Player Matchup

Zeus
Zeus
royam8448
Zeus
Level 37
God Stats
3W - 6L
1,517 SR
Queue Stats
38W - 81L
1,138 Elo+
Party 1
Artemis
Artemis
yela131277
Artemis
Level 40
God Stats
0W - 1L
1,430 SR
Queue Stats
44W - 94L
1,186 Elo+
Party 1
Chaac
Chaac
zombie_tima
Chaac
Level 7
God Stats
4W - 11L
1,462 SR
Queue Stats
9W - 25L
1,317 Elo+
Party 1
Team Averages
Level 28
1,469 SR
1,214 Elo+

VS

Team Averages
Level 115
1,588 SR
1,607 Elo+
Athena
Athena
DLKnights_of_Ren
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 170L
1,561 Elo+
Party 2
Charybdis
Charybdis
NUMBER1DOPE
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,666 Elo+
Party 2
Hel
Hel
The-_-Inquisitor
Hel
Level 98
God Stats
7W - 1L
1,765 SR
Queue Stats
104W - 128L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 7 / 1
9,261
662
17,705
12,795
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
yela131277
Artemis
11
1 / 9 / 1
8,493
607
9,798
15,853
5,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 2
8,690
621
7,622
18,917
17,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 17
10,757
768
10,031
24,528
27,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
NUMBER1DOPE
Charybdis
16
13 / 2 / 7
11,843
846
21,531
11,989
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 14
10,458
747
9,347
12,758
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
5
Kills
23
23
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
Charybdis
NUMBER1DOPE
Charybdis
13
2
7
8.25
W
5
2
14
6
L
Zeus
3
7
1
0.5
L
Artemis
yela131277
Artemis
1
9
1
0.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
40,909
47,565
Taken
49,275
27,162
Mitigated
37,162
6,579
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
3,071
0
5,995
24,528
27,107
830
7,233
17,295
27,822
0
W
Charybdis
NUMBER1DOPE
Charybdis
21,531
13,659
0
3,321
11,989
4,879
1,643
4,395
7,594
0
57,103
W
9,347
264
8,133
7,574
12,758
5,176
956
6,644
6,114
33,008
0
L
Zeus
17,705
1,504
72
2,285
12,795
4,535
34
5,328
7,220
41,596
0
L
Artemis
yela131277
Artemis
9,798
5,806
41
1,752
15,853
5,124
96
7,704
7,981
0
26,236
L
7,622
2,000
0
2,429
18,917
17,503
0
6,005
12,733
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
33,058
111
Minions Killed
157
4
Camps Cleared
6
659,674
Distance Traveled
688,566
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,757
768
33
2
1
237,643
5
W
Charybdis
11,843
846
65
5
3
213,424
1
W
Hel
10,458
747
59
4
2
237,499
1
L
Zeus
9,261
662
52
4
3
227,916
1
L
Artemis
8,493
607
41
3
1
197,445
0
L
Chaac
8,690
621
18
1
0
234,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role