Player Matchup

Neith
Neith
Gatsu101
Neith
Level 9
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Cthulhu
Cthulhu
HuntingTripod38
Cthulhu
Level 8
God Stats
3W - 4L
1,657 SR
Queue Stats
3W - 4L
1,691 Elo+
Solo
Loki
Loki
Moonpool
Loki
Level 8
God Stats
1W - 1L
1,822 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Guan Yu
Guan Yu
NIGHTFLASH 13
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
i1rv1ng
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 2L
1,585 Elo+
Solo
Team Averages
Level 9
1,599 SR
1,493 Elo+

VS

Team Averages
Level 31
1,450 SR
1,540 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AL3554NDR0_9O9O
Ganesha
Level 21
God Stats
1W - 2L
1,094 SR
Queue Stats
30W - 38L
1,405 Elo+
Party 1
Tiamat
Tiamat
Android_Kakarot
Tiamat
Level 26
God Stats
8W - 9L
1,456 SR
Queue Stats
89W - 99L
1,421 Elo+
Solo
Pele
Pele
Kanrallen
Pele
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
26W - 7L
1,845 Elo+
Solo
Nu Wa
Nu Wa
xXViskaXx
Nu Wa
Level 8
God Stats
8W - 3L
1,735 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gatsu101
Neith
9
0 / 13 / 3
7,043
335
4,667
13,203
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 11 / 0
6,951
331
1,267
16,745
13,994
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
12
0 / 12 / 0
7,668
365
2,903
13,515
3,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
16
9 / 5 / 0
10,940
521
12,484
20,504
10,864
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
i1rv1ng
Morgan Le Fay
13
1 / 8 / 1
7,884
375
5,565
12,654
5,757
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
25 / 0 / 5
14,612
696
22,331
12,943
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 21
10,630
506
5,042
10,479
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 5 / 2
10,980
523
5,576
11,934
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
8 / 2 / 8
12,196
581
11,090
14,160
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
xXViskaXx
Nu Wa
16
9 / 2 / 15
11,345
540
14,495
9,196
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
10
Kills
47
49
Deaths
10
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
25
0
5
27.5
W
1
1
21
11.5
W
4
5
2
1
L
Neith
Gatsu101
Neith
0
13
3
0.12
L
0
11
0
0
W
Pele
8
2
8
6
L
Loki
0
12
0
0
L
Guan Yu
9
5
0
1.8
L
Morgan Le Fay
i1rv1ng
Morgan Le Fay
1
8
1
0.19
W
Nu Wa
xXViskaXx
Nu Wa
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
58,534
76,621
Taken
58,712
37,844
Mitigated
34,443
8,731
Healing
24,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,331
11,564
0
9,704
12,943
5,678
3,123
1,218
11,725
0
107,425
W
5,042
195
493
2,335
10,479
11,485
81
1,489
8,990
22,096
0
W
5,576
1,244
0
2,968
11,934
5,454
3,147
0
11,934
47,237
0
L
Neith
Gatsu101
Neith
4,667
1,901
0
848
13,203
3,899
315
4,426
8,777
0
26,435
L
1,267
241
0
264
16,745
13,994
0
3,681
13,064
22,037
0
W
Pele
11,090
3,148
0
7,087
14,160
7,422
2,078
792
13,351
0
106,933
L
Loki
2,903
936
0
913
13,515
3,330
273
3,437
10,078
0
33,385
L
Guan Yu
12,484
3,052
240
5,897
20,504
10,864
0
7,773
12,731
0
62,762
L
Morgan Le Fay
i1rv1ng
Morgan Le Fay
5,565
612
0
569
12,654
5,757
108
5,796
6,858
29,691
0
W
Nu Wa
xXViskaXx
Nu Wa
14,495
3,707
0
2,064
9,196
4,404
430
3,405
5,791
48,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
59,763
292
Minions Killed
479
0
Camps Cleared
0
1,727,405
Distance Traveled
1,988,984
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,612
696
157
7
0
403,303
4
W
Ganesha
10,630
506
9
0
0
423,380
7
W
Tiamat
10,980
523
102
5
0
326,087
0
L
Neith
7,043
335
39
2
0
327,913
2
L
Cthulhu
6,951
331
28
1
0
369,557
5
W
Pele
12,196
581
139
7
0
426,702
2
L
Loki
7,668
365
68
3
0
334,162
5
L
Guan Yu
10,940
521
116
6
0
379,899
0
L
Morgan Le Fay
7,884
375
41
2
0
315,874
5
W
Nu Wa
11,345
540
72
3
0
409,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role