Player Matchup

Athena
Athena
Adamitata
Athena
Level 120
God Stats
2W - 2L
1,391 SR
Queue Stats
206W - 204L
1,460 Elo+
Party 1
Discordia
Discordia
Hydrageel
Discordia
Level 69
God Stats
7W - 3L
1,570 SR
Queue Stats
210W - 214L
1,453 Elo+
Party 1
Nike
Nike
Starwolf2017
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zayden_Ravenhill
Cu Chulainn
Level 88
God Stats
2W - 3L
1,254 SR
Queue Stats
316W - 310L
1,445 Elo+
Party 1
Apollo
Apollo
quantock_rebel
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 1
Team Averages
Level 60
1,443 SR
1,449 Elo+

VS

Team Averages
Level 37
1,406 SR
1,248 Elo+
Janus
Janus
Absolut__CapTain
Janus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 317L
1,242 Elo+
Party 2
Ravana
Ravana
Absolut__NeSti
Ravana
Level 63
God Stats
14W - 19L
1,380 SR
Queue Stats
288W - 424L
1,252 Elo+
Party 2
Medusa
Medusa
Absolut__SeaHawk
Medusa
Level 26
God Stats
5W - 3L
1,580 SR
Queue Stats
36W - 59L
1,262 Elo+
Party 2
Kuzenbo
Kuzenbo
Absolut__Tanto
Kuzenbo
Level 29
God Stats
12W - 16L
1,374 SR
Queue Stats
76W - 115L
1,238 Elo+
Party 2
Chaac
Chaac
SiNS-BenJi
Chaac
Level 16
God Stats
0W - 2L
1,198 SR
Queue Stats
11W - 36L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adamitata
Athena
17
11 / 0 / 7
11,001
579
16,606
11,820
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Hydrageel
Discordia
15
6 / 2 / 5
9,848
518
8,707
6,780
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 2
8,278
436
2,398
13,442
4,734
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
Zayden_Ravenhill
Cu Chulainn
14
4 / 1 / 12
9,663
509
9,124
13,239
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 10
8,862
466
3,550
6,119
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,985
420
5,325
11,805
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 4
9,674
509
7,281
9,402
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
6,999
368
3,095
8,883
3,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
7,806
411
3,687
13,065
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
17
5 / 0 / 3
10,007
527
9,349
9,760
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
12
12
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
6
4
4
2
L
0
6
1
0.08
L
1
4
0
0.25
W
Athena
Adamitata
Athena
11
0
7
14.5
W
Discordia
Hydrageel
Discordia
6
2
5
4.25
L
Chaac
5
0
3
6.5
W
1
7
2
0.29
W
Cu Chulainn
Zayden_Ravenhill
Cu Chulainn
4
1
12
10
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
28,737
51,400
Taken
52,915
27,945
Mitigated
37,157
8,730
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
488
0
1,199
11,805
4,049
350
7,935
3,442
38,001
0
L
7,281
1,581
0
458
9,402
4,189
0
3,619
5,723
0
57,481
L
3,095
1,429
0
948
8,883
3,155
998
4,234
4,589
0
28,157
L
3,687
1,514
0
1,658
13,065
15,176
324
5,777
7,212
27,637
0
W
Athena
Adamitata
Athena
16,606
3,816
0
3,128
11,820
5,999
1,524
2,946
8,646
71,635
8,318
W
Discordia
Hydrageel
Discordia
8,707
210
0
1,559
6,780
2,396
2,274
1,405
5,171
55,776
0
L
Chaac
9,349
1,136
0
5,042
9,760
10,588
589
2,547
7,115
10,248
42,644
W
2,398
690
0
1,525
13,442
4,734
433
1,282
11,247
0
38,235
W
Cu Chulainn
Zayden_Ravenhill
Cu Chulainn
9,124
2,162
342
2,176
13,239
12,778
1,098
2,818
10,038
0
45,282
W
3,550
1,973
0
0
6,119
2,038
1,932
1,481
4,638
0
36,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
42,471
449
Minions Killed
366
0
Camps Cleared
0
1,806,291
Distance Traveled
1,686,128
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,985
420
75
4
0
287,868
1
L
Ravana
9,674
509
91
5
0
380,305
0
L
Medusa
6,999
368
59
3
0
321,888
1
L
Kuzenbo
7,806
411
46
2
0
322,844
3
W
Athena
11,001
579
119
6
0
425,430
2
W
Discordia
9,848
518
94
5
0
349,419
3
L
Chaac
10,007
527
95
5
0
373,223
4
W
Nike
8,278
436
80
4
0
315,133
1
W
Cu Chulainn
9,663
509
72
4
0
373,875
3
W
Apollo
8,862
466
84
4
0
342,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role