Player Matchup

Izanami
Izanami
Bisse89
Izanami
Level 60
God Stats
148W - 140L
1,497 SR
Queue Stats
294W - 350L
1,421 Elo+
Party 1
Cerberus
Cerberus
Fartosis89
Cerberus
Level 22
God Stats
20W - 17L
1,481 SR
Queue Stats
146W - 163L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
Godfatherfarmer
Baron Samedi
Level 33
God Stats
0W - 2L
1,429 SR
Queue Stats
21W - 33L
1,365 Elo+
Party 1
Neith
Neith
Morrbotten
Neith
Level 65
God Stats
66W - 74L
1,480 SR
Queue Stats
303W - 336L
1,440 Elo+
Party 1
Thor
Thor
Zennoror
Thor
Level 119
God Stats
0W - 2L
1,216 SR
Queue Stats
40W - 29L
1,584 Elo+
Solo
Team Averages
Level 60
1,421 SR
1,437 Elo+

VS

Team Averages
Level 73
1,500 SR
1,507 Elo+
Anubis
Anubis
DreaminaL
Anubis
Level 36
God Stats
3W - 2L
1,568 SR
Queue Stats
59W - 71L
1,365 Elo+
Party 3
Chaac
Chaac
LeFataleux
Chaac
Level 42
God Stats
3W - 2L
1,534 SR
Queue Stats
39W - 35L
1,568 Elo+
Solo
Anhur
Anhur
TheCallidus
Anhur
Level 158
God Stats
1W - 1L
1,328 SR
Queue Stats
46W - 42L
1,588 Elo+
Party 2
Athena
Athena
Viuro
Athena
Level 43
God Stats
13W - 4L
1,716 SR
Queue Stats
53W - 34L
1,621 Elo+
Party 2
Fenrir
Fenrir
Zentsuko
Fenrir
Level 88
God Stats
4W - 9L
1,354 SR
Queue Stats
152W - 164L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bisse89
Izanami
17
3 / 8 / 3
10,950
476
13,300
19,521
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Fartosis89
Cerberus
17
5 / 3 / 4
12,147
528
9,487
23,589
22,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Godfatherfarmer
Baron Samedi
16
4 / 8 / 6
10,537
458
14,438
17,175
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
1 / 9 / 7
10,813
470
17,455
20,602
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
4 / 7 / 6
11,621
505
13,867
19,214
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreaminaL
Anubis
20
10 / 6 / 8
13,421
584
16,951
25,083
12,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
20
9 / 0 / 5
13,249
576
16,845
20,384
29,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 5 / 8
12,927
562
22,163
16,112
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Viuro
Athena
15
0 / 3 / 13
10,741
467
7,142
24,480
27,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Zentsuko
Fenrir
20
8 / 3 / 9
13,088
569
14,612
22,425
16,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
17
Kills
35
35
Deaths
17
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bisse89
Izanami
3
8
3
0.56
W
Anubis
DreaminaL
Anubis
10
6
8
2.33
L
Cerberus
Fartosis89
Cerberus
5
3
4
2.33
L
Baron Samedi
Godfatherfarmer
Baron Samedi
4
8
6
0.88
W
Chaac
9
0
5
11.5
L
Neith
1
9
7
0.5
W
8
5
8
2.4
W
Athena
Viuro
Athena
0
3
13
2.17
L
Thor
4
7
6
1
W
Fenrir
Zentsuko
Fenrir
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,547
Damage
77,713
100,101
Taken
108,484
48,296
Mitigated
91,067
22,390
Healing
39,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bisse89
Izanami
13,300
8,546
0
4,321
19,521
5,235
0
5,325
14,196
0
86,074
W
Anubis
DreaminaL
Anubis
16,951
2,180
0
13,906
25,083
12,430
1,513
6,261
18,822
103,380
0
L
Cerberus
Fartosis89
Cerberus
9,487
1,047
0
6,941
23,589
22,105
0
5,526
17,461
27,067
0
L
Baron Samedi
Godfatherfarmer
Baron Samedi
14,438
1,959
985
3,266
17,175
5,884
171
7,672
9,351
50,122
0
W
Chaac
16,845
1,258
0
8,904
20,384
29,013
764
3,274
17,110
11,287
70,954
L
Neith
17,455
7,718
0
5,586
20,602
6,601
893
3,858
16,123
0
66,991
W
22,163
13,432
0
4,467
16,112
6,541
5,699
4,685
11,427
0
93,974
W
Athena
Viuro
Athena
7,142
2,599
0
3,704
24,480
27,033
275
6,015
18,465
15,906
0
L
Thor
13,867
3,078
0
1,291
19,214
8,471
0
3,602
15,510
0
92,012
W
Fenrir
Zentsuko
Fenrir
14,612
1,578
0
8,739
22,425
16,050
771
3,690
18,735
163
84,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
63,426
440
Minions Killed
564
0
Camps Cleared
0
1,907,422
Distance Traveled
2,060,996
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,950
476
111
5
0
345,743
1
W
Anubis
13,421
584
145
6
0
341,799
0
L
Cerberus
12,147
528
40
2
0
421,759
12
L
Baron Samedi
10,537
458
58
3
0
404,226
6
W
Chaac
13,249
576
143
6
0
450,891
5
L
Neith
10,813
470
98
4
0
376,026
6
W
Anhur
12,927
562
142
6
0
370,858
5
W
Athena
10,741
467
13
1
0
455,796
4
L
Thor
11,621
505
133
6
0
359,668
1
W
Fenrir
13,088
569
121
5
0
441,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role