Player Matchup

Hel
Hel
TTV_Trash-Wifi
Hel
Level 42
God Stats
3W - 3L
1,491 SR
Queue Stats
173W - 188L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
XDSword
Gilgamesh
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 191L
1,316 Elo+
Party 1
Khepri
Khepri
crehs
Khepri
Level 45
God Stats
0W - 2L
1,295 SR
Queue Stats
175W - 216L
1,367 Elo+
Party 1
Apollo
Apollo
scrapperdoo72
Apollo
Level 35
God Stats
51W - 65L
1,417 SR
Queue Stats
69W - 110L
1,308 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 32
God Stats
46W - 60L
1,450 SR
Queue Stats
50W - 66L
1,318 Elo+
Solo
Team Averages
Level 39
1,431 SR
1,335 Elo+

VS

Team Averages
Level 47
1,547 SR
1,421 Elo+
Scylla
Scylla
Bubsduncan
Scylla
Level 11
God Stats
4W - 4L
1,592 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 2
Apollo
Apollo
Jnorth_58
Apollo
Level 81
God Stats
2W - 3L
1,439 SR
Queue Stats
14W - 15L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
KobeDaCan_YT
Danzaburou
Level 45
God Stats
7W - 7L
1,571 SR
Queue Stats
24W - 22L
1,471 Elo+
Party 2
Arachne
Arachne
Martz_42
Arachne
Level 69
God Stats
65W - 54L
1,574 SR
Queue Stats
90W - 74L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
toddrcpilot
Cthulhu
Level 27
God Stats
7W - 12L
1,560 SR
Queue Stats
8W - 16L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,258
522
4,075
5,460
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
XDSword
Gilgamesh
10
0 / 2 / 1
5,632
469
1,120
7,837
2,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
crehs
Khepri
7
0 / 7 / 2
5,265
439
2,070
10,723
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 4 / 0
4,594
383
990
4,992
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
8
1 / 4 / 1
5,358
447
2,069
5,488
1,482
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bubsduncan
Scylla
12
4 / 1 / 5
7,003
584
4,183
3,710
1,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jnorth_58
Apollo
11
6 / 0 / 3
6,727
561
5,144
5,580
1,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
KobeDaCan_YT
Danzaburou
13
0 / 0 / 0
7,240
603
2,922
3,353
1,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Martz_42
Arachne
12
5 / 1 / 6
7,326
611
5,341
6,419
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
toddrcpilot
Cthulhu
10
2 / 1 / 7
5,956
496
4,276
5,483
3,339
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
17
19
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bubsduncan
Scylla
4
1
5
6.5
W
Apollo
Jnorth_58
Apollo
6
0
3
7.5
W
Danzaburou
KobeDaCan_YT
Danzaburou
0
0
0
0
W
Arachne
Martz_42
Arachne
5
1
6
8
L
2
2
1
1.25
L
Gilgamesh
XDSword
Gilgamesh
0
2
1
0.25
L
Khepri
crehs
Khepri
0
7
2
0.14
L
0
4
0
0
W
Cthulhu
toddrcpilot
Cthulhu
2
1
7
5.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,324
Damage
21,866
34,500
Taken
24,545
12,151
Mitigated
10,202
4,059
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bubsduncan
Scylla
4,183
804
0
1,319
3,710
1,539
891
1,009
2,701
31,436
0
W
Apollo
Jnorth_58
Apollo
5,144
2,691
117
2,310
5,580
1,834
2,160
2,364
3,124
0
30,423
W
Danzaburou
KobeDaCan_YT
Danzaburou
2,922
837
0
2,107
3,353
1,123
105
0
3,353
0
43,579
W
Arachne
Martz_42
Arachne
5,341
3,873
0
1,821
6,419
2,367
577
895
5,524
0
39,742
L
4,075
363
318
2,153
5,460
1,409
0
1,428
4,032
28,616
0
L
Gilgamesh
XDSword
Gilgamesh
1,120
96
70
711
7,837
2,617
0
462
7,375
0
22,131
L
Khepri
crehs
Khepri
2,070
208
0
110
10,723
5,073
0
3,239
7,484
17,003
0
L
990
513
0
292
4,992
1,570
96
843
4,149
0
12,779
W
Cthulhu
toddrcpilot
Cthulhu
4,276
333
153
980
5,483
3,339
339
1,763
3,698
15,292
0
L
Neith
2,069
572
0
405
5,488
1,482
0
2,487
3,001
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
34,252
202
Minions Killed
298
0
Camps Cleared
0
1,026,058
Distance Traveled
1,176,080
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,003
584
55
5
0
227,254
0
W
Apollo
6,727
561
63
5
0
223,823
0
W
Danzaburou
7,240
603
76
6
0
218,266
0
W
Arachne
7,326
611
79
7
0
256,538
0
L
Hel
6,258
522
53
4
0
208,708
6
L
Gilgamesh
5,632
469
53
4
0
219,419
1
L
Khepri
5,265
439
30
3
0
207,695
1
L
Apollo
4,594
383
32
3
0
207,623
0
W
Cthulhu
5,956
496
25
2
0
250,199
4
L
Neith
5,358
447
34
3
0
182,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role