Player Matchup

Ymir
Ymir
Pidrillo
Ymir
Level 31
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 4L
1,221 Elo+
Party 1
Skadi
Skadi
kisapaanda
Skadi
Level 26
God Stats
2W - 3L
1,511 SR
Queue Stats
2W - 4L
1,221 Elo+
Party 1
Sol
Sol
kitler1488
Sol
Level 22
God Stats
2W - 2L
1,411 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 26
1,465 SR
1,314 Elo+

VS

Team Averages
Level 53
1,301 SR
1,249 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Yoseffgg
Bakasura
Level 28
God Stats
3W - 11L
1,067 SR
Queue Stats
62W - 140L
1,178 Elo+
Party 2
Danzaburou
Danzaburou
imaalex703
Danzaburou
Level 23
God Stats
1W - 7L
1,335 SR
Queue Stats
11W - 50L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 9
11,161
698
4,377
10,210
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
15
4 / 6 / 9
10,800
675
10,728
12,702
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
10 / 4 / 6
12,257
766
22,291
13,525
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 5 / 3
10,039
627
10,132
15,998
7,562
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Yoseffgg
Bakasura
13
5 / 8 / 4
10,293
643
11,551
14,957
5,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
imaalex703
Danzaburou
13
0 / 3 / 10
9,836
615
8,981
14,633
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
10
10
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
5
3
1.3
W
Ymir
2
0
9
6.5
L
Bakasura
Yoseffgg
Bakasura
5
8
4
0.88
L
Danzaburou
imaalex703
Danzaburou
0
3
10
1.67
W
Skadi
4
6
9
1.42
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
30,664
36,437
Taken
45,588
22,781
Mitigated
17,960
9,952
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,132
1,976
0
547
15,998
7,562
220
8,298
7,700
0
36,661
W
Ymir
4,377
940
427
3,153
10,210
12,688
74
215
9,777
20,888
0
L
Bakasura
Yoseffgg
Bakasura
11,551
8,166
0
1,485
14,957
5,777
0
10,209
4,748
0
28,955
L
Danzaburou
imaalex703
Danzaburou
8,981
3,770
0
2,213
14,633
4,621
660
9,023
5,610
0
26,725
W
Skadi
10,728
6,406
63
2,332
12,702
4,844
1,073
0
12,417
0
41,717
W
22,291
9,066
0
3,977
13,525
5,249
1,426
110
13,129
63,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
30,168
196
Minions Killed
147
6
Camps Cleared
7
756,341
Distance Traveled
756,652
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,039
627
49
3
1
244,807
0
W
Ymir
11,161
698
35
2
0
289,007
6
L
Bakasura
10,293
643
44
3
6
271,182
0
L
Danzaburou
9,836
615
54
3
0
240,663
0
W
Skadi
10,800
675
68
4
2
206,420
8
W
Sol
12,257
766
93
6
4
260,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role