Player Matchup

Fenrir
Fenrir
Axeslicer123
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,418 Elo+
Party 4
Xing Tian
Xing Tian
BingoStarr
Xing Tian
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 217L
1,447 Elo+
Solo
Charybdis
Charybdis
Emuhleigh
Charybdis
Level 22
God Stats
17W - 22L
1,439 SR
Queue Stats
26W - 31L
1,390 Elo+
Party 1
Hercules
Hercules
Herroren
Hercules
Level 17
God Stats
5W - 4L
1,494 SR
Queue Stats
48W - 47L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
PunchlineGamer
Kukulkan
Level 1
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 41L
1,254 Elo+
Party 4
Team Averages
Level 23
1,487 SR
1,372 Elo+

VS

Team Averages
Level 19
1,382 SR
1,357 Elo+
Gilgamesh
Gilgamesh
DreadBowlZ
Gilgamesh
Level 25
God Stats
6W - 5L
1,496 SR
Queue Stats
20W - 36L
1,336 Elo+
Party 3
Izanami
Izanami
Justlnsayne
Izanami
Level 25
God Stats
13W - 11L
1,421 SR
Queue Stats
29W - 31L
1,316 Elo+
Party 2
Yemoja
Yemoja
TheForgeArmy
Yemoja
Level 7
God Stats
10W - 5L
1,211 SR
Queue Stats
31W - 24L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
WornWolf2775007
Baron Samedi
Level 24
God Stats
3W - 1L
1,486 SR
Queue Stats
66W - 76L
1,418 Elo+
Party 2
Loki
Loki
Zemske
Loki
Level 13
God Stats
4W - 6L
1,298 SR
Queue Stats
24W - 33L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 17 / 2
7,673
853
13,605
26,762
15,503
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
BingoStarr
Xing Tian
13
0 / 6 / 2
7,621
847
9,158
25,253
27,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Emuhleigh
Charybdis
13
1 / 7 / 1
8,223
914
8,391
14,378
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Herroren
Hercules
13
1 / 9 / 1
7,873
875
10,822
20,657
14,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
0 / 6 / 1
7,644
849
3,365
9,118
3,628
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreadBowlZ
Gilgamesh
17
4 / 1 / 31
9,568
1,063
14,086
11,385
9,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Justlnsayne
Izanami
18
19 / 0 / 25
11,912
1,324
40,681
11,638
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
17
4 / 0 / 36
10,802
1,200
8,320
8,569
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
WornWolf2775007
Baron Samedi
17
5 / 0 / 31
9,797
1,089
10,130
8,304
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Zemske
Loki
17
13 / 1 / 24
10,661
1,185
16,043
9,668
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
192
2
Kills
45
45
Deaths
2
7
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
17
2
0.06
L
Xing Tian
BingoStarr
Xing Tian
0
6
2
0.17
W
Gilgamesh
DreadBowlZ
Gilgamesh
4
1
31
19.5
L
Charybdis
Emuhleigh
Charybdis
1
7
1
0.21
L
Hercules
Herroren
Hercules
1
9
1
0.17
W
Izanami
Justlnsayne
Izanami
19
0
25
31.5
L
Kukulkan
0
6
1
0.08
W
Yemoja
4
0
36
22
W
Baron Samedi
WornWolf2775007
Baron Samedi
5
0
31
20.5
W
Loki
Zemske
Loki
13
1
24
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
89,260
96,168
Taken
49,564
66,625
Mitigated
31,903
7,350
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,605
3,380
0
786
26,762
15,503
0
6,079
20,683
0
23,799
L
Xing Tian
BingoStarr
Xing Tian
9,158
1,013
0
952
25,253
27,725
0
5,703
19,550
19,306
0
W
Gilgamesh
DreadBowlZ
Gilgamesh
14,086
2,674
0
2,681
11,385
9,264
0
3,216
7,998
5,431
19,490
L
Charybdis
Emuhleigh
Charybdis
8,391
4,297
0
1,430
14,378
5,596
0
2,636
11,742
0
25,387
L
Hercules
Herroren
Hercules
10,822
4,197
220
3,797
20,657
14,173
0
5,029
15,628
0
20,577
W
Izanami
Justlnsayne
Izanami
40,681
27,039
145
3,476
11,638
5,058
0
2,168
9,236
0
86,376
L
Kukulkan
3,365
384
0
165
9,118
3,628
0
2,715
6,403
9,472
0
W
Yemoja
8,320
3,442
7,558
3,002
8,569
9,479
0
1,681
6,670
12,316
0
W
Baron Samedi
WornWolf2775007
Baron Samedi
10,130
2,483
1,940
2,251
8,304
3,866
0
1,603
6,483
14,231
0
W
Loki
Zemske
Loki
16,043
6,569
0
857
9,668
4,236
0
2,798
6,654
0
20,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
52,740
119
Minions Killed
180
3
Camps Cleared
4
725,251
Distance Traveled
838,895
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,673
853
24
3
0
155,621
0
L
Xing Tian
7,621
847
10
1
0
154,643
0
W
Gilgamesh
9,568
1,063
20
2
1
180,004
0
L
Charybdis
8,223
914
44
5
0
137,666
0
L
Hercules
7,873
875
23
3
2
126,875
0
W
Izanami
11,912
1,324
129
14
1
164,609
1
L
Kukulkan
7,644
849
18
2
1
150,446
0
W
Yemoja
10,802
1,200
9
1
0
146,730
1
W
Baron Samedi
9,797
1,089
9
1
0
158,526
0
W
Loki
10,661
1,185
13
1
2
189,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role