Player Matchup

Arachne
Arachne
Gooberbrain24
Arachne
Level 8
God Stats
7W - 7L
1,361 SR
Queue Stats
54W - 52L
1,478 Elo+
Solo
Izanami
Izanami
ImKalee
Izanami
Level 18
God Stats
2W - 2L
1,653 SR
Queue Stats
21W - 18L
1,559 Elo+
Solo
Hel
Hel
MasterSplinter24
Hel
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,658 Elo+
Solo
Guan Yu
Guan Yu
Siiimooo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,578 Elo+
Solo
Susano
Susano
Yugardo
Susano
Level 13
God Stats
5W - 8L
1,260 SR
Queue Stats
21W - 18L
1,521 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,559 Elo+

VS

Team Averages
Level 21
1,496 SR
1,484 Elo+
Heimdallr
Heimdallr
BioOctopuss
Heimdallr
Level 27
God Stats
2W - 0L
1,727 SR
Queue Stats
208W - 193L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
IamMalthael
Cthulhu
Level 22
God Stats
1W - 1L
1,322 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Ymir
Ymir
Vizorise
Ymir
Level 15
God Stats
3W - 0L
1,514 SR
Queue Stats
19W - 21L
1,471 Elo+
Solo
Kali
Kali
idontwannaseeu
Kali
Level 23
God Stats
6W - 3L
1,559 SR
Queue Stats
52W - 47L
1,536 Elo+
Solo
Scylla
Scylla
miniJuanor
Scylla
Level 20
God Stats
5W - 4L
1,356 SR
Queue Stats
41W - 43L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
6 / 7 / 1
10,447
475
11,349
20,855
10,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ImKalee
Izanami
16
0 / 7 / 5
9,941
452
7,700
19,167
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 4
9,670
440
9,578
16,367
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Siiimooo
Guan Yu
16
3 / 4 / 3
10,049
457
6,534
22,463
21,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Yugardo
Susano
15
2 / 4 / 1
9,495
432
6,517
14,848
8,321
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BioOctopuss
Heimdallr
20
7 / 0 / 6
13,035
593
19,969
13,942
6,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
IamMalthael
Cthulhu
19
5 / 1 / 8
12,711
578
17,609
18,490
21,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
5 / 5 / 9
11,575
526
7,566
14,347
15,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 3
13,678
622
16,400
20,715
9,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
miniJuanor
Scylla
16
4 / 2 / 7
10,961
498
7,522
11,599
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
30
30
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BioOctopuss
Heimdallr
7
0
6
10
L
Arachne
6
7
1
0.93
W
Cthulhu
IamMalthael
Cthulhu
5
1
8
9
L
Izanami
ImKalee
Izanami
0
7
5
0.36
L
0
8
4
0.25
L
Guan Yu
Siiimooo
Guan Yu
3
4
3
1.13
W
Ymir
5
5
9
1.9
L
Susano
Yugardo
Susano
2
4
1
0.63
W
9
3
3
3.5
W
Scylla
miniJuanor
Scylla
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
69,066
93,700
Taken
79,093
52,402
Mitigated
57,261
28,493
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BioOctopuss
Heimdallr
19,969
13,337
0
8,000
13,942
6,747
7,195
489
13,453
0
125,891
L
Arachne
11,349
7,530
0
3,796
20,855
10,454
283
7,513
13,216
0
61,668
W
Cthulhu
IamMalthael
Cthulhu
17,609
2,159
378
5,311
18,490
21,959
863
2,194
16,296
82,135
0
L
Izanami
ImKalee
Izanami
7,700
4,661
0
6,078
19,167
5,959
245
2,921
16,200
0
82,663
L
9,578
395
1,031
5,115
16,367
6,123
0
6,331
9,964
71,749
0
L
Guan Yu
Siiimooo
Guan Yu
6,534
419
1,359
7,051
22,463
21,545
1,614
7,838
14,539
0
56,810
W
Ymir
7,566
1,409
0
330
14,347
15,083
0
1,155
13,192
40,218
0
L
Susano
Yugardo
Susano
6,517
1,651
0
4,063
14,848
8,321
146
7,718
7,084
0
53,667
W
16,400
11,082
0
8,673
20,715
9,629
120
2,250
18,465
0
105,528
W
Scylla
miniJuanor
Scylla
7,522
659
0
500
11,599
3,843
895
3,623
7,976
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
61,960
569
Minions Killed
649
0
Camps Cleared
0
2,035,285
Distance Traveled
2,110,506
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,035
593
177
8
0
402,647
3
L
Arachne
10,447
475
97
4
0
445,916
0
W
Cthulhu
12,711
578
164
7
0
460,722
0
L
Izanami
9,941
452
142
6
0
405,518
3
L
Hel
9,670
440
139
6
0
365,913
2
L
Guan Yu
10,049
457
96
4
0
410,926
3
W
Ymir
11,575
526
60
3
0
377,657
2
L
Susano
9,495
432
95
4
0
407,012
1
W
Kali
13,678
622
161
7
0
458,965
1
W
Scylla
10,961
498
87
4
0
410,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role