
L
17,780
2,248
638
1,043
14,790
4,573
0
6,174
8,616
62,197
0
W
Anubis
Sundowned
Anubis
24,025
3,338
1,780
11,347
15,267
7,521
1,665
8,641
5,895
96,592
0
L
Bakasura
11,547
6,561
0
1,409
25,284
6,652
0
8,876
16,408
0
28,323
L
13,186
3,531
0
3,861
21,342
21,743
0
9,416
11,926
30,808
0
W
King Arthur
smurfy_anubis
King Arthur
15,322
1,476
0
3,874
26,894
21,572
190
11,819
13,757
0
51,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
41,151
290
Minions Killed
200
15
Camps Cleared
2
1,167,948
Distance Traveled
988,207
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,998
652
59
3
7
416,677
4
L
Nox
14,379
625
117
5
0
382,014
0
W
Anubis
16,075
699
156
7
3
373,408
3
L
Bakasura
12,319
536
50
2
2
289,464
0
L
Ymir
14,453
628
33
1
0
316,729
1
W
King Arthur
14,952
650
75
3
5
377,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role