Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ZoroaasteR
Osiris
Level 160
God Stats
4W - 8L
1,530 SR
Queue Stats
351W - 345L
1,475 Elo+
Solo
Artemis
Artemis
jasonthegreater
Artemis
Level 112
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 7L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
lellssttzya41
Sylvanus
Level 128
God Stats
3W - 6L
1,452 SR
Queue Stats
51W - 41L
1,544 Elo+
Party 2
Team Averages
Level 133
1,454 SR
1,479 Elo+

VS

Team Averages
Level 109
1,449 SR
1,436 Elo+
Horus
Horus
A Toxic Jester
Horus
Level 158
God Stats
22W - 20L
1,474 SR
Queue Stats
702W - 696L
1,526 Elo+
Solo
Fafnir
Fafnir
GodMastR
Fafnir
Level 85
God Stats
2W - 2L
1,461 SR
Queue Stats
94W - 119L
1,494 Elo+
Solo
Artemis
Artemis
HekticSoLucky
Artemis
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
284W - 310L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NiCarlomagno
Morgan Le Fay
Level 159
God Stats
14W - 4L
1,560 SR
Queue Stats
535W - 549L
1,438 Elo+
Solo
Anhur
Anhur
SandStorm_BR-_-
Anhur
Level 56
God Stats
6W - 8L
1,251 SR
Queue Stats
126W - 160L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 7 / 0
8,467
564
4,144
12,063
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
13
1 / 7 / 2
7,579
505
6,000
10,512
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
ZoroaasteR
Osiris
15
1 / 0 / 0
8,439
563
5,125
9,464
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 0
6,181
412
3,480
8,405
2,262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
lellssttzya41
Sylvanus
10
2 / 4 / 0
6,892
459
4,815
12,042
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
8,800
587
12,422
10,891
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
GodMastR
Fafnir
13
7 / 0 / 5
8,327
555
3,463
9,466
10,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
14
1 / 1 / 4
7,723
515
5,902
5,915
1,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NiCarlomagno
Morgan Le Fay
14
6 / 3 / 8
8,745
583
11,299
10,194
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
7,277
485
3,118
5,648
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
7
Kills
22
22
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
0
0.43
L
Discordia
 
Discordia
1
7
2
0.29
W
8
2
8
6
W
Fafnir
GodMastR
Fafnir
7
0
5
9.5
W
Artemis
1
1
4
3
W
Morgan Le Fay
NiCarlomagno
Morgan Le Fay
6
3
8
3.33
W
0
1
0
0
L
Osiris
ZoroaasteR
Osiris
1
0
0
1
L
0
4
0
0
L
Sylvanus
lellssttzya41
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
36,204
52,486
Taken
42,114
27,648
Mitigated
23,090
14,095
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,144
1,736
0
0
12,063
4,854
796
3,454
8,407
0
56,869
L
Discordia
 
Discordia
6,000
535
123
2,015
10,512
3,101
460
4,594
5,570
40,798
0
W
12,422
6,795
558
3,552
10,891
5,155
0
2,764
8,023
0
43,477
W
Fafnir
GodMastR
Fafnir
3,463
993
0
1,735
9,466
10,205
16
1,791
7,607
16,029
0
W
Artemis
5,902
2,229
0
2,791
5,915
1,910
690
1,568
4,325
0
48,859
W
Morgan Le Fay
NiCarlomagno
Morgan Le Fay
11,299
1,706
0
2,652
10,194
3,825
162
4,176
5,696
50,635
0
W
3,118
2,070
0
1,571
5,648
1,995
1,210
0
5,648
0
40,441
L
Osiris
ZoroaasteR
Osiris
5,125
1,110
0
5,795
9,464
6,795
738
1,492
7,934
0
54,295
L
3,480
764
0
942
8,405
2,262
1,014
1,068
7,313
0
29,710
L
Sylvanus
lellssttzya41
Sylvanus
4,815
1,171
795
4,425
12,042
10,636
168
3,653
8,297
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
40,872
413
Minions Killed
367
0
Camps Cleared
0
1,246,223
Distance Traveled
1,341,490
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,467
564
99
7
0
279,293
0
L
Discordia
7,579
505
85
6
0
253,174
2
W
Horus
8,800
587
67
4
0
292,422
2
W
Fafnir
8,327
555
21
1
0
279,832
4
W
Artemis
7,723
515
94
6
0
260,385
4
W
Morgan Le Fay
8,745
583
100
7
0
266,083
1
W
Anhur
7,277
485
85
6
0
242,768
2
L
Osiris
8,439
563
125
8
0
266,624
5
L
Artemis
6,181
412
60
4
0
239,658
0
L
Sylvanus
6,892
459
44
3
0
207,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role