Player Matchup

Janus
Janus
Lostyw
Janus
Level 29
God Stats
2W - 3L
1,144 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Fenrir
Fenrir
NINO SOX
Fenrir
Level 23
God Stats
9W - 13L
1,500 SR
Queue Stats
122W - 146L
1,282 Elo+
Solo
Danzaburou
Danzaburou
Overlord6684
Danzaburou
Level 29
God Stats
33W - 33L
1,410 SR
Queue Stats
280W - 381L
1,232 Elo+
Solo
Athena
Athena
Txc Zeze4339
Athena
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 88L
1,258 Elo+
Solo
Chronos
Chronos
X230987023
Chronos
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,180 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,277 Elo+

VS

Team Averages
Level 19
1,536 SR
1,401 Elo+
The Morrigan
The Morrigan
GRIMMJOWTHEBEST
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Rodzm
Danzaburou
Level 26
God Stats
10W - 11L
1,439 SR
Queue Stats
72W - 88L
1,396 Elo+
Solo
Ares
Ares
Zebende97
Ares
Level 8
God Stats
1W - 2L
1,653 SR
Queue Stats
8W - 18L
1,066 Elo+
Solo
Fenrir
Fenrir
gewinchester662
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,416 Elo+
Solo
Bacchus
Bacchus
xWarninGxBR
Bacchus
Level 22
God Stats
10W - 14L
1,590 SR
Queue Stats
100W - 94L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lostyw
Janus
18
8 / 3 / 2
12,590
572
12,756
10,239
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
NINO SOX
Fenrir
14
1 / 3 / 9
10,459
475
4,545
12,406
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Overlord6684
Danzaburou
14
4 / 5 / 5
10,860
494
11,473
15,419
6,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
13
1 / 4 / 7
9,807
446
4,708
25,459
20,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
X230987023
Chronos
20
15 / 2 / 4
16,195
736
26,602
19,495
9,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GRIMMJOWTHEBEST
The Morrigan
19
11 / 6 / 2
12,308
559
13,639
13,201
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rodzm
Danzaburou
16
2 / 6 / 8
10,011
455
14,714
23,244
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
14
1 / 9 / 1
8,710
396
2,895
17,765
12,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 4 / 3
6,669
303
583
3,787
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
xWarninGxBR
Bacchus
15
3 / 4 / 7
9,077
413
8,893
18,107
22,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
29
Kills
17
17
Deaths
29
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GRIMMJOWTHEBEST
The Morrigan
11
6
2
2
W
Janus
Lostyw
Janus
8
3
2
3
W
Fenrir
NINO SOX
Fenrir
1
3
9
1.83
W
Danzaburou
Overlord6684
Danzaburou
4
5
5
1.3
L
Danzaburou
Rodzm
Danzaburou
2
6
8
1
W
Athena
1
4
7
1.13
W
Chronos
X230987023
Chronos
15
2
4
8.5
L
Ares
1
9
1
0.17
L
0
4
3
0.38
L
Bacchus
xWarninGxBR
Bacchus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
40,724
83,018
Taken
76,104
49,388
Mitigated
50,064
22,505
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GRIMMJOWTHEBEST
The Morrigan
13,639
1,466
0
1,534
13,201
5,412
0
7,527
5,484
74,390
2,305
W
Janus
Lostyw
Janus
12,756
1,092
412
2,455
10,239
4,037
1,592
4,445
5,794
72,158
0
W
Fenrir
NINO SOX
Fenrir
4,545
958
0
1,158
12,406
9,265
530
2,715
9,691
0
39,500
W
Danzaburou
Overlord6684
Danzaburou
11,473
8,124
0
3,260
15,419
6,103
1,323
3,986
11,433
0
52,223
L
Danzaburou
Rodzm
Danzaburou
14,714
5,572
0
4,050
23,244
8,297
688
10,274
12,854
0
68,673
W
Athena
4,708
1,226
0
5,304
25,459
20,906
349
7,724
17,735
27,294
0
W
Chronos
X230987023
Chronos
26,602
15,068
0
9,916
19,495
9,077
9,049
4,945
14,550
168,065
0
L
Ares
2,895
473
0
616
17,765
12,303
1,236
11,891
5,736
30,500
0
L
583
360
0
0
3,787
1,307
0
2,232
1,555
0
1,099
L
Bacchus
xWarninGxBR
Bacchus
8,893
836
0
250
18,107
22,745
234
11,863
6,127
18,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
46,775
528
Minions Killed
277
0
Camps Cleared
0
2,019,420
Distance Traveled
1,431,928
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,308
559
110
5
0
354,949
4
W
Janus
12,590
572
129
6
0
452,906
4
W
Fenrir
10,459
475
58
3
0
414,875
0
W
Danzaburou
10,860
494
60
3
0
366,063
0
L
Danzaburou
10,011
455
101
5
0
337,290
2
W
Athena
9,807
446
35
2
0
413,232
1
W
Chronos
16,195
736
246
11
0
372,344
1
L
Ares
8,710
396
50
2
0
288,469
6
L
Fenrir
6,669
303
1
0
0
62,560
0
L
Bacchus
9,077
413
15
1
0
388,660
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role